tauri-app: initial tests
Some checks failed
record-daemon / Build, check and test (push) Failing after 53s

This commit is contained in:
2026-03-22 14:13:10 +01:00
parent 6c07e043d4
commit fc7ba40b30
6 changed files with 966 additions and 151 deletions

View File

@@ -1,160 +1,41 @@
<script setup lang="ts">
import { ref } from "vue";
import { invoke } from "@tauri-apps/api/core";
const greetMsg = ref("");
const name = ref("");
async function greet() {
// Learn more about Tauri commands at https://tauri.app/develop/calling-rust/
greetMsg.value = await invoke("greet", { name: name.value });
}
import GameHistory from "./components/GameHistory.vue";
</script>
<template>
<main class="container">
<h1>Welcome to Tauri + Vue</h1>
<div class="row">
<a href="https://vitejs.dev" target="_blank">
<img src="/vite.svg" class="logo vite" alt="Vite logo" />
</a>
<a href="https://tauri.app" target="_blank">
<img src="/tauri.svg" class="logo tauri" alt="Tauri logo" />
</a>
<a href="https://vuejs.org/" target="_blank">
<img src="./assets/vue.svg" class="logo vue" alt="Vue logo" />
</a>
</div>
<p>Click on the Tauri, Vite, and Vue logos to learn more.</p>
<form class="row" @submit.prevent="greet">
<input id="greet-input" v-model="name" placeholder="Enter a name..." />
<button type="submit">Greet</button>
</form>
<p>{{ greetMsg }}</p>
</main>
<GameHistory />
</template>
<style scoped>
.logo.vite:hover {
filter: drop-shadow(0 0 2em #747bff);
}
.logo.vue:hover {
filter: drop-shadow(0 0 2em #249b73);
}
</style>
<style>
:root {
font-family: Inter, Avenir, Helvetica, Arial, sans-serif;
font-size: 16px;
line-height: 24px;
font-weight: 400;
/* Global styles */
* {
box-sizing: border-box;
margin: 0;
padding: 0;
}
color: #0f0f0f;
background-color: #f6f6f6;
font-synthesis: none;
text-rendering: optimizeLegibility;
body {
font-family: "Inter", -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto,
Oxygen, Ubuntu, Cantarell, "Open Sans", "Helvetica Neue", sans-serif;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
-webkit-text-size-adjust: 100%;
}
.container {
margin: 0;
padding-top: 10vh;
display: flex;
flex-direction: column;
justify-content: center;
text-align: center;
::-webkit-scrollbar {
width: 8px;
height: 8px;
}
.logo {
height: 6em;
padding: 1.5em;
will-change: filter;
transition: 0.75s;
::-webkit-scrollbar-track {
background: rgba(255, 255, 255, 0.05);
}
.logo.tauri:hover {
filter: drop-shadow(0 0 2em #24c8db);
::-webkit-scrollbar-thumb {
background: rgba(255, 255, 255, 0.2);
border-radius: 4px;
}
.row {
display: flex;
justify-content: center;
::-webkit-scrollbar-thumb:hover {
background: rgba(255, 255, 255, 0.3);
}
a {
font-weight: 500;
color: #646cff;
text-decoration: inherit;
}
a:hover {
color: #535bf2;
}
h1 {
text-align: center;
}
input,
button {
border-radius: 8px;
border: 1px solid transparent;
padding: 0.6em 1.2em;
font-size: 1em;
font-weight: 500;
font-family: inherit;
color: #0f0f0f;
background-color: #ffffff;
transition: border-color 0.25s;
box-shadow: 0 2px 2px rgba(0, 0, 0, 0.2);
}
button {
cursor: pointer;
}
button:hover {
border-color: #396cd8;
}
button:active {
border-color: #396cd8;
background-color: #e8e8e8;
}
input,
button {
outline: none;
}
#greet-input {
margin-right: 5px;
}
@media (prefers-color-scheme: dark) {
:root {
color: #f6f6f6;
background-color: #2f2f2f;
}
a:hover {
color: #24c8db;
}
input,
button {
color: #ffffff;
background-color: #0f0f0f98;
}
button:active {
background-color: #0f0f0f69;
}
}
</style>
</style>

View File

@@ -0,0 +1,456 @@
<script setup lang="ts">
import { ref, onMounted } from "vue";
import { invoke } from "@tauri-apps/api/core";
import type { GameHistoryItem } from "../types/timeline";
import { formatRelativeTime } from "../types/timeline";
const games = ref<GameHistoryItem[]>([]);
const loading = ref(true);
const error = ref<string | null>(null);
const selectedGame = ref<GameHistoryItem | null>(null);
async function loadGameHistory() {
try {
loading.value = true;
error.value = null;
games.value = await invoke<GameHistoryItem[]>("get_game_history");
} catch (e) {
error.value = `Failed to load game history: ${e}`;
console.error("Failed to load game history:", e);
} finally {
loading.value = false;
}
}
function selectGame(game: GameHistoryItem) {
selectedGame.value = game;
}
function closeDetail() {
selectedGame.value = null;
}
onMounted(() => {
loadGameHistory();
});
</script>
<template>
<div class="game-history">
<header class="header">
<h1>League Recorder</h1>
<p class="subtitle">Game History</p>
</header>
<!-- Loading State -->
<div v-if="loading" class="loading">
<div class="spinner"></div>
<p>Loading game history...</p>
</div>
<!-- Error State -->
<div v-else-if="error" class="error">
<p>{{ error }}</p>
<button @click="loadGameHistory">Retry</button>
</div>
<!-- Empty State -->
<div v-else-if="games.length === 0" class="empty">
<div class="empty-icon">🎮</div>
<h2>No Games Recorded</h2>
<p>Start playing to see your game history here.</p>
</div>
<!-- Game List -->
<div v-else class="game-list">
<div
v-for="game in games"
:key="game.id"
class="game-card"
:class="{ victory: game.result === 'Victory', defeat: game.result === 'Defeat' }"
@click="selectGame(game)"
>
<div class="game-result-badge" v-if="game.result">
{{ game.result }}
</div>
<div class="game-main">
<div class="game-champion" v-if="game.champion">
{{ game.champion }}
</div>
<div class="game-champion unknown" v-else>
Unknown Champion
</div>
<div class="game-duration">
{{ game.duration_formatted }}
</div>
</div>
<div class="game-meta">
<span class="game-time">{{ formatRelativeTime(game.start_time) }}</span>
<span class="game-events">{{ game.event_count }} events</span>
</div>
</div>
</div>
<!-- Game Detail Modal -->
<div v-if="selectedGame" class="modal-overlay" @click.self="closeDetail">
<div class="modal">
<button class="modal-close" @click="closeDetail">×</button>
<div class="modal-header">
<h2>Game Details</h2>
<div class="modal-result" :class="selectedGame.result?.toLowerCase()">
{{ selectedGame.result || 'Unknown Result' }}
</div>
</div>
<div class="modal-body">
<div class="detail-row">
<span class="detail-label">Champion:</span>
<span class="detail-value">{{ selectedGame.champion || 'Unknown' }}</span>
</div>
<div class="detail-row">
<span class="detail-label">Duration:</span>
<span class="detail-value">{{ selectedGame.duration_formatted }}</span>
</div>
<div class="detail-row">
<span class="detail-label">Started:</span>
<span class="detail-value">{{ new Date(selectedGame.start_time).toLocaleString() }}</span>
</div>
<div class="detail-row">
<span class="detail-label">Events:</span>
<span class="detail-value">{{ selectedGame.event_count }}</span>
</div>
<div class="detail-row" v-if="selectedGame.video_path">
<span class="detail-label">Video:</span>
<span class="detail-value video-path">{{ selectedGame.video_path }}</span>
</div>
</div>
<div class="modal-actions">
<button class="btn-secondary" @click="closeDetail">Close</button>
<button class="btn-primary" v-if="selectedGame.video_path">
Open Video
</button>
</div>
</div>
</div>
</div>
</template>
<style scoped>
.game-history {
min-height: 100vh;
background: linear-gradient(135deg, #1a1a2e 0%, #16213e 100%);
color: #fff;
padding: 2rem;
}
.header {
text-align: center;
margin-bottom: 2rem;
}
.header h1 {
font-size: 2.5rem;
margin: 0;
background: linear-gradient(90deg, #00d4ff, #7b2cbf);
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
background-clip: text;
}
.subtitle {
color: #888;
margin: 0.5rem 0 0 0;
}
.loading {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
min-height: 50vh;
color: #888;
}
.spinner {
width: 40px;
height: 40px;
border: 3px solid #333;
border-top-color: #00d4ff;
border-radius: 50%;
animation: spin 1s linear infinite;
}
@keyframes spin {
to {
transform: rotate(360deg);
}
}
.error {
text-align: center;
padding: 2rem;
color: #ff6b6b;
}
.error button {
margin-top: 1rem;
padding: 0.5rem 1rem;
background: #ff6b6b;
color: #fff;
border: none;
border-radius: 4px;
cursor: pointer;
}
.empty {
text-align: center;
padding: 4rem 2rem;
}
.empty-icon {
font-size: 4rem;
margin-bottom: 1rem;
}
.empty h2 {
margin: 0 0 0.5rem 0;
color: #fff;
}
.empty p {
color: #888;
margin: 0;
}
.game-list {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(280px, 1fr));
gap: 1rem;
max-width: 1200px;
margin: 0 auto;
}
.game-card {
background: rgba(255, 255, 255, 0.05);
border-radius: 12px;
padding: 1.25rem;
cursor: pointer;
transition: all 0.2s ease;
position: relative;
overflow: hidden;
border: 1px solid rgba(255, 255, 255, 0.1);
}
.game-card:hover {
background: rgba(255, 255, 255, 0.1);
transform: translateY(-2px);
box-shadow: 0 8px 24px rgba(0, 0, 0, 0.3);
}
.game-card.victory {
border-left: 4px solid #4ade80;
}
.game-card.defeat {
border-left: 4px solid #f87171;
}
.game-result-badge {
position: absolute;
top: 0.75rem;
right: 0.75rem;
font-size: 0.7rem;
font-weight: 600;
text-transform: uppercase;
padding: 0.25rem 0.5rem;
border-radius: 4px;
background: rgba(255, 255, 255, 0.1);
}
.game-card.victory .game-result-badge {
background: rgba(74, 222, 128, 0.2);
color: #4ade80;
}
.game-card.defeat .game-result-badge {
background: rgba(248, 113, 113, 0.2);
color: #f87171;
}
.game-main {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 0.75rem;
}
.game-champion {
font-size: 1.25rem;
font-weight: 600;
}
.game-champion.unknown {
color: #888;
font-style: italic;
}
.game-duration {
font-size: 1.1rem;
font-family: monospace;
color: #00d4ff;
}
.game-meta {
display: flex;
justify-content: space-between;
font-size: 0.85rem;
color: #888;
}
/* Modal Styles */
.modal-overlay {
position: fixed;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: rgba(0, 0, 0, 0.7);
display: flex;
align-items: center;
justify-content: center;
z-index: 1000;
padding: 1rem;
}
.modal {
background: #1a1a2e;
border-radius: 16px;
padding: 2rem;
max-width: 500px;
width: 100%;
position: relative;
border: 1px solid rgba(255, 255, 255, 0.1);
}
.modal-close {
position: absolute;
top: 1rem;
right: 1rem;
background: none;
border: none;
color: #888;
font-size: 1.5rem;
cursor: pointer;
padding: 0;
line-height: 1;
}
.modal-close:hover {
color: #fff;
}
.modal-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 1.5rem;
}
.modal-header h2 {
margin: 0;
font-size: 1.5rem;
}
.modal-result {
font-size: 0.9rem;
font-weight: 600;
padding: 0.25rem 0.75rem;
border-radius: 4px;
}
.modal-result.victory {
background: rgba(74, 222, 128, 0.2);
color: #4ade80;
}
.modal-result.defeat {
background: rgba(248, 113, 113, 0.2);
color: #f87171;
}
.modal-body {
margin-bottom: 1.5rem;
}
.detail-row {
display: flex;
justify-content: space-between;
padding: 0.75rem 0;
border-bottom: 1px solid rgba(255, 255, 255, 0.05);
}
.detail-row:last-child {
border-bottom: none;
}
.detail-label {
color: #888;
}
.detail-value {
font-weight: 500;
}
.video-path {
font-size: 0.85rem;
color: #00d4ff;
max-width: 250px;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.modal-actions {
display: flex;
gap: 1rem;
justify-content: flex-end;
}
.btn-primary,
.btn-secondary {
padding: 0.75rem 1.5rem;
border-radius: 8px;
font-weight: 500;
cursor: pointer;
border: none;
transition: all 0.2s ease;
}
.btn-primary {
background: linear-gradient(90deg, #00d4ff, #7b2cbf);
color: #fff;
}
.btn-primary:hover {
opacity: 0.9;
transform: translateY(-1px);
}
.btn-secondary {
background: rgba(255, 255, 255, 0.1);
color: #fff;
}
.btn-secondary:hover {
background: rgba(255, 255, 255, 0.15);
}
</style>

View File

@@ -0,0 +1,154 @@
/**
* TypeScript types for timeline data from the record-daemon.
*/
/**
* A timestamped event in the timeline.
*/
export interface TimestampedEvent {
/** Video timestamp (offset from recording start) in seconds. */
video_timestamp: number;
/** Game timestamp (in-game time) in seconds. */
game_timestamp: number | null;
/** Real-world timestamp (ISO 8601). */
timestamp: string;
/** Event type name. */
event_type: string;
/** Human-readable description. */
description: string;
}
/**
* A timeline of events for a recording.
*/
export interface Timeline {
/** Recording ID (UUID). */
recording_id: string;
/** Recording start time (ISO 8601). */
start_time: string;
/** Recording end time (ISO 8601). */
end_time: string | null;
/** Total duration in seconds. */
duration_secs: number;
/** Events in the timeline. */
events: TimestampedEvent[];
}
/**
* Game history item for display in the UI.
*/
export interface GameHistoryItem {
/** Recording ID (UUID). */
id: string;
/** Game start time (ISO 8601). */
start_time: string;
/** Game end time (ISO 8601). */
end_time: string | null;
/** Duration in seconds. */
duration_secs: number;
/** Formatted duration string (e.g., "32:15"). */
duration_formatted: string;
/** Number of events. */
event_count: number;
/** Champion played (if available). */
champion: string | null;
/** Game result (Victory/Defeat, if available). */
result: string | null;
/** Video file path. */
video_path: string | null;
}
/**
* Event type definitions for styling.
*/
export type EventCategory =
| "kill"
| "death"
| "objective"
| "game"
| "phase"
| "unknown";
/**
* Get the category of an event for styling purposes.
*/
export function getEventCategory(eventType: string): EventCategory {
switch (eventType.toLowerCase()) {
case "kill":
return "kill";
case "death":
return "death";
case "objective":
return "objective";
case "gameend":
case "gamestart":
case "matchfound":
return "game";
case "phasechange":
return "phase";
default:
return "unknown";
}
}
/**
* Get a human-readable label for an event type.
*/
export function getEventLabel(eventType: string): string {
switch (eventType.toLowerCase()) {
case "kill":
return "Kill";
case "death":
return "Death";
case "objective":
return "Objective";
case "gameend":
return "Game End";
case "gamestart":
return "Game Start";
case "matchfound":
return "Match Found";
case "phasechange":
return "Phase Change";
default:
return eventType;
}
}
/**
* Format a date string for display.
*/
export function formatDateTime(isoString: string): string {
const date = new Date(isoString);
return date.toLocaleString(undefined, {
year: "numeric",
month: "short",
day: "numeric",
hour: "2-digit",
minute: "2-digit",
});
}
/**
* Format a relative time (e.g., "2 hours ago").
*/
export function formatRelativeTime(isoString: string): string {
const date = new Date(isoString);
const now = new Date();
const diffMs = now.getTime() - date.getTime();
const diffMins = Math.floor(diffMs / 60000);
const diffHours = Math.floor(diffMins / 60);
const diffDays = Math.floor(diffHours / 24);
if (diffDays > 7) {
return formatDateTime(isoString);
} else if (diffDays > 0) {
return `${diffDays} day${diffDays > 1 ? "s" : ""} ago`;
} else if (diffHours > 0) {
return `${diffHours} hour${diffHours > 1 ? "s" : ""} ago`;
} else if (diffMins > 0) {
return `${diffMins} minute${diffMins > 1 ? "s" : ""} ago`;
} else {
return "Just now";
}
}