record-daemon: add game start and end metadata
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record-daemon / Build, check and test (push) Successful in 2m9s
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@@ -8,8 +8,9 @@ mod client;
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mod events;
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pub use auth::{LockfileCredentials, LockfileWatcher};
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pub use client::{GameflowPhase, LqpClient};
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pub use client::{champion_id_to_name, GameEndMetadata, GameflowPhase, LqpClient, PreGameMetadata};
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pub use events::{
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DeathEvent, EventData, GameEndInfo, GameEvent, GameStartInfo, KillEvent, MatchInfo,
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ObjectiveEvent, ObjectiveType,
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ChampSelectStartInfo, ChampionPickInfo, DeathEvent, EventData, GameEndInfo, GameEvent,
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GameStartInfo, GameflowSession, InGameStats, KillEvent, MatchInfo, ObjectiveEvent,
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ObjectiveType, PlayerChampionSelection, QueueInfo, TeamMember,
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};
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