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50
frontend/components/ChampionSelector.vue
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50
frontend/components/ChampionSelector.vue
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<script setup>
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const {data: champions} = await useFetch(CDRAGON_BASE + "plugins/rcp-be-lol-game-data/global/default/v1/champion-summary.json")
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const filteredChampions = ref(champions.value.slice(1))
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const searchBar = ref(null)
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watch(searchBar, (newS, oldS) => {searchBar.value.focus()})
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const searchText = ref("")
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watch(searchText, (newT, oldT) => {
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filteredChampions.value = champions.value.slice(1).filter((champion) => champion.name.toLowerCase().includes(searchText.value.toLowerCase()))
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})
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</script>
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<template>
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<div>
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<div style="width: fit-content; margin: auto;">
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<input v-model="searchText" ref="searchBar" class="search-bar" type="text"/>
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</div>
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<div class="champion-container" style="margin-top: 20px;">
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<RouterLink style="margin-left: 5px; margin-right: 5px;" v-for="champion in filteredChampions" :to="'/champion/' + champion.id">
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<img :src="CDRAGON_BASE + mapPath(champion.squarePortraitPath)" :alt="champion.name"/>
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</RouterLink>
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</div>
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</div>
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</template>
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<style>
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.search-bar {
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width: 400px;
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height: 40px;
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background-color: var(--color-surface-darker);
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font-size: 20px;
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border-radius: 12px;
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border: none;
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}
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.search-bar:focus {
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border: 2px solid var(--color-on-surface);
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outline: none;
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}
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.champion-container {
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width: 1385px;
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height: 660px;
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overflow: scroll;
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margin: auto;
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}
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</style>
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46
frontend/components/ChampionTitle.vue
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46
frontend/components/ChampionTitle.vue
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<script setup>
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const props = defineProps({
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championId: {
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type: String,
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required: true
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},
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winrate: {
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type: Number,
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required: true
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},
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pickrate: {
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type: Number,
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required: true
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},
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gameCount: {
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type: Number,
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required: true
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}
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})
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const championId = Number(props.championId)
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const winrate = (props.winrate * 100).toFixed(2)
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const pickrate = (props.pickrate * 100).toFixed(2)
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const gameCount = props.gameCount
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const { data: championData } = await useFetch(CDRAGON_BASE + "plugins/rcp-be-lol-game-data/global/default/v1/champions/" + championId + ".json")
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const championName = championData.value.name
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const championDescription = championData.value.title
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</script>
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<template>
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<div style="display: flex;">
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<img width="160" height="160" :src="CDRAGON_BASE + 'plugins/rcp-be-lol-game-data/global/default/v1/champion-icons/' + championId + '.png'"/>
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<div style="margin-left: 15px; margin-top: 5px;">
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<h1>{{ championName }}</h1>
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<h3 style="margin-top: 5px">{{ championDescription }}</h3>
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<div style="margin-top: 30px; display: flex;">
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<h2>{{ winrate }}% win.</h2>
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<h2 style="margin-left: 20px; margin-right: 20px;">{{ pickrate }}% pick.</h2>
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<h2>{{ gameCount }} games</h2>
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</div>
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</div>
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</div>
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</template>
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107
frontend/components/RunePage.vue
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107
frontend/components/RunePage.vue
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<script setup>
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const props = defineProps({
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// Runes styles: domination, precision, sorcery, inspiration, resolve
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primaryStyleId: {
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type: String,
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required: true
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},
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secondaryStyleId: {
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type:String,
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required: true
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},
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selectionIds: {
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type:Array,
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required: false,
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default: []
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}
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})
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const primaryStyle = ref({slots:[]})
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const secondaryStyle = ref({slots:[]})
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let { data: perks_data } = await useFetch("https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/v1/perks.json")
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const perks = reactive(new Map())
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for(let perk of perks_data.value) {
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perks.set(perk.id, perk)
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}
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let { data: stylesData } = await useFetch("https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/v1/perkstyles.json")
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watch(() => props.primaryStyleId, async (newP, oldP) => {refreshStyles()})
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watch(() => props.secondaryStyleId, async (newP, oldP) => {refreshStyles()})
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function refreshStyles() {
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for(let style of stylesData.value.styles) {
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if(style.id == props.primaryStyleId) {
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primaryStyle.value = style
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}
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if(style.id == props.secondaryStyleId) {
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secondaryStyle.value = style
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}
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}
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}
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refreshStyles()
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</script>
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<template>
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<div style="display: flex;">
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<div class="rune-holder">
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<div class="rune-slot"><img style="margin: auto;" :src="CDRAGON_BASE + mapPath(primaryStyle.iconPath)" /></div>
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<div class="rune-slot" v-for="slot in primaryStyle.slots.slice(0, 1)">
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<img width="48" v-for="perk in slot.perks" :class="'rune-img rune-keystone ' + (props.selectionIds.includes(perk) ? 'rune-activated' : '')" :src="'https://raw.communitydragon.org/latest/' + mapPath(perks.get(perk).iconPath)"/>
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</div>
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<div class="rune-slot" v-for="slot in primaryStyle.slots.slice(1, 4)">
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<img width="48" v-for="perk in slot.perks" :class="'rune-img ' + (props.selectionIds.includes(perk) ? 'rune-activated' : '')" :src="'https://raw.communitydragon.org/latest/' + mapPath(perks.get(perk).iconPath)"/>
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</div>
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</div>
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<div class="rune-spacer-bar"></div>
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<div class="rune-holder" style="align-content: end">
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<div class="rune-slot"><img style="margin: auto;" :src="CDRAGON_BASE + mapPath(secondaryStyle.iconPath)" /></div>
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<div class="rune-slot" v-for="slot in secondaryStyle.slots.slice(1, 4)">
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<img width="48" v-for="perk in slot.perks" :class="'rune-img ' + (props.selectionIds.includes(perk) ? 'rune-activated' : '')" :src="'https://raw.communitydragon.org/latest/' + mapPath(perks.get(perk).iconPath)"/>
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</div>
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<!-- <div class="rune-slot mini" v-for="slot in primaryStyle.slots.slice(4, 7)">
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<img width="32" v-for="perk in slot.perks" :class="'rune-img ' + (props.selectionIds.includes(perk) ? 'rune-activated' : '')" :src="'https://raw.communitydragon.org/latest/' + mapPath(perks.get(perk).iconPath)"/>
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</div> -->
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</div>
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</div>
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</template>
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<style>
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.rune-holder {
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/* align-content: end; */
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justify-content: center;
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}
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.rune-slot {
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width: calc(48*3px + 60px);
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display: flex;
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justify-content: space-between;
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margin-top: 40px;
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margin-bottom: 40px;
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}
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.mini {
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margin: auto;
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width: calc(32*3px + 60px);
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margin-top: 10px;
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margin-bottom: 10px;
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}
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.rune-img {
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max-width: 100%;
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overflow: hidden;
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filter: grayscale(1);
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border: 1px var(--color-on-surface) solid;
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border-radius:50%;
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}
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.rune-keystone {
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border: none;
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}
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.rune-activated {
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filter: none;
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}
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.rune-spacer-bar {
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margin-left: 20px;
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margin-right: 20px;
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border: 1px var(--color-on-surface) solid;
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}
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</style>
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82
frontend/components/RuneSelector.vue
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82
frontend/components/RuneSelector.vue
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<script setup>
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const props = defineProps({
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// Runes styles: domination, precision, sorcery, inspiration, resolve
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runes: {
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type: Array,
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required: true
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},
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})
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const runes = props.runes
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const currentlySelectedPage = ref(runes[0])
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const primaryStyles = ref([])
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const secondaryStyles = ref([])
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const keystoneIds = ref([])
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let { data: perks_data } = await useFetch(CDRAGON_BASE + "plugins/rcp-be-lol-game-data/global/default/v1/perks.json")
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const perks = reactive(new Map())
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for(let perk of perks_data.value) {
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perks.set(perk.id, perk)
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}
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let { data: stylesData } = await useFetch(CDRAGON_BASE + "plugins/rcp-be-lol-game-data/global/default/v1/perkstyles.json")
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for(let style of stylesData.value.styles) {
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for(let rune of runes) {
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if(style.id == rune.primaryStyle) {
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rune.primaryStyleValue = style
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primaryStyles.value.push(style)
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for(let perk of style.slots[0].perks) {
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if(rune.selections.includes(perk)) {
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rune.keystoneValue = perk
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keystoneIds.value.push(perk)
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}
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}
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}
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if(style.id == rune.secondaryStyle) {
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secondaryStyles.value.push(style)
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rune.secondaryStyleValue = style
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}
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}
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}
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function runeSelect(rune) {
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currentlySelectedPage.value = rune
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}
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</script>
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<template>
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<div style="width: fit-content;">
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<RunePage style="margin:auto; width: fit-content;" :primaryStyleId="currentlySelectedPage.primaryStyle" :secondaryStyleId="currentlySelectedPage.secondaryStyle" :selectionIds="currentlySelectedPage.selections" />
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<div style="display: flex; margin-top: 20px;">
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<div v-for="rune in runes" :class="'rune-selector-entry ' + (rune == currentlySelectedPage ? 'rune-selector-entry-selected' : '')" @click="runeSelect(rune)">
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<div style="display: flex; margin-top: 20px;">
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<img style="margin: auto;" :src="CDRAGON_BASE + mapPath(rune.primaryStyleValue.iconPath)" />
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<img width="34" :src="CDRAGON_BASE + ( mapPath(perks.get(rune.keystoneValue).iconPath))"/>
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<img style="margin: auto;" :src="CDRAGON_BASE + mapPath(rune.secondaryStyleValue.iconPath)" />
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</div>
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<h3 style="text-align: center; margin-top: 10px;">{{ (rune.pickrate * 100).toFixed(2) }}% pick.</h3>
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</div>
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</div>
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</div>
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</template>
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<style>
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.rune-selector-entry {
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width: 200px;
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height: 120px;
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margin-left: 10px;
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margin-right: 10px;
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border-radius: 8%;
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border: 1px solid var(--color-on-surface);
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}
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.rune-selector-entry:hover {
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cursor: pointer;
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}
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.rune-selector-entry-selected {
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background-color: var(--color-surface-darker);
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}
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</style>
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