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21 lines
762 B
Rust
21 lines
762 B
Rust
//! League Client API (LQP) module.
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//!
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//! This module handles communication with the League of Legends client
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//! via WebSocket and REST API for game event detection and capture.
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mod auth;
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mod client;
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mod events;
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pub use auth::{LockfileCredentials, LockfileWatcher};
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pub use client::{
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champion_id_to_name, spell_id_to_name, GameEndMetadata, GameflowPhase, LqpClient,
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PreGameMetadata,
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};
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pub use events::{
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ChampSelectStartInfo, ChampionPickInfo, DeathEvent, EventData, GameEndInfo, GameEvent,
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GameStartInfo, GameflowSession, InGameStats, ItemBuild, ItemInfo, KillEvent, MatchInfo,
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ObjectiveEvent, ObjectiveType, PlayerChampionSelection, PlayerGameMetadata, PlayerIdentity,
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QueueInfo, RunePage, RuneSlot, SummonerSpells, TeamMember,
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};
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