784 lines
20 KiB
TypeScript
784 lines
20 KiB
TypeScript
/**
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* Item stats parsed from CommunityDragon item description HTML
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*/
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export interface ItemStats {
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// Offensive stats
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attackDamage?: number
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abilityPower?: number
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attackSpeed?: number
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criticalStrikeChance?: number
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criticalStrikeDamage?: number
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lifeSteal?: number
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omnivamp?: number
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physicalVamp?: number
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spellVamp?: number
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// Defensive stats
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health?: number
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armor?: number
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magicResist?: number
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// Resource stats
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mana?: number
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baseManaRegen?: number
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baseHealthRegen?: number
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// Movement stats
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moveSpeed?: number
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// Ability stats
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abilityHaste?: number
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// Penetration stats (usually percentages)
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armorPenetration?: number
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magicPenetration?: number
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lethality?: number
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magicPenetrationFlat?: number
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// Other percentage stats
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healAndShieldPower?: number
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tenacity?: number
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slowResist?: number
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}
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/**
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* Represents a scaling value (e.g., "5% bonus health")
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*/
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export interface ScalingValue {
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value: number
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isPercentage: boolean
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scaleType:
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| 'mana'
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| 'health'
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| 'ap'
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| 'ad'
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| 'armor'
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| 'mr'
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| 'level'
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| 'bonusHealth'
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| 'bonusMana'
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| 'maxHealth'
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}
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/**
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* Represents a damage value with type
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*/
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export interface DamageValue {
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value: number
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isPercentage: boolean
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damageType: 'magic' | 'physical' | 'true'
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}
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/**
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* Represents a colored text segment
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*/
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export interface TextSegment {
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type:
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| 'text'
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| 'highlight'
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| 'passive'
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| 'active'
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| 'keyword'
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| 'keywordMajor'
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| 'keywordStealth'
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| 'status'
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| 'speed'
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| 'scaleMana'
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| 'scaleHealth'
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| 'scaleAP'
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| 'scaleAD'
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| 'scaleArmor'
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| 'scaleMR'
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| 'scaleLevel'
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| 'scaleBonusHealth'
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| 'scaleBonusMana'
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| 'scaleMaxHealth'
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| 'spellName'
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| 'unique'
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| 'rarityMythic'
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| 'rarityLegendary'
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| 'rarityGeneric'
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| 'magicDamage'
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| 'physicalDamage'
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| 'trueDamage'
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| 'healing'
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| 'shield'
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| 'attention'
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| 'onHit'
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| 'color'
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content: string
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color?: string // For custom color spans
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scaling?: ScalingValue
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damage?: DamageValue
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}
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/**
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* Represents an item effect (passive, active, unique, etc.)
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*/
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export interface ItemEffect {
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type: 'passive' | 'active' | 'unique' | 'mythic' | 'legendary' | 'epic'
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name?: string
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description: TextSegment[]
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isUnique?: boolean
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}
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/**
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* Parsed item description structure
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*/
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export interface ParsedDescription {
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stats: ItemStats
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effects: ItemEffect[]
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rules?: TextSegment[]
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flavorText?: TextSegment[]
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rarity?: 'mythic' | 'legendary' | 'epic'
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}
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/**
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* Stat name mappings from CDragon description text to stat keys
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*/
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const STAT_MAPPINGS: Record<string, keyof ItemStats> = {
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'Attack Damage': 'attackDamage',
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'Ability Power': 'abilityPower',
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'Attack Speed': 'attackSpeed',
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'Critical Strike Chance': 'criticalStrikeChance',
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'Critical Strike Damage': 'criticalStrikeDamage',
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'Life Steal': 'lifeSteal',
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Omnivamp: 'omnivamp',
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'Physical Vamp': 'physicalVamp',
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'Spell Vamp': 'spellVamp',
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Health: 'health',
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Armor: 'armor',
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'Magic Resist': 'magicResist',
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Mana: 'mana',
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'Base Mana Regen': 'baseManaRegen',
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'Base Health Regen': 'baseHealthRegen',
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'Move Speed': 'moveSpeed',
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'Ability Haste': 'abilityHaste',
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'Armor Penetration': 'armorPenetration',
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'Magic Penetration': 'magicPenetration',
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Lethality: 'lethality',
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'Heal and Shield Power': 'healAndShieldPower',
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Tenacity: 'tenacity',
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'Slow Resist': 'slowResist'
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}
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/**
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* Parse a stat value string to a number
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* Handles both flat values (e.g., "25") and percentages (e.g., "25%")
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*/
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function parseStatValue(valueStr: string): { value: number; isPercentage: boolean } {
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const trimmed = valueStr.trim()
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const isPercentage = trimmed.includes('%')
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const numStr = trimmed.replace('%', '').replace(',', '').trim()
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const value = parseFloat(numStr)
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return { value, isPercentage }
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}
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/**
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* Extract stats section from the description HTML
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*/
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function extractStatsSection(description: string): string | null {
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const statsMatch = description.match(/<stats>(.*?)<\/stats>/s)
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return statsMatch ? statsMatch[1] : null
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}
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/**
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* Parse individual stat lines from the stats section
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* Format: <attention> value </attention> statName
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*/
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function parseStatLines(
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statsSection: string
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): Array<{ value: number; isPercentage: boolean; statName: string }> {
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const results: Array<{ value: number; isPercentage: boolean; statName: string }> = []
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// Match patterns like: <attention> 25</attention> Move Speed
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// or: <attention> 25%</attention> Attack Speed
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const statRegex = /<attention>\s*([^<]+)<\/attention>\s*([^<]+)/g
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let match
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while ((match = statRegex.exec(statsSection)) !== null) {
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const valueStr = match[1]
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const statName = match[2].trim()
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const { value, isPercentage } = parseStatValue(valueStr)
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if (!isNaN(value) && statName) {
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results.push({ value, isPercentage, statName })
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}
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}
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return results
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}
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/**
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* Parse item stats from CDragon description HTML
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*
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* @param description - The HTML description string from CDragon items.json
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* @returns Parsed ItemStats object with all recognized stats
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*
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* @example
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* ```ts
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* const stats = parseItemStats(
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* '<mainText><stats><attention> 25</attention> Move Speed</stats><br><br></mainText>'
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* )
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* // Returns: { moveSpeed: 25 }
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* ```
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*/
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export function parseItemStats(description: string): ItemStats {
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const stats: ItemStats = {}
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if (!description) {
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return stats
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}
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const statsSection = extractStatsSection(description)
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if (!statsSection) {
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return stats
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}
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const statLines = parseStatLines(statsSection)
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for (const { value, statName } of statLines) {
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const statKey = STAT_MAPPINGS[statName]
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if (statKey) {
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// For percentage stats that are stored as decimals (e.g., 25% -> 25)
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// We store the percentage value as-is for consistency with game data
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stats[statKey] = value
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}
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}
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return stats
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}
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/**
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* Remove HTML tags and get plain text
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*/
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function stripHtmlTags(html: string): string {
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return html
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.replace(/<br\s*\/?>/gi, '\n')
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.replace(/<[^>]+>/g, '')
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.replace(/\s+/g, ' ')
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.trim()
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}
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/**
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* Parse scaling tags and extract scaling info
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*/
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function parseScalingTag(
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tagName: string,
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content: string
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): { scaling?: ScalingValue; text: string } {
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const scaleTypeMap: Record<string, ScalingValue['scaleType']> = {
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scaleMana: 'mana',
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scaleHealth: 'health',
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scaleAP: 'ap',
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scaleAD: 'ad',
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scaleArmor: 'armor',
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scaleMR: 'mr',
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scaleLevel: 'level',
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scaleBonusHealth: 'bonusHealth',
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scaleBonusMana: 'bonusMana',
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scaleMaxHealth: 'maxHealth'
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}
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const scaleType = scaleTypeMap[tagName]
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if (!scaleType) {
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return { text: content }
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}
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// Try to extract percentage or flat value
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const percentMatch = content.match(/(\d+(?:\.\d+)?)\s*%/)
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const flatMatch = content.match(/(\d+(?:\.\d+)?)/)
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if (percentMatch) {
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return {
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scaling: {
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value: parseFloat(percentMatch[1]),
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isPercentage: true,
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scaleType
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},
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text: content
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}
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} else if (flatMatch) {
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return {
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scaling: {
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value: parseFloat(flatMatch[1]),
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isPercentage: false,
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scaleType
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},
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text: content
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}
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}
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return { text: content }
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}
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/**
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* Parse damage tags (magicDamage, physicalDamage, trueDamage)
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*/
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function parseDamageTag(tagName: string, content: string): { damage?: DamageValue; text: string } {
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const damageTypeMap: Record<string, DamageValue['damageType']> = {
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magicDamage: 'magic',
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physicalDamage: 'physical',
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trueDamage: 'true'
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}
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const damageType = damageTypeMap[tagName]
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if (!damageType) {
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return { text: content }
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}
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// Try to extract damage value
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const percentMatch = content.match(/(\d+(?:\.\d+)?)\s*%/)
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const flatMatch = content.match(/(\d+(?:\.\d+)?)/)
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if (percentMatch) {
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return {
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damage: {
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value: parseFloat(percentMatch[1]),
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isPercentage: true,
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damageType
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},
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text: content
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}
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} else if (flatMatch) {
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return {
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damage: {
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value: parseFloat(flatMatch[1]),
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isPercentage: false,
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damageType
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},
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text: content
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}
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}
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return { text: content }
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}
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/**
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* Parse text content with HTML tags into TextSegments
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*/
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function parseTextSegments(html: string): TextSegment[] {
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const segments: TextSegment[] = []
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if (!html) return segments
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// Process the HTML and convert to segments
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// We'll use a simple state machine approach
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let remaining = html
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let currentText = ''
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// Tag type mappings
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const tagTypeMap: Record<string, TextSegment['type']> = {
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passive: 'passive',
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active: 'active',
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keyword: 'keyword',
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keywordMajor: 'keywordMajor',
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keywordStealth: 'keywordStealth',
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status: 'status',
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speed: 'speed',
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scaleMana: 'scaleMana',
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scaleHealth: 'scaleHealth',
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scaleAP: 'scaleAP',
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scaleAD: 'scaleAD',
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scaleArmor: 'scaleArmor',
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scaleMR: 'scaleMR',
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scaleLevel: 'scaleLevel',
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scaleBonusHealth: 'scaleBonusHealth',
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scaleBonusMana: 'scaleBonusMana',
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scaleMaxHealth: 'scaleMaxHealth',
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spellName: 'spellName',
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attention: 'attention',
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magicDamage: 'magicDamage',
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physicalDamage: 'physicalDamage',
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trueDamage: 'trueDamage',
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healing: 'healing',
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shield: 'shield',
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onHit: 'onHit'
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}
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// Process tags
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while (remaining.length > 0) {
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// Check for opening tag
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const openMatch = remaining.match(/^<([a-zA-Z]+)(?:\s+color='([^']+)')?\s*>/)
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if (openMatch) {
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// Push any accumulated text
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if (currentText) {
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segments.push({ type: 'text', content: currentText })
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currentText = ''
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}
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const tagName = openMatch[1]
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const color = openMatch[2]
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const fullTag = openMatch[0]
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// Find closing tag
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const closeTag = new RegExp(`</${tagName}>`, 'i')
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const closeMatch = remaining.substring(fullTag.length).match(closeTag)
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if (closeMatch && closeMatch.index !== undefined) {
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const content = remaining.substring(fullTag.length, fullTag.length + closeMatch.index)
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const segmentType = tagTypeMap[tagName] || 'text'
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if (tagName === 'font' && color) {
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segments.push({ type: 'color', content: stripHtmlTags(content), color })
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} else if (tagName.startsWith('scale') && tagTypeMap[tagName]) {
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const { scaling, text } = parseScalingTag(tagName, content)
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segments.push({
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type: segmentType,
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content: stripHtmlTags(text),
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scaling
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})
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} else if (tagName.endsWith('Damage') && tagTypeMap[tagName]) {
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const { damage, text } = parseDamageTag(tagName, content)
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segments.push({
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type: segmentType,
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content: stripHtmlTags(text),
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damage
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})
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} else if (segmentType !== 'text') {
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segments.push({ type: segmentType, content: stripHtmlTags(content) })
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} else {
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// Unknown tag, just add as text
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currentText += stripHtmlTags(content)
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}
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remaining = remaining.substring(
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fullTag.length + (closeMatch.index || 0) + closeMatch[0].length
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)
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} else {
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// No closing tag found, skip the opening tag
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remaining = remaining.substring(fullTag.length)
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}
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} else {
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// Add character to current text
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currentText += remaining[0]
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remaining = remaining.substring(1)
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}
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}
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// Push any remaining text
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if (currentText) {
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segments.push({ type: 'text', content: currentText })
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}
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return segments
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}
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/**
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* Extract effects section from description (everything after stats)
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*/
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function extractEffectsSection(description: string): string {
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// Remove stats section first
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const withoutStats = description.replace(/<stats>.*?<\/stats>/s, '')
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// Remove mainText wrapper
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const effects = withoutStats
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.replace(/<mainText>/gi, '')
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.replace(/<\/mainText>/gi, '')
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.replace(/<rules>.*?<\/rules>/gs, '') // Remove rules for now, handle separately
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.replace(/<flavorText>.*?<\/flavorText>/gs, '') // Remove flavor for now, handle separately
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.trim()
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return effects
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}
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/**
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* Parse effects from description HTML
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*/
|
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function parseEffects(description: string): ItemEffect[] {
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const effects: ItemEffect[] = []
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if (!description) return effects
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// Extract the effects section (after stats)
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const effectsSection = extractEffectsSection(description)
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// Split by <br> tags to process line by line
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const lines = effectsSection
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.split(/<br\s*\/?>/gi)
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.map(l => l.trim())
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.filter(l => l)
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let currentEffect: ItemEffect | null = null
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for (const line of lines) {
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if (!line) continue
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|
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// Check for passive tag at the START of the line (effect header)
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// Only treat as a new effect if the line starts with the tag or the tag is the only content
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const passiveMatch = line.match(/^<passive>([^<]*)<\/passive>(.*)$/i)
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if (passiveMatch) {
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const remainingContent = passiveMatch[2].trim()
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// If there's content after the tag on the same line, it's part of description
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// If the tag is the only content, this is just an effect header
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if (!remainingContent) {
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// This is an effect header line - start a new effect
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if (currentEffect) {
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effects.push(currentEffect)
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}
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currentEffect = {
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type: 'passive',
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name: passiveMatch[1].trim(),
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description: [],
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isUnique: false
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}
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continue
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}
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|
// If there's content after, check if it looks like a description (not just a label)
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|
// For now, treat lines starting with passive tag as new effects
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if (currentEffect) {
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effects.push(currentEffect)
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}
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currentEffect = {
|
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type: 'passive',
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name: passiveMatch[1].trim(),
|
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description: parseTextSegments(remainingContent),
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isUnique: false
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}
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|
continue
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|
}
|
|
|
|
// Check for active tag at the START of the line
|
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const activeMatch = line.match(/^<active>([^<]*)<\/active>(.*)$/i)
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if (activeMatch) {
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const remainingContent = activeMatch[2].trim()
|
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// Skip lines that are just "ACTIVE" labels (like "(0s)" cooldown indicators)
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const effectName = activeMatch[1].trim()
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if (effectName.toUpperCase() === 'ACTIVE' && remainingContent.match(/^\([^)]*\)\s*$/)) {
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// This is just a cooldown label, skip it
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continue
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}
|
|
|
|
if (!remainingContent) {
|
|
// This is an effect header line - start a new effect
|
|
if (currentEffect) {
|
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effects.push(currentEffect)
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}
|
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currentEffect = {
|
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type: 'active',
|
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name: effectName,
|
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description: [],
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isUnique: false
|
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}
|
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continue
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}
|
|
// If there's content after, it's the description
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|
if (currentEffect) {
|
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effects.push(currentEffect)
|
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}
|
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currentEffect = {
|
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type: 'active',
|
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name: effectName,
|
|
description: parseTextSegments(remainingContent),
|
|
isUnique: false
|
|
}
|
|
continue
|
|
}
|
|
|
|
// Check for unique tag at the START of the line
|
|
const uniqueMatch = line.match(/^<unique>([^<]*)<\/unique>(.*)$/i)
|
|
if (uniqueMatch) {
|
|
const remainingContent = uniqueMatch[2].trim()
|
|
if (currentEffect) {
|
|
effects.push(currentEffect)
|
|
}
|
|
if (!remainingContent) {
|
|
currentEffect = {
|
|
type: 'unique',
|
|
name: uniqueMatch[1].trim() || undefined,
|
|
description: [],
|
|
isUnique: true
|
|
}
|
|
} else {
|
|
currentEffect = {
|
|
type: 'unique',
|
|
name: uniqueMatch[1].trim() || undefined,
|
|
description: parseTextSegments(remainingContent),
|
|
isUnique: true
|
|
}
|
|
}
|
|
continue
|
|
}
|
|
|
|
// Check for rarity tags
|
|
const mythicMatch = line.match(/<rarityMythic>([^<]*)<\/rarityMythic>/i)
|
|
if (mythicMatch) {
|
|
if (currentEffect) {
|
|
effects.push(currentEffect)
|
|
}
|
|
// Remove the rarity tag from the line before parsing description
|
|
const lineWithoutTag = line.replace(/<rarityMythic>[^<]*<\/rarityMythic>/i, '').trim()
|
|
currentEffect = {
|
|
type: 'mythic',
|
|
name: mythicMatch[1].trim() || undefined,
|
|
description: parseTextSegments(lineWithoutTag),
|
|
isUnique: false
|
|
}
|
|
continue
|
|
}
|
|
|
|
const legendaryMatch = line.match(/<rarityLegendary>([^<]*)<\/rarityLegendary>/i)
|
|
if (legendaryMatch) {
|
|
if (currentEffect) {
|
|
effects.push(currentEffect)
|
|
}
|
|
// Remove the rarity tag from the line before parsing description
|
|
const lineWithoutTag = line.replace(/<rarityLegendary>[^<]*<\/rarityLegendary>/i, '').trim()
|
|
currentEffect = {
|
|
type: 'legendary',
|
|
name: legendaryMatch[1].trim() || undefined,
|
|
description: parseTextSegments(lineWithoutTag),
|
|
isUnique: false
|
|
}
|
|
continue
|
|
}
|
|
|
|
// If we have a current effect, append this line to its description
|
|
if (currentEffect) {
|
|
const lineSegments = parseTextSegments(line)
|
|
currentEffect.description.push(...lineSegments)
|
|
} else if (line.trim()) {
|
|
// Standalone effect without explicit tag - create as passive
|
|
const segments = parseTextSegments(line)
|
|
if (segments.length > 0 && segments.some(s => s.content.trim())) {
|
|
currentEffect = {
|
|
type: 'passive',
|
|
description: segments,
|
|
isUnique: false
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Don't forget the last effect
|
|
if (currentEffect) {
|
|
effects.push(currentEffect)
|
|
}
|
|
|
|
return effects
|
|
}
|
|
|
|
/**
|
|
* Parse rules section from description
|
|
*/
|
|
function parseRules(description: string): TextSegment[] | undefined {
|
|
const rulesMatch = description.match(/<rules>(.*?)<\/rules>/s)
|
|
if (!rulesMatch) return undefined
|
|
|
|
return parseTextSegments(rulesMatch[1])
|
|
}
|
|
|
|
/**
|
|
* Parse flavor text section from description
|
|
*/
|
|
function parseFlavorText(description: string): TextSegment[] | undefined {
|
|
const flavorMatch = description.match(/<flavorText>(.*?)<\/flavorText>/s)
|
|
if (!flavorMatch) return undefined
|
|
|
|
return parseTextSegments(flavorMatch[1])
|
|
}
|
|
|
|
/**
|
|
* Detect item rarity from description
|
|
*/
|
|
function detectRarity(description: string): 'mythic' | 'legendary' | 'epic' | undefined {
|
|
if (/<rarityMythic>/i.test(description)) return 'mythic'
|
|
if (/<rarityLegendary>/i.test(description)) return 'legendary'
|
|
if (/<rarityGeneric>/i.test(description)) return 'epic'
|
|
return undefined
|
|
}
|
|
|
|
/**
|
|
* Parse full item description into structured data
|
|
*
|
|
* @param description - The HTML description string from CDragon items.json
|
|
* @returns ParsedDescription object with stats, effects, rules, and flavor text
|
|
*
|
|
* @example
|
|
* ```ts
|
|
* const parsed = parseItemDescription(
|
|
* '<mainText><stats><attention> 25</attention> Move Speed</stats><br><br><passive>Enhanced Movement:</passive> +25 Move Speed</mainText>'
|
|
* )
|
|
* // Returns: { stats: { moveSpeed: 25 }, effects: [...], ... }
|
|
* ```
|
|
*/
|
|
export function parseItemDescription(description: string): ParsedDescription {
|
|
return {
|
|
stats: parseItemStats(description),
|
|
effects: parseEffects(description),
|
|
rules: parseRules(description),
|
|
flavorText: parseFlavorText(description),
|
|
rarity: detectRarity(description)
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Item data structure from CDragon
|
|
*/
|
|
export interface CDragonItem {
|
|
id: number
|
|
name: string
|
|
description: string
|
|
active?: boolean
|
|
inStore?: boolean
|
|
from?: number[]
|
|
to?: number[]
|
|
categories?: string[]
|
|
maxStacks?: number
|
|
requiredChampion?: string
|
|
requiredAlly?: string
|
|
price?: number
|
|
priceTotal?: number
|
|
iconPath: string
|
|
}
|
|
|
|
/**
|
|
* Item with parsed stats
|
|
*/
|
|
export interface ItemWithStats extends CDragonItem {
|
|
stats: ItemStats
|
|
}
|
|
|
|
/**
|
|
* Item with fully parsed description
|
|
*/
|
|
export interface ItemWithParsedDescription extends CDragonItem {
|
|
parsedDescription: ParsedDescription
|
|
}
|
|
|
|
/**
|
|
* Parse a CDragon item and add parsed stats
|
|
*/
|
|
export function parseItem(item: CDragonItem): ItemWithStats {
|
|
return {
|
|
...item,
|
|
stats: parseItemStats(item.description)
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Parse an array of CDragon items and add parsed stats
|
|
*/
|
|
export function parseItems(items: CDragonItem[]): ItemWithStats[] {
|
|
return items.map(parseItem)
|
|
}
|
|
|
|
/**
|
|
* Parse a CDragon item with full description parsing
|
|
*/
|
|
export function parseItemFull(item: CDragonItem): ItemWithParsedDescription {
|
|
return {
|
|
...item,
|
|
parsedDescription: parseItemDescription(item.description)
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Parse an array of CDragon items with full description parsing
|
|
*/
|
|
export function parseItemsFull(items: CDragonItem[]): ItemWithParsedDescription[] {
|
|
return items.map(parseItemFull)
|
|
}
|