Fix a problem introduced when fixing the dirty pixel problem, commit
cb08c5c. The node, when determining the layout was rounding the size
of the fixed-size view. In turns this latter was calling move_towards
to the default_size it wanted. If default_size was non-integer the
value vas never archieved because it was rounded during layout and
move_towars was keeping the editor busy by setting the
core.need_redraw flag.
The x size of the treeview plugin cannot really change expect if explicitly
resized.
The call to move_towards for x seems to raise a state where core.redraw is
always set to true and this prevent the application to go idle.
It is seen after the introduction of the dmon directory monitoring but it
is not clear why it wasn't seen before.
On windows paths belonging to network volumes will be gives like:
\\address\share-name\path
Now the code recognize these paths and treat them correctly.
Fixing the Node's clipping rectangle make the clipping in DocView:draw()
partially redundant. This latter is now no longer needed to clip
on the right when drawing the document's lines but it still serves to
the purpose of clipping on the left, before the gutter region.
The last column of pixel on the window's right side isn't correctly
drawn and pixels appear dirty and more noticeably when the a NagView
message was previously shown, a stripe of red pixels remains on the right.
We use now a more souding roundig scheme. Now the rectangles to clip or to
draw are passed around as Lua numbers without any rounding. In turns, when
the rect coordinates are passed to the renderer we ensure the border of the
rect are correctly snapped to the pixel's grid. It works by computing the
coordinates of the edges, round them to integers and then compute the rect's
width based on the rounded coordinates values.
The syntax highlighter keep a cache of the documents like tokenization.
In order to minimize the amount of tokenize re-computations we insert some
emtty lines or remove some lines in the highlither lines corresponding to
the lines added or removed to the document.
In the highlither thread We should accept a previously generated line tokenization
past first_invalid_line only if the text is the same. The text can change because of
insert or remove operations.
Close#573.
Bring back the command like before to keep single selection but with
ctrl+f3 keybindings. Change the name of the new multi-cursor command
but keep the ctrl+d keybinding.
Bring back the command like before to keep single selection but with
ctrl+f3 keybindings. Change the name of the new multi-cursor command
but keep the ctrl+d keybinding.
When using hidden suggestions remember the text user was typing when
navigating suggestions.
Ensure also that in the previously searched expressiosn we have no
duplicate entries.
If the selected text containes newlines it doesn't make sense to
use it as the initial text in the "replace text" command view.
Do not use the selected text if a newline is found in the selection.
Fix#511.
There are really multiple things here in the close_all_docviews
function:
1. we reset the Node's tab_offset
2. we ensure the core's active_view is properly set
3. we close LogViews as well as DocViews
Some conditions seems to never happen but we stay safe and try
to cover all possible cases.
Add objc_args in meson when compiling to pass C defines also to
bundle_open.m.
Default "bundle" option to false to have by default a unix-like
build and install.
In the run-local script always expect that "bundle" option is to
false to have a unix-like install.
In the build-package script pass the -Dbundle=true option when
building on macos.
When setting the resouce path revert to original method using
[[NSBundle mainBundle] resourcePath]
to have the real resource path when the bundle option will be
activated. With the recent commit the function
set_macos_bundle_resources will be called only if the "bundle"
option is activate and is not used in unix-like mode.
Instead of having a separate start.lua.in file in the scripts directory
and no start.lua file in data/core we use the file data/core/start.lua
as a template for Meson to generate the final start.lua file for release.
In this way people naturally trying to run lite-xl from the source folder
will have a start.lua file albeit without a resolved version number.
Otherwise, when using run-local script or the meson install command the
meson-generated start.lua file will be used as it should be.
In the function Node:get_divider_overlapping_point() we check if we
hit a divider (separator between two nodes). If yes the event is
intercepted and used to set the cursor and drag the separator if
appropriate.
In reality, on mouse move events, when one of the node is a split
and one of its child is not resizable we don't set the cursor to
and we don't intercept the event. However on a mouse pressed event
the event was intercepted regardless of the fact that the child
nodes are resizable or not. This latter behavior was unwanted as it
prevents mouse clicks to be processed because of a divided that is
inactive.
In addition it prevented processing of mouse clicks when the child
node was invisible leading to issue #363. For this latter the issue
was the invisible NagView in the upper part of the window.
To fix the problem we provide a divider with
Node:get_divider_overlapping_point() only if its child node are
resizable. In this way the mouse clicks or movements are intercepted
only if the divider is actually active.
Brought form the 1.16.12 release.
It provides support for C++ using multi-part syntax patterns. Take
the priority over C language plugins for header files.
Use the function defined in the "common" module.
Move the check for not-nil filename from common.normalize_path
to core.open_doc. In this latter the filename can be nil if a
new unnamed document is created.