replace items record with full end-of-game stats record
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- record-daemon: remove items parsing module
- tauri-app: add items parsing from recorded end-of-game stats
This commit is contained in:
2026-03-26 18:47:19 +01:00
parent 506fc9827b
commit 0871703b11
8 changed files with 144 additions and 314 deletions

View File

@@ -16,8 +16,7 @@ use super::api_types::{
}; };
use super::auth::LockfileCredentials; use super::auth::LockfileCredentials;
use super::endpoints; use super::endpoints;
use super::events::{GameEvent, ItemBuild}; use super::events::GameEvent;
use super::items::{parse_items_from_game_stats, parse_items_from_live_client};
use super::mappings::{champion_id_to_name, spell_id_to_name}; use super::mappings::{champion_id_to_name, spell_id_to_name};
use super::state::{ClientState, GameflowPhase}; use super::state::{ClientState, GameflowPhase};
use super::tls::create_insecure_tls_config; use super::tls::create_insecure_tls_config;
@@ -725,122 +724,6 @@ impl LqpClient {
Ok(players) Ok(players)
} }
/// Fetch final items from end-of-game stats or live client data.
pub async fn fetch_final_items(&self) -> Result<Option<ItemBuild>> {
info!("[ITEMS] Fetching final items...");
// First try live client data (typed)
match self.get_live_client_player_list_typed().await {
Ok(player_list) => {
info!(
"[ITEMS] Live client player list response received with {} players",
player_list.0.len()
);
for player in &player_list.0 {
if player.is_local_player == Some(true) {
info!("[ITEMS] Found local player in live client data");
if let Some(ref items) = player.items {
info!("[ITEMS] Items array has {} items", items.len());
// Convert LiveClientItem to serde_json::Value for parsing
let items_json: Vec<serde_json::Value> = items
.iter()
.filter_map(|item| {
item.item_id.map(|id| {
serde_json::json!({"itemId": id, "displayName": item.display_name})
})
})
.collect();
let item_build = parse_items_from_live_client(&items_json);
if item_build.is_some() {
info!("[ITEMS] Successfully parsed items from live client data");
return Ok(item_build);
}
}
}
}
}
Err(e) => {
info!("[ITEMS] Failed to get live client player list: {:?}", e);
}
}
// Fallback: try end-of-game stats (typed)
match self.get_game_stats_typed().await {
Ok(stats) => {
info!("[ITEMS] Game stats response received");
// Try local player first
if let Some(local_player) = stats.get_local_player() {
info!("[ITEMS] Found localPlayer in game stats");
if let Some(ref items) = local_player.items {
info!("[ITEMS] localPlayer.items array has {} items", items.len());
// Convert item IDs to serde_json::Value for parsing (as raw numbers)
let items_json: Vec<serde_json::Value> =
items.iter().map(|id| serde_json::json!(*id)).collect();
let item_build = parse_items_from_game_stats(&items_json);
if item_build.is_some() {
info!("[ITEMS] Successfully parsed items from localPlayer");
return Ok(item_build);
}
}
}
// Try teams
if let Some(ref teams) = stats.teams {
info!("[ITEMS] Found {} teams in game stats", teams.len());
for team in teams {
if let Some(ref players) = team.players {
for player in players {
if player.is_local_player == Some(true) {
info!("[ITEMS] Found local player in teams[].players[]");
if let Some(ref items) = player.items {
info!(
"[ITEMS] Player items array has {} items",
items.len()
);
let items_json: Vec<serde_json::Value> =
items.iter().map(|id| serde_json::json!(*id)).collect();
let item_build = parse_items_from_game_stats(&items_json);
if item_build.is_some() {
info!("[ITEMS] Successfully parsed items from teams[].players[]");
return Ok(item_build);
}
}
}
}
}
}
}
// Try legacy players array
if let Some(ref players) = stats.players {
info!(
"[ITEMS] Found {} players in game stats (legacy)",
players.len()
);
if let Some(player) = players.first() {
if let Some(ref items) = player.items {
let items_json: Vec<serde_json::Value> =
items.iter().map(|id| serde_json::json!(*id)).collect();
let item_build = parse_items_from_game_stats(&items_json);
if item_build.is_some() {
return Ok(item_build);
}
}
}
}
info!("[ITEMS] Could not find items in game stats structure");
}
Err(e) => {
info!("[ITEMS] Failed to get game stats: {:?}", e);
}
}
info!("[ITEMS] Could not fetch final items from any source");
Ok(None)
}
} }
impl Default for LqpClient { impl Default for LqpClient {

View File

@@ -1,148 +0,0 @@
//! Item parsing utilities for LQP client.
//!
//! Provides functions for parsing item builds from different data formats.
use super::events::{ItemBuild, ItemInfo};
/// Parse items from live client data format.
///
/// Live client data items are objects with `itemID` and `displayName` fields.
pub fn parse_items_from_live_client(items: &[serde_json::Value]) -> Option<ItemBuild> {
let mut item_list = Vec::new();
let mut trinket = None;
for (slot, item) in items.iter().enumerate() {
if let Some(item_id) = item.get("itemID").and_then(|id| id.as_u64()) {
if item_id > 0 {
let item_info = ItemInfo {
item_id: item_id as u32,
name: item
.get("displayName")
.and_then(|n| n.as_str())
.map(|s| s.to_string()),
slot: slot as u32,
};
// Slot 6 is typically the trinket
if slot == 6 {
trinket = Some(item_info);
} else {
item_list.push(item_info);
}
}
}
}
if !item_list.is_empty() || trinket.is_some() {
Some(ItemBuild {
items: item_list,
trinket,
})
} else {
None
}
}
/// Parse items from game stats format.
///
/// Game stats items are just numbers (item IDs) in an array.
pub fn parse_items_from_game_stats(items: &[serde_json::Value]) -> Option<ItemBuild> {
let mut item_list = Vec::new();
let mut trinket = None;
for (slot, item) in items.iter().enumerate() {
// Items in game stats are just numbers (item IDs), not objects
if let Some(item_id) = item.as_u64() {
if item_id > 0 {
let item_info = ItemInfo {
item_id: item_id as u32,
name: None, // Item names would need a separate mapping
slot: slot as u32,
};
// Slot 6 is typically the trinket
if slot == 6 {
trinket = Some(item_info);
} else {
item_list.push(item_info);
}
}
}
}
if !item_list.is_empty() || trinket.is_some() {
Some(ItemBuild {
items: item_list,
trinket,
})
} else {
None
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_parse_items_from_live_client_empty() {
let items = vec![];
let result = parse_items_from_live_client(&items);
assert!(result.is_none());
}
#[test]
fn test_parse_items_from_live_client_with_items() {
let items = vec![
serde_json::json!({"itemID": 1001, "displayName": "Boots"}),
serde_json::json!({"itemID": 0, "displayName": ""}),
];
let result = parse_items_from_live_client(&items);
assert!(result.is_some());
let build = result.unwrap();
assert_eq!(build.items.len(), 1);
assert_eq!(build.items[0].item_id, 1001);
}
#[test]
fn test_parse_items_from_game_stats_empty() {
let items = vec![];
let result = parse_items_from_game_stats(&items);
assert!(result.is_none());
}
#[test]
fn test_parse_items_from_game_stats_with_items() {
let items = vec![
serde_json::json!(1001),
serde_json::json!(0),
serde_json::json!(3020),
];
let result = parse_items_from_game_stats(&items);
assert!(result.is_some());
let build = result.unwrap();
assert_eq!(build.items.len(), 2);
assert_eq!(build.items[0].item_id, 1001);
assert_eq!(build.items[1].item_id, 3020);
}
#[test]
fn test_parse_items_with_trinket() {
// Slot 6 is trinket
let items = vec![
serde_json::json!(1001),
serde_json::json!(0),
serde_json::json!(0),
serde_json::json!(0),
serde_json::json!(0),
serde_json::json!(0),
serde_json::json!(3340), // Trinket in slot 6
];
let result = parse_items_from_game_stats(&items);
assert!(result.is_some());
let build = result.unwrap();
assert_eq!(build.items.len(), 1);
assert!(build.trinket.is_some());
assert_eq!(build.trinket.unwrap().item_id, 3340);
}
}

View File

@@ -8,7 +8,6 @@ mod auth;
mod client; mod client;
mod endpoints; mod endpoints;
mod events; mod events;
mod items;
mod mappings; mod mappings;
mod state; mod state;
mod tls; mod tls;
@@ -34,7 +33,6 @@ pub use events::{
ObjectiveEvent, ObjectiveType, PlayerChampionSelection, PlayerGameMetadata, PlayerIdentity, ObjectiveEvent, ObjectiveType, PlayerChampionSelection, PlayerGameMetadata, PlayerIdentity,
QueueInfo, RunePage, RuneSlot, SummonerSpells, TeamMember, QueueInfo, RunePage, RuneSlot, SummonerSpells, TeamMember,
}; };
pub use items::{parse_items_from_game_stats, parse_items_from_live_client};
pub use mappings::{champion_id_to_name, map_id_to_name, spell_id_to_name}; pub use mappings::{champion_id_to_name, map_id_to_name, spell_id_to_name};
pub use state::{ClientState, GameflowPhase}; pub use state::{ClientState, GameflowPhase};
pub use websocket::{parse_event_from_uri, parse_websocket_message}; pub use websocket::{parse_event_from_uri, parse_websocket_message};

View File

@@ -503,10 +503,6 @@ impl Daemon {
StateTransition::GameEnded => { StateTransition::GameEnded => {
info!("[EVENT_HANDLER] GameEnded transition"); info!("[EVENT_HANDLER] GameEnded transition");
// Fetch final items before stopping
let fetched_final_items =
self.lqp_client.fetch_final_items().await.ok().flatten();
// Fetch end-of-game stats from API // Fetch end-of-game stats from API
let game_end_stats = self.lqp_client.fetch_game_end_stats().await.ok(); let game_end_stats = self.lqp_client.fetch_game_end_stats().await.ok();
@@ -515,10 +511,7 @@ impl Daemon {
game_end_stats game_end_stats
); );
if let Err(e) = self if let Err(e) = self.stop_recording_with_metadata(game_end_stats).await {
.stop_recording_with_metadata(game_end_stats, fetched_final_items)
.await
{
error!("[EVENT_HANDLER] Failed to stop recording: {}", e); error!("[EVENT_HANDLER] Failed to stop recording: {}", e);
// Don't propagate error - keep daemon running // Don't propagate error - keep daemon running
@@ -608,14 +601,13 @@ impl Daemon {
/// Stop recording. /// Stop recording.
async fn stop_recording(&self) -> Result<()> { async fn stop_recording(&self) -> Result<()> {
self.stop_recording_with_metadata(None, None).await self.stop_recording_with_metadata(None).await
} }
/// Stop recording with optional game end stats. /// Stop recording with optional game end stats.
async fn stop_recording_with_metadata( async fn stop_recording_with_metadata(
&self, &self,
game_end_stats: Option<record_daemon::lqp::EndOfGameStatsResponse>, game_end_stats: Option<record_daemon::lqp::EndOfGameStatsResponse>,
final_items: Option<record_daemon::lqp::ItemBuild>,
) -> Result<()> { ) -> Result<()> {
info!("Stopping recording"); info!("Stopping recording");
@@ -672,6 +664,9 @@ impl Daemon {
update.victory = Some(stats.is_victory()); update.victory = Some(stats.is_victory());
update.match_id = stats.match_id.map(|id| id.to_string()); update.match_id = stats.match_id.map(|id| id.to_string());
// Store raw end-of-game stats as JSON
update.raw_end_game_stats = serde_json::to_value(&stats).ok();
// Get local player stats // Get local player stats
if let Some(player) = stats.get_local_player() { if let Some(player) = stats.get_local_player() {
if let Some(player_stats) = &player.stats { if let Some(player_stats) = &player.stats {
@@ -692,9 +687,6 @@ impl Daemon {
} }
} }
// Add final items
update.final_items = final_items;
// Apply the update // Apply the update
if let Err(e) = timeline_store.write().update_metadata(recording_id, update) { if let Err(e) = timeline_store.write().update_metadata(recording_id, update) {
warn!("Failed to update recording metadata: {}", e); warn!("Failed to update recording metadata: {}", e);

View File

@@ -13,7 +13,7 @@ use chrono::{DateTime, Duration, Utc};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use uuid::Uuid; use uuid::Uuid;
use crate::lqp::{GameEvent, ItemBuild, RunePage, SummonerSpells}; use crate::lqp::{GameEvent, RunePage, SummonerSpells};
/// A timeline of events for a recording. /// A timeline of events for a recording.
#[derive(Debug, Clone, Serialize, Deserialize)] #[derive(Debug, Clone, Serialize, Deserialize)]
@@ -67,9 +67,9 @@ pub struct Timeline {
/// Summoner spells. /// Summoner spells.
#[serde(default)] #[serde(default)]
pub summoner_spells: Option<SummonerSpells>, pub summoner_spells: Option<SummonerSpells>,
/// Final item build at game end. /// Raw end-of-game stats JSON from the API.
#[serde(default)] #[serde(default)]
pub final_items: Option<ItemBuild>, pub raw_end_game_stats: Option<serde_json::Value>,
/// All players in the game (puuid to summoner name mapping). /// All players in the game (puuid to summoner name mapping).
#[serde(default)] #[serde(default)]
pub all_players: Vec<PlayerIdentityInfo>, pub all_players: Vec<PlayerIdentityInfo>,
@@ -104,7 +104,7 @@ impl Timeline {
final_stats: None, final_stats: None,
runes: None, runes: None,
summoner_spells: None, summoner_spells: None,
final_items: None, raw_end_game_stats: None,
all_players: Vec::new(), all_players: Vec::new(),
} }
} }

View File

@@ -9,7 +9,7 @@ use serde::{Deserialize, Serialize};
use uuid::Uuid; use uuid::Uuid;
use crate::error::{Result, TimelineError}; use crate::error::{Result, TimelineError};
use crate::lqp::{GameEvent, ItemBuild, RunePage, SummonerSpells}; use crate::lqp::{GameEvent, RunePage, SummonerSpells};
use crate::recording::RecordingResult; use crate::recording::RecordingResult;
/// A timestamped event in the timeline. /// A timestamped event in the timeline.
@@ -69,9 +69,9 @@ pub struct RecordingMetadata {
/// Player's summoner spells. /// Player's summoner spells.
#[serde(default)] #[serde(default)]
pub summoner_spells: Option<SummonerSpells>, pub summoner_spells: Option<SummonerSpells>,
/// Final item build at game end. /// Raw end-of-game stats JSON from the API.
#[serde(default)] #[serde(default)]
pub final_items: Option<ItemBuild>, pub raw_end_game_stats: Option<serde_json::Value>,
/// All players in the game (puuid -> summoner name mapping). /// All players in the game (puuid -> summoner name mapping).
#[serde(default)] #[serde(default)]
pub all_players: Vec<PlayerIdentityInfo>, pub all_players: Vec<PlayerIdentityInfo>,
@@ -148,7 +148,7 @@ pub struct MetadataUpdate {
pub final_stats: Option<GameFinalStats>, pub final_stats: Option<GameFinalStats>,
pub runes: Option<RunePage>, pub runes: Option<RunePage>,
pub summoner_spells: Option<SummonerSpells>, pub summoner_spells: Option<SummonerSpells>,
pub final_items: Option<ItemBuild>, pub raw_end_game_stats: Option<serde_json::Value>,
pub all_players: Vec<PlayerIdentityInfo>, pub all_players: Vec<PlayerIdentityInfo>,
} }
@@ -172,7 +172,7 @@ impl RecordingMetadata {
final_stats: None, final_stats: None,
runes: None, runes: None,
summoner_spells: None, summoner_spells: None,
final_items: None, raw_end_game_stats: None,
all_players: Vec::new(), all_players: Vec::new(),
start_time: result.start_time, start_time: result.start_time,
end_time: Some(result.end_time), end_time: Some(result.end_time),
@@ -239,7 +239,7 @@ impl TimelineStore {
final_stats: None, final_stats: None,
runes: None, runes: None,
summoner_spells: None, summoner_spells: None,
final_items: None, raw_end_game_stats: None,
all_players: Vec::new(), all_players: Vec::new(),
start_time: Utc::now(), start_time: Utc::now(),
end_time: None, end_time: None,
@@ -300,7 +300,7 @@ impl TimelineStore {
final_stats: None, final_stats: None,
runes: None, runes: None,
summoner_spells: None, summoner_spells: None,
final_items: None, raw_end_game_stats: None,
all_players: Vec::new(), all_players: Vec::new(),
start_time: result.start_time, start_time: result.start_time,
end_time: Some(result.end_time), end_time: Some(result.end_time),
@@ -386,8 +386,8 @@ impl TimelineStore {
if let Some(summoner_spells) = update.summoner_spells { if let Some(summoner_spells) = update.summoner_spells {
metadata.summoner_spells = Some(summoner_spells); metadata.summoner_spells = Some(summoner_spells);
} }
if let Some(final_items) = update.final_items { if let Some(raw_end_game_stats) = update.raw_end_game_stats {
metadata.final_items = Some(final_items); metadata.raw_end_game_stats = Some(raw_end_game_stats);
} }
if !update.all_players.is_empty() { if !update.all_players.is_empty() {
metadata.all_players = update.all_players; metadata.all_players = update.all_players;
@@ -442,7 +442,7 @@ impl TimelineStore {
final_stats: metadata.final_stats.clone(), final_stats: metadata.final_stats.clone(),
runes: metadata.runes.clone(), runes: metadata.runes.clone(),
summoner_spells: metadata.summoner_spells.clone(), summoner_spells: metadata.summoner_spells.clone(),
final_items: metadata.final_items.clone(), raw_end_game_stats: metadata.raw_end_game_stats.clone(),
all_players: metadata.all_players.clone(), all_players: metadata.all_players.clone(),
}) })
} }
@@ -493,7 +493,7 @@ impl TimelineStore {
final_stats: metadata.final_stats, final_stats: metadata.final_stats,
runes: metadata.runes, runes: metadata.runes,
summoner_spells: metadata.summoner_spells, summoner_spells: metadata.summoner_spells,
final_items: metadata.final_items, raw_end_game_stats: metadata.raw_end_game_stats,
all_players: metadata.all_players, all_players: metadata.all_players,
}; };
@@ -535,7 +535,7 @@ impl TimelineStore {
final_stats: None, final_stats: None,
runes: None, runes: None,
summoner_spells: None, summoner_spells: None,
final_items: None, raw_end_game_stats: None,
all_players: Vec::new(), all_players: Vec::new(),
start_time: timeline.start_time, start_time: timeline.start_time,
end_time: timeline.end_time, end_time: timeline.end_time,

View File

@@ -1,7 +1,7 @@
<script setup lang="ts"> <script setup lang="ts">
import { ref, onMounted } from "vue"; import { ref, onMounted } from "vue";
import { invoke } from "@tauri-apps/api/core"; import { invoke } from "@tauri-apps/api/core";
import type { GameHistoryItem, GameResult, TimestampedEvent, ItemInfo } from "../types/timeline"; import type { GameHistoryItem, TimestampedEvent, ItemInfo, RawEndGameStats, EndGamePlayer } from "../types/timeline";
import { import {
getGameResult, getGameResult,
formatDuration, formatDuration,
@@ -49,21 +49,57 @@ function closeDetail() {
selectedGame.value = null; selectedGame.value = null;
} }
// Helper to find local player from raw end game stats
function getLocalPlayer(stats: RawEndGameStats | null): EndGamePlayer | null {
if (!stats) return null;
// Try local_player field first
if (stats.local_player) {
return stats.local_player;
}
// Try teams
if (stats.teams) {
for (const team of stats.teams) {
if (team.players) {
for (const player of team.players) {
if (player.is_local_player) {
return player;
}
}
}
}
}
// Try legacy players array
if (stats.players && stats.players.length > 0) {
return stats.players[0];
}
return null;
}
// Helper to get items array for display (6 slots + trinket) // Helper to get items array for display (6 slots + trinket)
// Items are now stored as raw item IDs in raw_end_game_stats
function getItemsArray(game: GameHistoryItem): (ItemInfo | null)[] { function getItemsArray(game: GameHistoryItem): (ItemInfo | null)[] {
const result: (ItemInfo | null)[] = [null, null, null, null, null, null, null]; const result: (ItemInfo | null)[] = [null, null, null, null, null, null, null];
if (game.final_items) {
// Fill main items (slots 0-5) const localPlayer = getLocalPlayer(game.raw_end_game_stats);
for (const item of game.final_items.items) { if (localPlayer && localPlayer.items) {
if (item.slot >= 0 && item.slot <= 5) { // Items are stored as an array of item IDs (up to 7 items: 6 main + 1 trinket)
result[item.slot] = item; for (let i = 0; i < Math.min(localPlayer.items.length, 7); i++) {
const itemId = localPlayer.items[i];
if (itemId && itemId > 0) {
// Slot 6 is trinket, slots 0-5 are main items
result[i] = {
itemId: itemId,
name: null,
slot: i
};
} }
} }
// Fill trinket (slot 6)
if (game.final_items.trinket) {
result[6] = game.final_items.trinket;
}
} }
return result; return result;
} }
@@ -217,9 +253,9 @@ onMounted(() => {
</div> </div>
<div class="item-slot trinket"> <div class="item-slot trinket">
<img <img
v-if="getItemsArray(game)[6] && getItemsArray(game)[6].itemId" v-if="getItemsArray(game)[6]?.itemId"
:src="getItemImageUrl(getItemsArray(game)[6].itemId)" :src="getItemImageUrl(getItemsArray(game)[6]!.itemId)"
:alt="getItemsArray(game)[6].name || 'Trinket'" :alt="getItemsArray(game)[6]?.name || 'Trinket'"
class="item-image" class="item-image"
/> />
<div v-else class="item-empty"></div> <div v-else class="item-empty"></div>

View File

@@ -169,14 +169,83 @@ export interface Timeline {
runes: RunePage | null; runes: RunePage | null;
/** Summoner spells. */ /** Summoner spells. */
summoner_spells: SummonerSpells | null; summoner_spells: SummonerSpells | null;
/** Final item build at game end. */ /** Raw end-of-game stats JSON from the API. */
final_items: ItemBuild | null; raw_end_game_stats: RawEndGameStats | null;
// All players in the game (puuid to summoner name mapping) // All players in the game (puuid to summoner name mapping)
/** All players in the game. */ /** All players in the game. */
all_players: PlayerIdentityInfo[]; all_players: PlayerIdentityInfo[];
} }
/**
* Raw end-of-game stats from the League Client API.
* This is the full response from the end-of-game stats endpoint.
*/
export interface RawEndGameStats {
/** Game ID. */
game_id?: number;
/** Game length in seconds. */
game_length?: number;
/** Match ID. */
match_id?: number;
/** Game result. */
game_result?: string;
/** Local player data. */
local_player?: EndGamePlayer;
/** Teams data. */
teams?: EndGameTeam[];
/** Players (legacy format). */
players?: EndGamePlayer[];
}
/**
* Player in end-of-game stats.
*/
export interface EndGamePlayer {
/** Whether this is the local player. */
is_local_player?: boolean;
/** Player stats. */
stats?: PlayerStats;
/** Items (array of item IDs). */
items?: number[];
}
/**
* Team in end-of-game stats.
*/
export interface EndGameTeam {
/** Whether this is the player's team. */
is_player_team?: boolean;
/** Whether this is the winning team. */
is_winning_team?: boolean;
/** Players on the team. */
players?: EndGamePlayer[];
}
/**
* Player stats in end-of-game.
*/
export interface PlayerStats {
/** Kills. */
CHAMPIONS_KILLED?: number;
/** Deaths. */
NUM_DEATHS?: number;
/** Assists. */
ASSISTS?: number;
/** Minions killed (CS). */
MINIONS_KILLED?: number;
/** Gold earned. */
GOLD_EARNED?: number;
/** Total damage dealt to champions. */
TOTAL_DAMAGE_DEALT_TO_CHAMPIONS?: number;
/** Total damage taken. */
TOTAL_DAMAGE_TAKEN?: number;
/** Vision score. */
VISION_SCORE?: number;
/** Win status (1 = win). */
WIN?: number;
}
/** /**
* Game history item for display in the UI. * Game history item for display in the UI.
* Alias for Timeline since the backend returns full timeline data. * Alias for Timeline since the backend returns full timeline data.