fix: remove unused logs
This commit is contained in:
@@ -5,7 +5,6 @@
|
||||
export const useRuneStyles = () => {
|
||||
const { data: perksData } = useFetch('/api/cdragon/perks')
|
||||
const { data: stylesData } = useFetch('/api/cdragon/perkstyles')
|
||||
console.log(stylesData.value)
|
||||
|
||||
const perks = reactive(new Map<number, Perk>())
|
||||
watch(
|
||||
|
||||
@@ -78,7 +78,6 @@ watch(
|
||||
// Add timeout to prevent infinite loading
|
||||
const loadingTimeout = setTimeout(() => {
|
||||
if (isLoading.value && !championData.value && !error.value) {
|
||||
console.warn('Champion data loading timed out')
|
||||
error.value = 'Loading took too long. Please try again.'
|
||||
isLoading.value = false
|
||||
}
|
||||
|
||||
@@ -29,8 +29,6 @@ export function getLateGameItems(build: Build): Array<{ data: number; count: num
|
||||
|
||||
lateGameItems.sort((a, b) => b.count - a.count)
|
||||
|
||||
console.log(lateGameItems)
|
||||
|
||||
// Sort by count descending
|
||||
return lateGameItems.filter(item => !treeToArray(getCoreItems(build)).includes(item.data))
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user