record-daemon: fix gamephase event handling

This commit is contained in:
2026-03-19 22:05:13 +01:00
parent 7e346a33e0
commit dbb224e118
4 changed files with 37 additions and 0 deletions

View File

@@ -143,6 +143,7 @@ fn event_type_name(event: &GameEvent) -> String {
GameEvent::Death(_) => "death",
GameEvent::Objective(_) => "objective",
GameEvent::GameEnd(_) => "game_end",
GameEvent::PhaseChange(_) => "phase_change",
GameEvent::Unknown => "unknown",
}
.to_string()