fix/match_collector: fix boots handling
This commit is contained in:
@@ -219,17 +219,10 @@ function handleMatchBuilds(
|
||||
}
|
||||
if (event.type != 'ITEM_PURCHASED') continue
|
||||
|
||||
// Handle boots upgrades
|
||||
if (
|
||||
itemInfo.requiredBuffCurrencyName == 'Feats_NoxianBootPurchaseBuff' ||
|
||||
itemInfo.requiredBuffCurrencyName == 'Feats_SpecialQuestBootBuff'
|
||||
) {
|
||||
continue
|
||||
}
|
||||
|
||||
// Handle boots differently
|
||||
if (itemInfo.categories.includes('Boots')) {
|
||||
if (itemInfo.to.length == 0 || (itemInfo.to[0] >= 3171 && itemInfo.to[0] <= 3176)) {
|
||||
// Ignore basic boots, only count Tier 2 boots
|
||||
if (event.itemId != 1001) {
|
||||
// Check for bootsFirst
|
||||
if (items.length < 2) {
|
||||
build.bootsFirstCount += 1
|
||||
|
||||
Reference in New Issue
Block a user