Multiple changes
- backend: add summoner spells - backend: add build variants - backend: builds are now storing full tree with runes (keystones) - backend: build trees are split on starter items and merged on runes - frontend: computing core tree now - frontend: variant selectors
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@@ -1,32 +1,19 @@
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/**
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* Composable for managing build data with automatic trimming
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* Handles deep cloning and tree manipulation
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* Composable for managing build data
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*/
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import { deepClone } from '~/utils/helpers'
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import { trimBuilds, trimLateGameItems } from '~/utils/buildHelpers'
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export const useBuilds = (buildsProp: Ref<Builds>) => {
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const builds = ref<Builds>(deepClone(buildsProp.value))
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function trimBuildData(): void {
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trimBuilds(builds.value)
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trimLateGameItems(builds.value)
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}
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// Watch for changes and rebuild
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watch(
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() => buildsProp.value,
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newBuilds => {
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builds.value = deepClone(newBuilds)
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trimBuildData()
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},
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{ deep: true }
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)
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// Initial trim on mount
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onMounted(() => {
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trimBuildData()
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})
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return { builds }
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}
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