feat: better item tooltips
This commit is contained in:
@@ -1,2 +1,19 @@
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export type { ItemStats, CDragonItem, ItemWithStats } from './item.js'
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export { parseItemStats, parseItem, parseItems } from './item.js'
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export type {
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ItemStats,
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CDragonItem,
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ItemWithStats,
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ItemEffect,
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TextSegment,
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ScalingValue,
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DamageValue,
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ParsedDescription,
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ItemWithParsedDescription
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} from './item.js'
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export {
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parseItemStats,
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parseItem,
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parseItems,
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parseItemDescription,
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parseItemFull,
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parseItemsFull
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} from './item.js'
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@@ -7,6 +7,7 @@ export interface ItemStats {
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abilityPower?: number
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attackSpeed?: number
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criticalStrikeChance?: number
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criticalStrikeDamage?: number
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lifeSteal?: number
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omnivamp?: number
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physicalVamp?: number
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@@ -40,6 +41,98 @@ export interface ItemStats {
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slowResist?: number
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}
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/**
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* Represents a scaling value (e.g., "5% bonus health")
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*/
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export interface ScalingValue {
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value: number
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isPercentage: boolean
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scaleType:
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| 'mana'
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| 'health'
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| 'ap'
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| 'ad'
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| 'armor'
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| 'mr'
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| 'level'
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| 'bonusHealth'
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| 'bonusMana'
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| 'maxHealth'
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}
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/**
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* Represents a damage value with type
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*/
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export interface DamageValue {
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value: number
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isPercentage: boolean
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damageType: 'magic' | 'physical' | 'true'
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}
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/**
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* Represents a colored text segment
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*/
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export interface TextSegment {
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type:
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| 'text'
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| 'highlight'
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| 'passive'
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| 'active'
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| 'keyword'
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| 'keywordMajor'
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| 'keywordStealth'
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| 'status'
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| 'speed'
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| 'scaleMana'
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| 'scaleHealth'
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| 'scaleAP'
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| 'scaleAD'
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| 'scaleArmor'
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| 'scaleMR'
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| 'scaleLevel'
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| 'scaleBonusHealth'
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| 'scaleBonusMana'
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| 'scaleMaxHealth'
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| 'spellName'
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| 'unique'
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| 'rarityMythic'
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| 'rarityLegendary'
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| 'rarityGeneric'
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| 'magicDamage'
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| 'physicalDamage'
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| 'trueDamage'
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| 'healing'
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| 'shield'
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| 'attention'
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| 'onHit'
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| 'color'
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content: string
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color?: string // For custom color spans
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scaling?: ScalingValue
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damage?: DamageValue
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}
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/**
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* Represents an item effect (passive, active, unique, etc.)
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*/
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export interface ItemEffect {
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type: 'passive' | 'active' | 'unique' | 'mythic' | 'legendary' | 'epic'
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name?: string
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description: TextSegment[]
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isUnique?: boolean
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}
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/**
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* Parsed item description structure
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*/
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export interface ParsedDescription {
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stats: ItemStats
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effects: ItemEffect[]
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rules?: TextSegment[]
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flavorText?: TextSegment[]
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rarity?: 'mythic' | 'legendary' | 'epic'
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}
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/**
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* Stat name mappings from CDragon description text to stat keys
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*/
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@@ -48,6 +141,7 @@ const STAT_MAPPINGS: Record<string, keyof ItemStats> = {
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'Ability Power': 'abilityPower',
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'Attack Speed': 'attackSpeed',
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'Critical Strike Chance': 'criticalStrikeChance',
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'Critical Strike Damage': 'criticalStrikeDamage',
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'Life Steal': 'lifeSteal',
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Omnivamp: 'omnivamp',
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'Physical Vamp': 'physicalVamp',
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@@ -157,6 +251,424 @@ export function parseItemStats(description: string): ItemStats {
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return stats
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}
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/**
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* Remove HTML tags and get plain text
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*/
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function stripHtmlTags(html: string): string {
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return html
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.replace(/<br\s*\/?>/gi, '\n')
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.replace(/<[^>]+>/g, '')
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.replace(/\s+/g, ' ')
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.trim()
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}
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/**
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* Parse scaling tags and extract scaling info
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*/
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function parseScalingTag(
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tagName: string,
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content: string
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): { scaling?: ScalingValue; text: string } {
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const scaleTypeMap: Record<string, ScalingValue['scaleType']> = {
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scaleMana: 'mana',
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scaleHealth: 'health',
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scaleAP: 'ap',
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scaleAD: 'ad',
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scaleArmor: 'armor',
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scaleMR: 'mr',
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scaleLevel: 'level',
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scaleBonusHealth: 'bonusHealth',
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scaleBonusMana: 'bonusMana',
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scaleMaxHealth: 'maxHealth'
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}
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const scaleType = scaleTypeMap[tagName]
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if (!scaleType) {
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return { text: content }
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}
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// Try to extract percentage or flat value
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const percentMatch = content.match(/(\d+(?:\.\d+)?)\s*%/)
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const flatMatch = content.match(/(\d+(?:\.\d+)?)/)
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if (percentMatch) {
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return {
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scaling: {
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value: parseFloat(percentMatch[1]),
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isPercentage: true,
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scaleType
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},
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text: content
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}
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} else if (flatMatch) {
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return {
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scaling: {
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value: parseFloat(flatMatch[1]),
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isPercentage: false,
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scaleType
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},
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text: content
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}
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}
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return { text: content }
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}
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/**
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* Parse damage tags (magicDamage, physicalDamage, trueDamage)
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*/
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function parseDamageTag(tagName: string, content: string): { damage?: DamageValue; text: string } {
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const damageTypeMap: Record<string, DamageValue['damageType']> = {
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magicDamage: 'magic',
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physicalDamage: 'physical',
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trueDamage: 'true'
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}
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const damageType = damageTypeMap[tagName]
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if (!damageType) {
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return { text: content }
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}
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// Try to extract damage value
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const percentMatch = content.match(/(\d+(?:\.\d+)?)\s*%/)
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const flatMatch = content.match(/(\d+(?:\.\d+)?)/)
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if (percentMatch) {
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return {
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damage: {
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value: parseFloat(percentMatch[1]),
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isPercentage: true,
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damageType
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},
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text: content
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}
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} else if (flatMatch) {
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return {
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damage: {
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value: parseFloat(flatMatch[1]),
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isPercentage: false,
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damageType
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},
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text: content
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}
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}
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return { text: content }
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}
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/**
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* Parse text content with HTML tags into TextSegments
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*/
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function parseTextSegments(html: string): TextSegment[] {
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const segments: TextSegment[] = []
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if (!html) return segments
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// Process the HTML and convert to segments
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// We'll use a simple state machine approach
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let remaining = html
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let currentText = ''
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// Tag type mappings
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const tagTypeMap: Record<string, TextSegment['type']> = {
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passive: 'passive',
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active: 'active',
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keyword: 'keyword',
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keywordMajor: 'keywordMajor',
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keywordStealth: 'keywordStealth',
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status: 'status',
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speed: 'speed',
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scaleMana: 'scaleMana',
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scaleHealth: 'scaleHealth',
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scaleAP: 'scaleAP',
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scaleAD: 'scaleAD',
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scaleArmor: 'scaleArmor',
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scaleMR: 'scaleMR',
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scaleLevel: 'scaleLevel',
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scaleBonusHealth: 'scaleBonusHealth',
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scaleBonusMana: 'scaleBonusMana',
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scaleMaxHealth: 'scaleMaxHealth',
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spellName: 'spellName',
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attention: 'attention',
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magicDamage: 'magicDamage',
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physicalDamage: 'physicalDamage',
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trueDamage: 'trueDamage',
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healing: 'healing',
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shield: 'shield',
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onHit: 'onHit'
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}
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// Process tags
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while (remaining.length > 0) {
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// Check for opening tag
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const openMatch = remaining.match(/^<([a-zA-Z]+)(?:\s+color='([^']+)')?\s*>/)
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if (openMatch) {
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// Push any accumulated text
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if (currentText) {
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segments.push({ type: 'text', content: currentText })
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currentText = ''
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}
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const tagName = openMatch[1]
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const color = openMatch[2]
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const fullTag = openMatch[0]
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// Find closing tag
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const closeTag = new RegExp(`</${tagName}>`, 'i')
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const closeMatch = remaining.substring(fullTag.length).match(closeTag)
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if (closeMatch && closeMatch.index !== undefined) {
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const content = remaining.substring(fullTag.length, fullTag.length + closeMatch.index)
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const segmentType = tagTypeMap[tagName] || 'text'
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if (tagName === 'font' && color) {
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segments.push({ type: 'color', content: stripHtmlTags(content), color })
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} else if (tagName.startsWith('scale') && tagTypeMap[tagName]) {
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const { scaling, text } = parseScalingTag(tagName, content)
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segments.push({
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type: segmentType,
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content: stripHtmlTags(text),
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scaling
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})
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} else if (tagName.endsWith('Damage') && tagTypeMap[tagName]) {
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const { damage, text } = parseDamageTag(tagName, content)
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segments.push({
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type: segmentType,
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content: stripHtmlTags(text),
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damage
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})
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} else if (segmentType !== 'text') {
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segments.push({ type: segmentType, content: stripHtmlTags(content) })
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} else {
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// Unknown tag, just add as text
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currentText += stripHtmlTags(content)
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}
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remaining = remaining.substring(
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fullTag.length + (closeMatch.index || 0) + closeMatch[0].length
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)
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} else {
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// No closing tag found, skip the opening tag
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remaining = remaining.substring(fullTag.length)
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}
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} else {
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// Add character to current text
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currentText += remaining[0]
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remaining = remaining.substring(1)
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}
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}
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// Push any remaining text
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if (currentText) {
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segments.push({ type: 'text', content: currentText })
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}
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return segments
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}
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/**
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* Extract effects section from description (everything after stats)
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*/
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function extractEffectsSection(description: string): string {
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// Remove stats section first
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const withoutStats = description.replace(/<stats>.*?<\/stats>/s, '')
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// Remove mainText wrapper
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const effects = withoutStats
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.replace(/<mainText>/gi, '')
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.replace(/<\/mainText>/gi, '')
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.replace(/<rules>.*?<\/rules>/gs, '') // Remove rules for now, handle separately
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.replace(/<flavorText>.*?<\/flavorText>/gs, '') // Remove flavor for now, handle separately
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.trim()
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return effects
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}
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/**
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* Parse effects from description HTML
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*/
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function parseEffects(description: string): ItemEffect[] {
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const effects: ItemEffect[] = []
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if (!description) return effects
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// Extract the effects section (after stats)
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const effectsSection = extractEffectsSection(description)
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// Split by <br> tags to process line by line
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const lines = effectsSection
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.split(/<br\s*\/?>/gi)
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.map(l => l.trim())
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.filter(l => l)
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let currentEffect: ItemEffect | null = null
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for (const line of lines) {
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if (!line) continue
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// Check for passive tag
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const passiveMatch = line.match(/<passive>([^<]*)<\/passive>/i)
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if (passiveMatch) {
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if (currentEffect) {
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effects.push(currentEffect)
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}
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// Remove the passive tag from the line before parsing description
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const lineWithoutTag = line.replace(/<passive>[^<]*<\/passive>/i, '').trim()
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currentEffect = {
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type: 'passive',
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name: passiveMatch[1].trim(),
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description: parseTextSegments(lineWithoutTag),
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isUnique: false
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}
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continue
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}
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// Check for active tag
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const activeMatch = line.match(/<active>([^<]*)<\/active>/i)
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if (activeMatch) {
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if (currentEffect) {
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effects.push(currentEffect)
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}
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// Remove the active tag from the line before parsing description
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const lineWithoutTag = line.replace(/<active>[^<]*<\/active>/i, '').trim()
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currentEffect = {
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type: 'active',
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name: activeMatch[1].trim(),
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description: parseTextSegments(lineWithoutTag),
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isUnique: false
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}
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continue
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}
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// Check for unique tag
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const uniqueMatch = line.match(/<unique>([^<]*)<\/unique>/i)
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if (uniqueMatch) {
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if (currentEffect) {
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effects.push(currentEffect)
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}
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// Remove the unique tag from the line before parsing description
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const lineWithoutTag = line.replace(/<unique>[^<]*<\/unique>/i, '').trim()
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currentEffect = {
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type: 'unique',
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name: uniqueMatch[1].trim() || undefined,
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description: parseTextSegments(lineWithoutTag),
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isUnique: true
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}
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continue
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}
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// Check for rarity tags
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const mythicMatch = line.match(/<rarityMythic>([^<]*)<\/rarityMythic>/i)
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if (mythicMatch) {
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if (currentEffect) {
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effects.push(currentEffect)
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}
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// Remove the rarity tag from the line before parsing description
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const lineWithoutTag = line.replace(/<rarityMythic>[^<]*<\/rarityMythic>/i, '').trim()
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currentEffect = {
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type: 'mythic',
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name: mythicMatch[1].trim() || undefined,
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description: parseTextSegments(lineWithoutTag),
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isUnique: false
|
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}
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continue
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}
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const legendaryMatch = line.match(/<rarityLegendary>([^<]*)<\/rarityLegendary>/i)
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if (legendaryMatch) {
|
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if (currentEffect) {
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effects.push(currentEffect)
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}
|
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// Remove the rarity tag from the line before parsing description
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const lineWithoutTag = line.replace(/<rarityLegendary>[^<]*<\/rarityLegendary>/i, '').trim()
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currentEffect = {
|
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type: 'legendary',
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name: legendaryMatch[1].trim() || undefined,
|
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description: parseTextSegments(lineWithoutTag),
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isUnique: false
|
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}
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continue
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}
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// If we have a current effect, append this line to its description
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if (currentEffect) {
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const lineSegments = parseTextSegments(line)
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currentEffect.description.push(...lineSegments)
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} else if (line.trim()) {
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// Standalone effect without explicit tag - create as passive
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const segments = parseTextSegments(line)
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if (segments.length > 0 && segments.some(s => s.content.trim())) {
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currentEffect = {
|
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type: 'passive',
|
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description: segments,
|
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isUnique: false
|
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}
|
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}
|
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}
|
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}
|
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|
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// Don't forget the last effect
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if (currentEffect) {
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effects.push(currentEffect)
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}
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|
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return effects
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}
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|
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/**
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* Parse rules section from description
|
||||
*/
|
||||
function parseRules(description: string): TextSegment[] | undefined {
|
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const rulesMatch = description.match(/<rules>(.*?)<\/rules>/s)
|
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if (!rulesMatch) return undefined
|
||||
|
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return parseTextSegments(rulesMatch[1])
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}
|
||||
|
||||
/**
|
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* Parse flavor text section from description
|
||||
*/
|
||||
function parseFlavorText(description: string): TextSegment[] | undefined {
|
||||
const flavorMatch = description.match(/<flavorText>(.*?)<\/flavorText>/s)
|
||||
if (!flavorMatch) return undefined
|
||||
|
||||
return parseTextSegments(flavorMatch[1])
|
||||
}
|
||||
|
||||
/**
|
||||
* Detect item rarity from description
|
||||
*/
|
||||
function detectRarity(description: string): 'mythic' | 'legendary' | 'epic' | undefined {
|
||||
if (/<rarityMythic>/i.test(description)) return 'mythic'
|
||||
if (/<rarityLegendary>/i.test(description)) return 'legendary'
|
||||
if (/<rarityGeneric>/i.test(description)) return 'epic'
|
||||
return undefined
|
||||
}
|
||||
|
||||
/**
|
||||
* Parse full item description into structured data
|
||||
*
|
||||
* @param description - The HTML description string from CDragon items.json
|
||||
* @returns ParsedDescription object with stats, effects, rules, and flavor text
|
||||
*
|
||||
* @example
|
||||
* ```ts
|
||||
* const parsed = parseItemDescription(
|
||||
* '<mainText><stats><attention> 25</attention> Move Speed</stats><br><br><passive>Enhanced Movement:</passive> +25 Move Speed</mainText>'
|
||||
* )
|
||||
* // Returns: { stats: { moveSpeed: 25 }, effects: [...], ... }
|
||||
* ```
|
||||
*/
|
||||
export function parseItemDescription(description: string): ParsedDescription {
|
||||
return {
|
||||
stats: parseItemStats(description),
|
||||
effects: parseEffects(description),
|
||||
rules: parseRules(description),
|
||||
flavorText: parseFlavorText(description),
|
||||
rarity: detectRarity(description)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Item data structure from CDragon
|
||||
*/
|
||||
@@ -184,6 +696,13 @@ export interface ItemWithStats extends CDragonItem {
|
||||
stats: ItemStats
|
||||
}
|
||||
|
||||
/**
|
||||
* Item with fully parsed description
|
||||
*/
|
||||
export interface ItemWithParsedDescription extends CDragonItem {
|
||||
parsedDescription: ParsedDescription
|
||||
}
|
||||
|
||||
/**
|
||||
* Parse a CDragon item and add parsed stats
|
||||
*/
|
||||
@@ -200,3 +719,20 @@ export function parseItem(item: CDragonItem): ItemWithStats {
|
||||
export function parseItems(items: CDragonItem[]): ItemWithStats[] {
|
||||
return items.map(parseItem)
|
||||
}
|
||||
|
||||
/**
|
||||
* Parse a CDragon item with full description parsing
|
||||
*/
|
||||
export function parseItemFull(item: CDragonItem): ItemWithParsedDescription {
|
||||
return {
|
||||
...item,
|
||||
parsedDescription: parseItemDescription(item.description)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Parse an array of CDragon items with full description parsing
|
||||
*/
|
||||
export function parseItemsFull(items: CDragonItem[]): ItemWithParsedDescription[] {
|
||||
return items.map(parseItemFull)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user