fix(web): the bugs a chat that never closes for a turn exposes
An investigation pass over the client, driven by steering's new shape — a composer that is always live makes adjacent latent bugs visible. The event stream now watches for silence: the claw keeps the connection alive with a comment every fifteen seconds, and three missed ones abort the fetch and reconnect, so a half-open TCP after a laptop sleep no longer reads as 'live' forever. A reconnect clears the attempted-attachment set with the transcript, or an image whose fetch failed during the outage never retries against the recovered stream. Saving a token reloads the identity and accounts the 401 froze: the banner cleared, but the pages stayed empty until a browser reload. A failed POST retracts its optimistic sent row (and its pending echo, so a message the claw did take still renders from the stream's echo); before, a send into an unreachable claw left a phantom row waiting for a reply that could never come. Drafts are per-session now — the composer's text belonged to no session, so a draft typed into one session sent into whichever was selected at Enter. The providers login form distinguishes a landed login (the roster carries its id) from a failed one and no longer closes on an unrelated state refresh. Two cost fixes that read as jank on long turns: the streamed reply's markdown re-parsed the whole text per delta (quadratic) and now re-renders on a short trailing debounce; the attachment-image watcher walked the whole transcript on every streamed chunk and now scans only the items it has not seen. The accounts page drops a stray Rust-ism comment, and the avatar row's meta line admits webp like its accept attribute always did.
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@@ -50,6 +50,20 @@ const emit = defineEmits<{
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}>()
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const draft = ref('')
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/** The draft each session typed before the view moved on: the composer
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* belongs to the session it types into, so a draft never sends into a
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* session it was not written for. Staged attachments and pastes stay
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* with the composer itself — they sit visible in the chips, so the
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* user still sees them carry. */
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const drafts = new Map<string, string>()
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watch(
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() => props.activeKey,
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(key, previous) => {
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if (previous !== undefined) drafts.set(previous, draft.value)
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draft.value = drafts.get(key) ?? ''
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void nextTick(resizePrompt)
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},
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)
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const scroller = ref<HTMLElement | null>(null)
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/** Pin to the bottom only while the reader is already there. */
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const pinned = ref(true)
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