replace items record with full end-of-game stats record
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- record-daemon: remove items parsing module
- tauri-app: add items parsing from recorded end-of-game stats
This commit is contained in:
2026-03-26 18:47:19 +01:00
parent 506fc9827b
commit 0871703b11
8 changed files with 144 additions and 314 deletions

View File

@@ -16,8 +16,7 @@ use super::api_types::{
};
use super::auth::LockfileCredentials;
use super::endpoints;
use super::events::{GameEvent, ItemBuild};
use super::items::{parse_items_from_game_stats, parse_items_from_live_client};
use super::events::GameEvent;
use super::mappings::{champion_id_to_name, spell_id_to_name};
use super::state::{ClientState, GameflowPhase};
use super::tls::create_insecure_tls_config;
@@ -725,122 +724,6 @@ impl LqpClient {
Ok(players)
}
/// Fetch final items from end-of-game stats or live client data.
pub async fn fetch_final_items(&self) -> Result<Option<ItemBuild>> {
info!("[ITEMS] Fetching final items...");
// First try live client data (typed)
match self.get_live_client_player_list_typed().await {
Ok(player_list) => {
info!(
"[ITEMS] Live client player list response received with {} players",
player_list.0.len()
);
for player in &player_list.0 {
if player.is_local_player == Some(true) {
info!("[ITEMS] Found local player in live client data");
if let Some(ref items) = player.items {
info!("[ITEMS] Items array has {} items", items.len());
// Convert LiveClientItem to serde_json::Value for parsing
let items_json: Vec<serde_json::Value> = items
.iter()
.filter_map(|item| {
item.item_id.map(|id| {
serde_json::json!({"itemId": id, "displayName": item.display_name})
})
})
.collect();
let item_build = parse_items_from_live_client(&items_json);
if item_build.is_some() {
info!("[ITEMS] Successfully parsed items from live client data");
return Ok(item_build);
}
}
}
}
}
Err(e) => {
info!("[ITEMS] Failed to get live client player list: {:?}", e);
}
}
// Fallback: try end-of-game stats (typed)
match self.get_game_stats_typed().await {
Ok(stats) => {
info!("[ITEMS] Game stats response received");
// Try local player first
if let Some(local_player) = stats.get_local_player() {
info!("[ITEMS] Found localPlayer in game stats");
if let Some(ref items) = local_player.items {
info!("[ITEMS] localPlayer.items array has {} items", items.len());
// Convert item IDs to serde_json::Value for parsing (as raw numbers)
let items_json: Vec<serde_json::Value> =
items.iter().map(|id| serde_json::json!(*id)).collect();
let item_build = parse_items_from_game_stats(&items_json);
if item_build.is_some() {
info!("[ITEMS] Successfully parsed items from localPlayer");
return Ok(item_build);
}
}
}
// Try teams
if let Some(ref teams) = stats.teams {
info!("[ITEMS] Found {} teams in game stats", teams.len());
for team in teams {
if let Some(ref players) = team.players {
for player in players {
if player.is_local_player == Some(true) {
info!("[ITEMS] Found local player in teams[].players[]");
if let Some(ref items) = player.items {
info!(
"[ITEMS] Player items array has {} items",
items.len()
);
let items_json: Vec<serde_json::Value> =
items.iter().map(|id| serde_json::json!(*id)).collect();
let item_build = parse_items_from_game_stats(&items_json);
if item_build.is_some() {
info!("[ITEMS] Successfully parsed items from teams[].players[]");
return Ok(item_build);
}
}
}
}
}
}
}
// Try legacy players array
if let Some(ref players) = stats.players {
info!(
"[ITEMS] Found {} players in game stats (legacy)",
players.len()
);
if let Some(player) = players.first() {
if let Some(ref items) = player.items {
let items_json: Vec<serde_json::Value> =
items.iter().map(|id| serde_json::json!(*id)).collect();
let item_build = parse_items_from_game_stats(&items_json);
if item_build.is_some() {
return Ok(item_build);
}
}
}
}
info!("[ITEMS] Could not find items in game stats structure");
}
Err(e) => {
info!("[ITEMS] Failed to get game stats: {:?}", e);
}
}
info!("[ITEMS] Could not fetch final items from any source");
Ok(None)
}
}
impl Default for LqpClient {

View File

@@ -1,148 +0,0 @@
//! Item parsing utilities for LQP client.
//!
//! Provides functions for parsing item builds from different data formats.
use super::events::{ItemBuild, ItemInfo};
/// Parse items from live client data format.
///
/// Live client data items are objects with `itemID` and `displayName` fields.
pub fn parse_items_from_live_client(items: &[serde_json::Value]) -> Option<ItemBuild> {
let mut item_list = Vec::new();
let mut trinket = None;
for (slot, item) in items.iter().enumerate() {
if let Some(item_id) = item.get("itemID").and_then(|id| id.as_u64()) {
if item_id > 0 {
let item_info = ItemInfo {
item_id: item_id as u32,
name: item
.get("displayName")
.and_then(|n| n.as_str())
.map(|s| s.to_string()),
slot: slot as u32,
};
// Slot 6 is typically the trinket
if slot == 6 {
trinket = Some(item_info);
} else {
item_list.push(item_info);
}
}
}
}
if !item_list.is_empty() || trinket.is_some() {
Some(ItemBuild {
items: item_list,
trinket,
})
} else {
None
}
}
/// Parse items from game stats format.
///
/// Game stats items are just numbers (item IDs) in an array.
pub fn parse_items_from_game_stats(items: &[serde_json::Value]) -> Option<ItemBuild> {
let mut item_list = Vec::new();
let mut trinket = None;
for (slot, item) in items.iter().enumerate() {
// Items in game stats are just numbers (item IDs), not objects
if let Some(item_id) = item.as_u64() {
if item_id > 0 {
let item_info = ItemInfo {
item_id: item_id as u32,
name: None, // Item names would need a separate mapping
slot: slot as u32,
};
// Slot 6 is typically the trinket
if slot == 6 {
trinket = Some(item_info);
} else {
item_list.push(item_info);
}
}
}
}
if !item_list.is_empty() || trinket.is_some() {
Some(ItemBuild {
items: item_list,
trinket,
})
} else {
None
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_parse_items_from_live_client_empty() {
let items = vec![];
let result = parse_items_from_live_client(&items);
assert!(result.is_none());
}
#[test]
fn test_parse_items_from_live_client_with_items() {
let items = vec![
serde_json::json!({"itemID": 1001, "displayName": "Boots"}),
serde_json::json!({"itemID": 0, "displayName": ""}),
];
let result = parse_items_from_live_client(&items);
assert!(result.is_some());
let build = result.unwrap();
assert_eq!(build.items.len(), 1);
assert_eq!(build.items[0].item_id, 1001);
}
#[test]
fn test_parse_items_from_game_stats_empty() {
let items = vec![];
let result = parse_items_from_game_stats(&items);
assert!(result.is_none());
}
#[test]
fn test_parse_items_from_game_stats_with_items() {
let items = vec![
serde_json::json!(1001),
serde_json::json!(0),
serde_json::json!(3020),
];
let result = parse_items_from_game_stats(&items);
assert!(result.is_some());
let build = result.unwrap();
assert_eq!(build.items.len(), 2);
assert_eq!(build.items[0].item_id, 1001);
assert_eq!(build.items[1].item_id, 3020);
}
#[test]
fn test_parse_items_with_trinket() {
// Slot 6 is trinket
let items = vec![
serde_json::json!(1001),
serde_json::json!(0),
serde_json::json!(0),
serde_json::json!(0),
serde_json::json!(0),
serde_json::json!(0),
serde_json::json!(3340), // Trinket in slot 6
];
let result = parse_items_from_game_stats(&items);
assert!(result.is_some());
let build = result.unwrap();
assert_eq!(build.items.len(), 1);
assert!(build.trinket.is_some());
assert_eq!(build.trinket.unwrap().item_id, 3340);
}
}

View File

@@ -8,7 +8,6 @@ mod auth;
mod client;
mod endpoints;
mod events;
mod items;
mod mappings;
mod state;
mod tls;
@@ -34,7 +33,6 @@ pub use events::{
ObjectiveEvent, ObjectiveType, PlayerChampionSelection, PlayerGameMetadata, PlayerIdentity,
QueueInfo, RunePage, RuneSlot, SummonerSpells, TeamMember,
};
pub use items::{parse_items_from_game_stats, parse_items_from_live_client};
pub use mappings::{champion_id_to_name, map_id_to_name, spell_id_to_name};
pub use state::{ClientState, GameflowPhase};
pub use websocket::{parse_event_from_uri, parse_websocket_message};