Files
buildpath/frontend/components/build/Viewer.vue
Valentin Haudiquet fe128c0848 Frontend updates: caching basic data (json) from CDragon
Implement caching in the patch_detector, consume the cache from API routes in frontend
2026-02-28 00:23:04 +01:00

693 lines
16 KiB
Vue

<script setup lang="ts">
import { isEmpty, deepClone } from '~/utils/helpers'
const props = defineProps<{
runes: Array<{
count: number
primaryStyle: number
secondaryStyle: number
selections: Array<number>
pickrate: number
}>
builds: Builds
summonerSpells?: Array<{ id: number; count: number; pickrate: number }> // API data when available
}>()
// State
const currentlySelectedBuild = ref(0)
// Fetch items from cached API
const { data: items } = useFetch<Array<Item>>('/api/cdragon/items', {
lazy: true,
server: false
})
const itemMap = ref<Map<number, Item>>(new Map())
watch(
items,
newItems => {
if (Array.isArray(newItems)) {
const map = new Map<number, Item>()
for (const item of newItems) {
if (item?.id) {
map.set(item.id, item)
}
}
itemMap.value = map
}
},
{ immediate: true }
)
// Fetch summoner spells from cached API
const { data: summonerSpellsData } = useFetch<Array<SummonerSpell>>(
'/api/cdragon/summoner-spells',
{
lazy: true,
server: false
}
)
const summonerSpellMap = ref<Map<number, SummonerSpell>>(new Map())
watch(
summonerSpellsData,
newData => {
if (Array.isArray(newData)) {
const map = new Map<number, SummonerSpell>()
for (const spell of newData) {
if (spell?.id) {
map.set(spell.id, spell)
}
}
summonerSpellMap.value = map
}
},
{ immediate: true }
)
// Mock summoner spells data if not provided by API
const mockSummonerSpells = computed(() => {
if (props.summonerSpells && props.summonerSpells.length > 0) {
return props.summonerSpells
}
// Default mock data based on common summoner spells
return [
{ id: 4, count: 1000, pickrate: 0.45 }, // Flash
{ id: 7, count: 800, pickrate: 0.35 }, // Heal
{ id: 14, count: 600, pickrate: 0.15 }, // Ignite
{ id: 3, count: 200, pickrate: 0.05 } // Exhaust
]
})
// Builds management
const builds = ref<Builds>(deepClone(props.builds))
watch(
() => props.builds,
newBuilds => {
builds.value = deepClone(newBuilds)
trimBuilds(builds.value)
trimLateGameItems(builds.value)
},
{ deep: true }
)
onMounted(() => {
trimBuilds(builds.value)
trimLateGameItems(builds.value)
})
function trimBuilds(builds: Builds): void {
if (!builds?.tree?.children) return
builds.tree.children.splice(1, builds.tree.children.length - 1)
if (builds.tree.children[0]?.children) {
builds.tree.children[0].children.splice(1, builds.tree.children[0].children.length - 1)
}
}
function trimLateGameItems(builds: Builds): void {
if (!builds?.tree || isEmpty(builds.lateGame)) return
function trimLateGameItemsFromTree(tree: ItemTree): void {
const foundIndex = builds.lateGame.findIndex(x => x.data === tree.data)
if (foundIndex !== -1) {
builds.lateGame.splice(foundIndex, 1)
}
for (const child of tree.children || []) {
trimLateGameItemsFromTree(child)
}
}
trimLateGameItemsFromTree(builds.tree)
}
// Get first core item for build variant display
const firstCoreItems = computed(() => {
const result: number[] = []
for (let i = 0; i < props.runes.length; i++) {
const tree = builds.value?.tree
if (tree?.children?.[0]?.data) {
result.push(tree.children[0].data)
} else if (tree?.data) {
result.push(tree.data)
} else {
result.push(0)
}
}
return result
})
// Rune styles
const primaryStyles: Ref<Array<PerkStyle>> = ref(Array(props.runes.length))
const secondaryStyles: Ref<Array<PerkStyle>> = ref(Array(props.runes.length))
const keystoneIds: Ref<Array<number>> = ref(Array(props.runes.length))
const { data: perks_data }: PerksResponse = await useFetch('/api/cdragon/perks')
const perks = reactive(new Map())
for (const perk of perks_data.value) {
perks.set(perk.id, perk)
}
const { data: stylesData }: PerkStylesResponse = await useFetch('/api/cdragon/perkstyles')
function refreshStylesKeystones() {
for (const style of stylesData.value.styles) {
for (const rune of props.runes) {
if (style.id == rune.primaryStyle) {
primaryStyles.value[props.runes.indexOf(rune)] = style
for (const perk of style.slots[0].perks) {
if (rune.selections.includes(perk)) {
keystoneIds.value[props.runes.indexOf(rune)] = perk
}
}
}
if (style.id == rune.secondaryStyle) {
secondaryStyles.value[props.runes.indexOf(rune)] = style
}
}
}
}
watch(
() => props.runes,
() => {
currentlySelectedBuild.value = 0
primaryStyles.value = Array(props.runes.length)
secondaryStyles.value = Array(props.runes.length)
keystoneIds.value = Array(props.runes.length)
refreshStylesKeystones()
}
)
refreshStylesKeystones()
function selectBuild(index: number) {
currentlySelectedBuild.value = index
}
</script>
<template>
<div class="build-viewer">
<!-- Global Build Variant Selector -->
<div class="build-variant-selector">
<div
v-for="(_, i) in runes"
:key="i"
:class="['build-variant-card', { selected: i === currentlySelectedBuild }]"
@click="selectBuild(i)"
>
<div class="variant-content">
<!-- Keystone -->
<NuxtImg
v-if="keystoneIds[i] && perks.get(keystoneIds[i])"
class="variant-keystone"
:src="CDRAGON_BASE + mapPath(perks.get(keystoneIds[i]).iconPath)"
/>
<!-- First core item -->
<NuxtImg
v-if="itemMap.get(firstCoreItems[i])"
class="variant-item"
:src="CDRAGON_BASE + mapPath(itemMap.get(firstCoreItems[i])!.iconPath)"
/>
<div v-else class="variant-item-placeholder" />
</div>
<span class="variant-pickrate">{{ (runes[i].pickrate * 100).toFixed(1) }}%</span>
</div>
</div>
<!-- Main Build Content -->
<div class="build-content">
<!-- Left Column: Summoner Spells + Runes -->
<div class="build-left-column">
<!-- Summoner Spells -->
<div class="summoner-spells-section">
<h3 class="section-title">Summoner Spells</h3>
<div class="summoner-spells-row">
<div
v-for="(spell, i) in mockSummonerSpells.slice(0, 2)"
:key="i"
class="summoner-spell-item"
>
<NuxtImg
v-if="summonerSpellMap.get(spell.id)"
class="summoner-spell-img"
:src="CDRAGON_BASE + mapPath(summonerSpellMap.get(spell.id)!.iconPath)"
/>
<div v-else class="summoner-spell-placeholder" />
<span class="spell-pickrate">{{ (spell.pickrate * 100).toFixed(0) }}%</span>
</div>
</div>
</div>
<!-- Rune Page -->
<div class="rune-section">
<h3 class="section-title">Runes</h3>
<div class="rune-page-wrapper">
<RunePage
v-if="runes[currentlySelectedBuild]"
:primary-style-id="runes[currentlySelectedBuild].primaryStyle"
:secondary-style-id="runes[currentlySelectedBuild].secondaryStyle"
:selection-ids="runes[currentlySelectedBuild].selections"
/>
</div>
</div>
</div>
<!-- Right Column: Items -->
<div class="build-right-column">
<h3 class="section-title">Items</h3>
<!-- Start/Support + Boots Container -->
<div class="item-row-group">
<!-- Start Items -->
<div v-if="!builds.suppItems" class="item-row">
<span class="item-row-label">Start</span>
<div class="item-row-content">
<div v-for="item in builds.start" :key="item.data" class="item-cell">
<NuxtImg
v-if="itemMap.get(item.data)"
class="item-img"
:src="CDRAGON_BASE + mapPath(itemMap.get(item.data)!.iconPath)"
/>
<div v-else class="item-placeholder" />
<span class="item-pickrate"
>{{ ((item.count / builds.tree.count) * 100).toFixed(0) }}%</span
>
</div>
</div>
</div>
<!-- Support Items -->
<div v-if="builds.suppItems" class="item-row">
<span class="item-row-label">Support</span>
<div class="item-row-content">
<div v-for="item in builds.suppItems" :key="item.data" class="item-cell">
<NuxtImg
v-if="itemMap.get(item.data)"
class="item-img"
:src="CDRAGON_BASE + mapPath(itemMap.get(item.data)!.iconPath)"
/>
<div v-else class="item-placeholder" />
<span class="item-pickrate"
>{{ ((item.count / builds.tree.count) * 100).toFixed(0) }}%</span
>
</div>
</div>
</div>
<!-- Boots (regular or rush) -->
<div class="item-row">
<span class="item-row-label">{{
builds.bootsFirst > 0.5 ? 'Boots Rush' : 'Boots'
}}</span>
<div class="item-row-content">
<div v-for="item in builds.boots.slice(0, 2)" :key="item.data" class="item-cell">
<NuxtImg
v-if="itemMap.get(item.data)"
class="item-img"
:src="CDRAGON_BASE + mapPath(itemMap.get(item.data)!.iconPath)"
/>
<div v-else class="item-placeholder" />
<span class="item-pickrate"
>{{ ((item.count / builds.tree.count) * 100).toFixed(0) }}%</span
>
</div>
</div>
</div>
</div>
<!-- Core Items Tree -->
<div class="item-row">
<span class="item-row-label">Core</span>
<ItemTree :tree="builds.tree" />
</div>
<!-- Late Game -->
<div class="item-row">
<span class="item-row-label">Late Game</span>
<div class="item-row-content">
<div v-for="item in builds.lateGame.slice(0, 6)" :key="item.data" class="item-cell">
<NuxtImg
v-if="itemMap.get(item.data)"
class="item-img"
:src="CDRAGON_BASE + mapPath(itemMap.get(item.data)!.iconPath)"
/>
<div v-else class="item-placeholder" />
<span class="item-pickrate"
>{{ ((item.count / builds.tree.count) * 100).toFixed(0) }}%</span
>
</div>
</div>
</div>
</div>
</div>
</div>
</template>
<style>
.build-viewer {
width: 100%;
max-width: 1100px;
margin: 0 auto;
display: flex;
flex-direction: column;
align-items: center;
}
/* Build Variant Selector - Global */
.build-variant-selector {
display: flex;
justify-content: center;
gap: 8px;
margin-bottom: 20px;
padding: 0 12px;
overflow-x: auto;
scrollbar-width: none;
}
.build-variant-selector::-webkit-scrollbar {
display: none;
}
.build-variant-card {
display: flex;
flex-direction: column;
align-items: center;
padding: 8px 14px;
background: var(--color-surface-darker);
border: 2px solid transparent;
border-radius: 8px;
cursor: pointer;
transition: all 0.2s ease;
min-width: 90px;
}
.build-variant-card:hover {
border-color: var(--color-on-surface);
}
.build-variant-card.selected {
border-color: #4a9eff;
background: linear-gradient(135deg, rgba(74, 158, 255, 0.15), rgba(74, 158, 255, 0.05));
}
.variant-content {
display: flex;
align-items: center;
gap: 4px;
margin-bottom: 4px;
}
.variant-keystone {
width: 28px;
height: 28px;
border-radius: 50%;
}
.variant-item {
width: 28px;
height: 28px;
border-radius: 4px;
border: 1px solid rgba(183, 184, 225, 0.3);
}
.variant-item-placeholder {
width: 28px;
height: 28px;
background: var(--color-surface);
border-radius: 4px;
border: 1px solid rgba(183, 184, 225, 0.3);
}
.variant-pickrate {
font-size: 0.75rem;
color: var(--color-on-surface);
opacity: 0.8;
}
/* Main Build Content */
.build-content {
display: flex;
justify-content: center;
gap: 80px;
padding: 0 24px;
width: 100%;
}
.section-header {
display: flex;
align-items: center;
justify-content: space-between;
margin-bottom: 12px;
}
.section-title {
font-size: 1rem;
font-weight: 600;
margin-bottom: 10px;
color: #4a9eff;
text-transform: uppercase;
letter-spacing: 0.5px;
}
/* Rune page selector dots */
.rune-page-selector {
display: flex;
gap: 6px;
}
.rune-page-dot {
width: 8px;
height: 8px;
border-radius: 50%;
background: var(--color-surface);
cursor: pointer;
transition: all 0.2s ease;
}
.rune-page-dot:hover {
background: var(--color-on-surface);
opacity: 0.6;
}
.rune-page-dot.active {
background: #4a9eff;
}
/* Left Column: Runes + Summoner Spells */
.build-left-column {
display: flex;
flex-direction: column;
gap: 40px;
}
.rune-section {
display: flex;
flex-direction: column;
}
.rune-page-wrapper {
transform: scale(0.85);
transform-origin: top left;
}
/* Summoner Spells - Compact */
.summoner-spells-section {
display: flex;
flex-direction: column;
}
.summoner-spells-row {
display: flex;
gap: 8px;
}
.summoner-spell-item {
display: flex;
align-items: center;
gap: 6px;
}
.summoner-spell-img {
width: 36px;
height: 36px;
border-radius: 4px;
border: 1px solid var(--color-on-surface);
}
.summoner-spell-placeholder {
width: 36px;
height: 36px;
background: var(--color-surface);
border-radius: 4px;
border: 1px solid var(--color-on-surface);
}
.spell-pickrate {
font-size: 0.7rem;
color: var(--color-on-surface);
opacity: 0.7;
}
/* Right Column: Items */
.build-right-column {
display: flex;
flex-direction: column;
gap: 20px;
}
.item-row-group {
display: flex;
flex-wrap: wrap;
gap: 24px;
align-items: flex-start;
}
.item-row {
display: flex;
flex-direction: column;
gap: 4px;
}
.item-row-label {
font-size: 0.8rem;
font-weight: 500;
color: var(--color-on-surface);
opacity: 0.6;
text-transform: uppercase;
letter-spacing: 0.5px;
}
.item-row-content {
display: flex;
flex-wrap: wrap;
gap: 8px;
}
.item-cell {
display: flex;
flex-direction: column;
align-items: center;
}
.item-img {
width: 48px;
height: 48px;
border-radius: 4px;
border: 1px solid var(--color-on-surface);
}
.item-placeholder {
width: 48px;
height: 48px;
background: var(--color-surface);
border-radius: 4px;
border: 1px solid var(--color-on-surface);
}
.item-pickrate {
font-size: 0.65rem;
color: var(--color-on-surface);
opacity: 0.6;
margin-top: 1px;
}
.item-separator {
width: 1px;
height: 48px;
background: var(--color-on-surface);
opacity: 0.3;
margin: 0 8px;
}
/* Responsive: Mobile */
@media only screen and (max-width: 900px) {
.build-content {
flex-direction: column;
gap: 40px;
align-items: center;
}
.build-left-column {
order: 1;
align-items: center;
}
.build-right-column {
order: 2;
align-items: center;
}
.build-variant-card {
min-width: 70px;
padding: 6px 10px;
}
.variant-keystone,
.variant-item {
width: 24px;
height: 24px;
}
.variant-item-placeholder {
width: 24px;
height: 24px;
}
.variant-pickrate {
font-size: 0.65rem;
}
.section-title {
font-size: 0.9rem;
}
.rune-section,
.summoner-spells-section {
align-items: center;
}
.rune-page-wrapper {
transform: scale(1);
transform-origin: center center;
}
.item-img {
width: 40px;
height: 40px;
}
.item-placeholder {
width: 40px;
height: 40px;
}
.summoner-spell-img,
.summoner-spell-placeholder {
width: 36px;
height: 36px;
}
}
@media only screen and (max-width: 400px) {
.build-variant-selector {
gap: 6px;
}
.build-variant-card {
min-width: 60px;
padding: 5px 8px;
}
.variant-keystone,
.variant-item {
width: 20px;
height: 20px;
}
.variant-item-placeholder {
width: 20px;
height: 20px;
}
}
</style>