- backend: add summoner spells - backend: add build variants - backend: builds are now storing full tree with runes (keystones) - backend: build trees are split on starter items and merged on runes - frontend: computing core tree now - frontend: variant selectors
178 lines
4.4 KiB
TypeScript
178 lines
4.4 KiB
TypeScript
type ItemTree = {
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data: number | undefined
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count: number
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children: Array<ItemTree>
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}
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function treeInit(): ItemTree {
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return { data: undefined, count: 0, children: [] }
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}
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function treeNode(data: number, count: number): ItemTree {
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return { data: data, count: count, children: [] }
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}
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/*
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* Merge a node with an item tree
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*/
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function nodeMerge(itemtree: ItemTree, node: ItemTree) {
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const item = node.data
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const count = node.count
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let next: ItemTree | null = null
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// Try to find an existing node in this tree level with same item
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for (const node of itemtree.children) {
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if (node.data == item) {
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node.count += 1
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next = node
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break
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}
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}
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// If not found, add item node at this level
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if (next == null) {
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next = treeNode(item, count)
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itemtree.children.push(next)
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}
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return next
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}
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/*
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* Merge a full build path with an existing item tree
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*/
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function treeMerge(itemtree: ItemTree, items: Array<number>) {
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let current = itemtree
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for (const item of items) {
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current = nodeMerge(current, { data: item, count: 1, children: [] })
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}
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}
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function treeCutBranches(itemtree: ItemTree, thresholdCount: number, thresholdPerc: number) {
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// Remove branches that are above threshold count
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while (itemtree.children.length > thresholdCount) {
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const leastUsedBranch = itemtree.children.reduce(
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(a, b) => (Math.min(a.count, b.count) == a.count ? a : b),
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{ data: undefined, count: +Infinity, children: [] }
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)
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itemtree.children.splice(itemtree.children.indexOf(leastUsedBranch), 1)
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}
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// Remove branches that are of too low usage
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const toRemove: Array<ItemTree> = []
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for (const child of itemtree.children) {
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if (child.count / itemtree.count < thresholdPerc) {
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toRemove.push(child)
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}
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}
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for (const tr of toRemove) {
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itemtree.children.splice(itemtree.children.indexOf(tr), 1)
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}
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itemtree.children.map(x => treeCutBranches(x, thresholdCount, thresholdPerc))
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}
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function treeSort(itemtree: ItemTree) {
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itemtree.children.sort((a, b) => b.count - a.count)
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for (const item of itemtree.children) {
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treeSort(item)
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}
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}
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/*
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* Deep clone an ItemTree
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*/
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function treeClone(tree: ItemTree): ItemTree {
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return {
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data: tree.data,
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count: tree.count,
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children: tree.children.map(child => treeClone(child))
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}
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}
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/*
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* Merge two ItemTrees into one
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*/
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function treeMergeTree(t1: ItemTree, t2: ItemTree): ItemTree {
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// Merge counts for the root
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t1.count += t2.count
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// Merge children from t2 into t1
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for (const child2 of t2.children) {
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// Find matching child in t1 (same data value)
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const matchingChild = t1.children.find(child1 => child1.data === child2.data)
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if (matchingChild) {
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// Recursively merge matching children
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treeMergeTree(matchingChild, child2)
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} else {
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// Add a deep copy of child2 to t1
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t1.children.push(treeClone(child2))
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}
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}
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return t1
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}
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/*
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* Flatten an ItemTree into a Set of item numbers
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*/
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function treeToSet(itemtree: ItemTree): Set<number> {
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const items: Set<number> = new Set()
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function traverse(node: ItemTree) {
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if (node.data !== undefined) {
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items.add(node.data)
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}
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for (const child of node.children) {
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traverse(child)
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}
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}
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traverse(itemtree)
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return items
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}
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/*
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* Calculate similarity between two trees as item sets.
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* Returns a number between 0 and 1, where 1 means identical and 0 means completely different.
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* Uses Jaccard similarity: |A ∩ B| / |A ∪ B|
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* Sets included in one another will have similarity close to 1.
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*/
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function areTreeSimilars(t1: ItemTree, t2: ItemTree): number {
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const set1 = treeToSet(t1)
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const set2 = treeToSet(t2)
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// Handle empty sets
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if (set1.size === 0 && set2.size === 0) {
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return 1.0
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}
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// Calculate intersection
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const intersection = new Set<number>()
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for (const item of Array.from(set1)) {
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if (set2.has(item)) {
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intersection.add(item)
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}
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}
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// Calculate union
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const union = new Set<number>()
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for (const item of Array.from(set1)) {
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union.add(item)
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}
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for (const item of Array.from(set2)) {
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union.add(item)
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}
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// Jaccard similarity: |intersection| / |union|
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const similarity = intersection.size / Math.min(set1.size, set2.size)
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// Ensure result is between 0 and 1
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return Math.max(0, Math.min(1, similarity))
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}
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export { ItemTree, treeMerge, treeInit, treeCutBranches, treeSort, treeMergeTree, areTreeSimilars }
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