Files
buildpath/frontend/components/item/Viewer.vue
vhaudiquet 67d6dd5a1a
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Components refactor (big)
2024-12-05 00:02:31 +01:00

132 lines
4.9 KiB
Vue

<script setup lang="ts">
const props = defineProps<{
builds: Builds
}>()
const {data : items} : ItemResponse = await useFetch(CDRAGON_BASE + "plugins/rcp-be-lol-game-data/global/default/v1/items.json")
const itemMap = reactive(new Map())
for(let item of items.value) {
itemMap.set(item.id, item)
}
watch(() => props.builds, () => trimBuilds(props.builds))
trimBuilds(props.builds)
function trimBuilds(builds : Builds) {
builds.tree.children.splice(1, builds.tree.children.length - 1)
if(builds.tree.children[0] != null && builds.tree.children[0] != undefined)
builds.tree.children[0].children.splice(1, builds.tree.children[0].children.length - 1)
}
</script>
<template>
<div id="iv-container">
<!-- Start items -->
<ItemBox title="start">
<div class="iv-items-container">
<div style="margin-left: 5px; margin-right: 5px;" v-for="item in builds.start" >
<NuxtImg v-if="item.data != null && item.data != undefined"
class="item-img" width="64" height="64" :alt="item.data.toString()"
:src="CDRAGON_BASE + mapPath(itemMap.get(item.data).iconPath)" />
<h3 style="width: fit-content; margin:auto; margin-bottom: 10px;">{{ (item.count/builds.tree.count * 100).toFixed(0) }}%</h3>
</div>
</div>
</ItemBox>
<!-- Boots first : when champion rush boots -->
<ItemBox v-if="builds.bootsFirst > 0.5" title="boots rush" :bootsFirst="builds.bootsFirst">
<div class="iv-items-container">
<div style="margin-left: 5px; margin-right: 5px;" v-for="item in builds.boots" >
<NuxtImg v-if="item.data != null && item.data != undefined"
class="item-img" width="64" height="64" :alt="item.data.toString()"
:src="CDRAGON_BASE + mapPath(itemMap.get(item.data).iconPath)" />
<h3 style="width: fit-content; margin:auto; margin-bottom: 10px;">{{ (item.count/builds.tree.count * 100).toFixed(0) }}%</h3>
</div>
</div>
</ItemBox>
<!-- Core items -->
<ItemBox title="core">
<ItemTree style="margin:auto; width: fit-content;" :tree="builds.tree" />
</ItemBox>
<!-- Boots -->
<ItemBox v-if="builds.bootsFirst <= 0.5" title="boots">
<div class="iv-items-container">
<div style="margin-left: 5px; margin-right: 5px;" v-for="item in builds.boots.slice(0, 4)" >
<NuxtImg v-if="item.data != null && item.data != undefined"
class="item-img" width="64" height="64" :alt="item.data.toString()"
:src="CDRAGON_BASE + mapPath(itemMap.get(item.data).iconPath)" />
<h3 style="width: fit-content; margin:auto; margin-bottom: 10px;">{{ (item.count/builds.tree.count * 100).toFixed(0) }}%</h3>
</div>
</div>
</ItemBox>
<!-- Late game items -->
<ItemBox title="late game">
<div id="iv-late-game-container">
<div class="iv-items-container">
<div style="margin-left: 5px; margin-right: 5px;" v-for="item in builds.lateGame.slice(0, 4)" >
<NuxtImg v-if="item.data != null && item.data != undefined"
class="item-img" width="64" height="64" :alt="item.data.toString()"
:src="CDRAGON_BASE + mapPath(itemMap.get(item.data).iconPath)" />
<h3 style="width: fit-content; margin:auto; margin-bottom: 10px;">{{ (item.count/builds.tree.count * 100).toFixed(0) }}%</h3>
</div>
</div>
<div class="iv-items-container">
<div style="margin-left: 5px; margin-right: 5px;" v-for="item in builds.lateGame.slice(4, 8)" >
<NuxtImg v-if="item.data != null && item.data != undefined"
class="item-img" width="64" height="64" :alt="item.data.toString()"
:src="CDRAGON_BASE + mapPath(itemMap.get(item.data).iconPath)" />
<h3 style="width: fit-content; margin:auto; margin-bottom: 10px;">{{ (item.count/builds.tree.count * 100).toFixed(0) }}%</h3>
</div>
</div>
</div>
</ItemBox>
</div>
</template>
<style>
#iv-container {
display: flex;
width: fit-content;
height: fit-content;
}
.iv-items-container {
display: flex;
flex-direction: column;
width: fit-content;
height: fit-content;
margin:auto;
}
.item-img {
border: 1px solid var(--color-on-surface);
margin: 10px;
}
#iv-late-game-container {
display: flex;
}
@media only screen and (max-width: 1000px) {
#iv-container {
flex-direction: column;
width: 100%;
}
.iv-items-container {
flex-direction: row;
}
.item-img {
width: 48px;
height: 48px;
}
#iv-late-game-container {
flex-direction: column;
}
}
</style>