More typescript :)
This commit is contained in:
@@ -1,40 +1,29 @@
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<script setup>
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const props = defineProps({
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// Runes styles: domination, precision, sorcery, inspiration, resolve
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primaryStyleId: {
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type: String,
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required: true
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},
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secondaryStyleId: {
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type:String,
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required: true
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},
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selectionIds: {
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type:Array,
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required: false,
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default: []
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}
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})
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<script setup lang="ts">
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const props = defineProps<{
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primaryStyleId: number
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secondaryStyleId: number
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selectionIds: Array<number>
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}>()
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const primaryStyle = ref({slots:[]})
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const secondaryStyle = ref({slots:[]})
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const primaryStyle : Ref<PerkStyle> = ref({id:0, name:"", iconPath:"", slots:[]})
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const secondaryStyle : Ref<PerkStyle> = ref({id:0, name:"", iconPath:"", slots:[]})
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let { data: perks_data } = await useFetch("https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/v1/perks.json")
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let { data: perks_data } : PerksResponse = await useFetch(CDRAGON_BASE + "plugins/rcp-be-lol-game-data/global/default/v1/perks.json")
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const perks = reactive(new Map())
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for(let perk of perks_data.value) {
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perks.set(perk.id, perk)
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}
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let { data: stylesData } = await useFetch("https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/v1/perkstyles.json")
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let { data: stylesData } : PerkStylesResponse = await useFetch(CDRAGON_BASE + "plugins/rcp-be-lol-game-data/global/default/v1/perkstyles.json")
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watch(() => props.primaryStyleId, async (newP, oldP) => {refreshStyles()})
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watch(() => props.secondaryStyleId, async (newP, oldP) => {refreshStyles()})
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function refreshStyles() {
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for(let style of stylesData.value.styles) {
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if(style.id == props.primaryStyleId) {
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if(style.id == (props.primaryStyleId)) {
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primaryStyle.value = style
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}
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if(style.id == props.secondaryStyleId) {
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if(style.id == (props.secondaryStyleId)) {
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secondaryStyle.value = style
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}
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}
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@@ -1,65 +1,62 @@
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<script setup>
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const props = defineProps({
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// Runes styles: domination, precision, sorcery, inspiration, resolve
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runes: {
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type: Array,
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required: true
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},
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})
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<script setup lang="ts">
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const props = defineProps<{
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runes: Array<{count: number,
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primaryStyle: number,
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secondaryStyle: number,
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selections: Array<number>,
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pickrate: number}>
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}>()
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const runes = props.runes
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const currentlySelectedPage = ref(runes[0])
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const primaryStyles = ref([])
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const secondaryStyles = ref([])
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const keystoneIds = ref([])
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const currentlySelectedPage = ref(0)
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const primaryStyles : Ref<Array<PerkStyle>> = ref([])
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const secondaryStyles : Ref<Array<PerkStyle>> = ref([])
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const keystoneIds : Ref<Array<number>> = ref([])
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let { data: perks_data } = await useFetch(CDRAGON_BASE + "plugins/rcp-be-lol-game-data/global/default/v1/perks.json")
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let { data: perks_data } : PerksResponse = await useFetch(CDRAGON_BASE + "plugins/rcp-be-lol-game-data/global/default/v1/perks.json")
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const perks = reactive(new Map())
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for(let perk of perks_data.value) {
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perks.set(perk.id, perk)
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}
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let { data: stylesData } = await useFetch(CDRAGON_BASE + "plugins/rcp-be-lol-game-data/global/default/v1/perkstyles.json")
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let { data: stylesData } : PerkStylesResponse = await useFetch(CDRAGON_BASE + "plugins/rcp-be-lol-game-data/global/default/v1/perkstyles.json")
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for(let style of stylesData.value.styles) {
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for(let rune of runes) {
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if(style.id == rune.primaryStyle) {
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rune.primaryStyleValue = style
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primaryStyles.value.push(style)
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for(let perk of style.slots[0].perks) {
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if(rune.selections.includes(perk)) {
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rune.keystoneValue = perk
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keystoneIds.value.push(perk)
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if(style.id == rune.primaryStyle) {
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primaryStyles.value.push(style)
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for(let perk of style.slots[0].perks) {
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if(rune.selections.includes(perk)) {
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keystoneIds.value.push(perk)
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}
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}
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}
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}
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if(style.id == rune.secondaryStyle) {
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secondaryStyles.value.push(style)
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rune.secondaryStyleValue = style
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}
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if(style.id == rune.secondaryStyle) {
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secondaryStyles.value.push(style)
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}
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}
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}
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function runeSelect(rune) {
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currentlySelectedPage.value = rune
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function runeSelect(index: number) {
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currentlySelectedPage.value = index
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}
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</script>
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<template>
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<div style="width: fit-content;">
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<RunePage style="margin:auto; width: fit-content;" :primaryStyleId="currentlySelectedPage.primaryStyle" :secondaryStyleId="currentlySelectedPage.secondaryStyle" :selectionIds="currentlySelectedPage.selections" />
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<RunePage style="margin:auto; width: fit-content;" :primaryStyleId="runes[currentlySelectedPage].primaryStyle" :secondaryStyleId="runes[currentlySelectedPage].secondaryStyle" :selectionIds="runes[currentlySelectedPage].selections" />
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<div style="display: flex; margin-top: 20px;">
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<div v-for="rune in runes" :class="'rune-selector-entry ' + (rune == currentlySelectedPage ? 'rune-selector-entry-selected' : '')" @click="runeSelect(rune)">
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<div v-for="(_, i) in runes" :class="'rune-selector-entry ' + (i == currentlySelectedPage ? 'rune-selector-entry-selected' : '')" @click="runeSelect(i)">
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<div style="display: flex; margin-top: 20px;">
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<NuxtImg v-if="rune.primaryStyleValue != null && rune.primaryStyleValue != undefined"
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style="margin: auto;" :src="CDRAGON_BASE + mapPath(rune.primaryStyleValue.iconPath)" />
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<NuxtImg v-if="rune.keystoneValue != null && rune.keystoneValue != undefined"
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width="34" :src="CDRAGON_BASE + ( mapPath(perks.get(rune.keystoneValue).iconPath))"/>
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<NuxtImg v-if="rune.secondaryStyleValue != null && rune.secondaryStyleValue != undefined"
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style="margin: auto;" :src="CDRAGON_BASE + mapPath(rune.secondaryStyleValue.iconPath)" />
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<NuxtImg v-if="primaryStyles[i] != null && primaryStyles[i] != undefined"
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style="margin: auto;" :src="CDRAGON_BASE + mapPath(primaryStyles[i].iconPath)" />
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<NuxtImg v-if="keystoneIds[i] != null && keystoneIds[i] != undefined"
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width="34" :src="CDRAGON_BASE + ( mapPath(perks.get(keystoneIds[i]).iconPath))"/>
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<NuxtImg v-if="secondaryStyles[i] != null && secondaryStyles[i] != undefined"
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style="margin: auto;" :src="CDRAGON_BASE + mapPath(secondaryStyles[i].iconPath)" />
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</div>
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<h3 style="text-align: center; margin-top: 10px;">{{ (rune.pickrate * 100).toFixed(2) }}% pick.</h3>
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<h3 style="text-align: center; margin-top: 10px;">{{ (runes[i].pickrate * 100).toFixed(2) }}% pick.</h3>
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</div>
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</div>
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</div>
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@@ -22,6 +22,23 @@ declare global {
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type Item = {
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id: number
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}
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type PerksResponse = {
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data: Ref<Array<Perk>>
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}
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type Perk = {
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id: number
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name: string
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iconPath: string
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}
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type PerkStylesResponse = {
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data: Ref<{styles: Array<PerkStyle>}>
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}
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type PerkStyle = {
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id: number
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name: string
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iconPath: string
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slots: Array<{perks:Array<number>}>
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}
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}
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export {}
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