fix/frontend: change rune size on mobile
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This commit is contained in:
2026-05-01 00:14:18 +02:00
parent c506bad739
commit 8263dc1c93

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@@ -86,7 +86,7 @@ refreshStyles()
<div class="rune-spacer-bar" />
<div class="rune-holder" style="align-content: end">
<div class="rune-slot">
<img style="margin: auto" :src="CDRAGON_BASE + mapPath(secondaryStyle.iconPath)" />
<img class="rune-style-img" style="margin: auto" :src="CDRAGON_BASE + mapPath(secondaryStyle.iconPath)" />
</div>
<div
v-for="(slot, slotIndex) in secondaryStyle.slots.slice(1, 4)"
@@ -128,6 +128,10 @@ refreshStyles()
margin-right: 20px;
border: 1px var(--color-on-surface) solid;
}
.rune-style-img {
width: 48px;
height: 48px;
}
@media only screen and (max-width: 650px) {
.rune-slot {
@@ -143,5 +147,9 @@ refreshStyles()
margin-left: 10px;
margin-right: 10px;
}
.rune-icon {
width: 24px !important;
height: 24px !important;
}
}
</style>