replace items record with full end-of-game stats record
All checks were successful
record-daemon / Build, check and test (push) Successful in 2m5s
All checks were successful
record-daemon / Build, check and test (push) Successful in 2m5s
- record-daemon: remove items parsing module - tauri-app: add items parsing from recorded end-of-game stats
This commit is contained in:
@@ -16,8 +16,7 @@ use super::api_types::{
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};
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use super::auth::LockfileCredentials;
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use super::endpoints;
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use super::events::{GameEvent, ItemBuild};
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use super::items::{parse_items_from_game_stats, parse_items_from_live_client};
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use super::events::GameEvent;
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use super::mappings::{champion_id_to_name, spell_id_to_name};
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use super::state::{ClientState, GameflowPhase};
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use super::tls::create_insecure_tls_config;
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@@ -725,122 +724,6 @@ impl LqpClient {
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Ok(players)
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}
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/// Fetch final items from end-of-game stats or live client data.
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pub async fn fetch_final_items(&self) -> Result<Option<ItemBuild>> {
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info!("[ITEMS] Fetching final items...");
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// First try live client data (typed)
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match self.get_live_client_player_list_typed().await {
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Ok(player_list) => {
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info!(
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"[ITEMS] Live client player list response received with {} players",
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player_list.0.len()
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);
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for player in &player_list.0 {
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if player.is_local_player == Some(true) {
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info!("[ITEMS] Found local player in live client data");
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if let Some(ref items) = player.items {
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info!("[ITEMS] Items array has {} items", items.len());
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// Convert LiveClientItem to serde_json::Value for parsing
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let items_json: Vec<serde_json::Value> = items
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.iter()
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.filter_map(|item| {
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item.item_id.map(|id| {
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serde_json::json!({"itemId": id, "displayName": item.display_name})
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})
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})
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.collect();
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let item_build = parse_items_from_live_client(&items_json);
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if item_build.is_some() {
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info!("[ITEMS] Successfully parsed items from live client data");
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return Ok(item_build);
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}
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}
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}
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}
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}
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Err(e) => {
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info!("[ITEMS] Failed to get live client player list: {:?}", e);
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}
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}
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// Fallback: try end-of-game stats (typed)
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match self.get_game_stats_typed().await {
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Ok(stats) => {
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info!("[ITEMS] Game stats response received");
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// Try local player first
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if let Some(local_player) = stats.get_local_player() {
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info!("[ITEMS] Found localPlayer in game stats");
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if let Some(ref items) = local_player.items {
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info!("[ITEMS] localPlayer.items array has {} items", items.len());
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// Convert item IDs to serde_json::Value for parsing (as raw numbers)
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let items_json: Vec<serde_json::Value> =
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items.iter().map(|id| serde_json::json!(*id)).collect();
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let item_build = parse_items_from_game_stats(&items_json);
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if item_build.is_some() {
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info!("[ITEMS] Successfully parsed items from localPlayer");
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return Ok(item_build);
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}
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}
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}
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// Try teams
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if let Some(ref teams) = stats.teams {
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info!("[ITEMS] Found {} teams in game stats", teams.len());
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for team in teams {
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if let Some(ref players) = team.players {
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for player in players {
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if player.is_local_player == Some(true) {
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info!("[ITEMS] Found local player in teams[].players[]");
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if let Some(ref items) = player.items {
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info!(
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"[ITEMS] Player items array has {} items",
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items.len()
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);
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let items_json: Vec<serde_json::Value> =
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items.iter().map(|id| serde_json::json!(*id)).collect();
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let item_build = parse_items_from_game_stats(&items_json);
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if item_build.is_some() {
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info!("[ITEMS] Successfully parsed items from teams[].players[]");
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return Ok(item_build);
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}
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}
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}
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}
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}
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}
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}
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// Try legacy players array
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if let Some(ref players) = stats.players {
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info!(
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"[ITEMS] Found {} players in game stats (legacy)",
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players.len()
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);
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if let Some(player) = players.first() {
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if let Some(ref items) = player.items {
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let items_json: Vec<serde_json::Value> =
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items.iter().map(|id| serde_json::json!(*id)).collect();
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let item_build = parse_items_from_game_stats(&items_json);
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if item_build.is_some() {
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return Ok(item_build);
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}
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}
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}
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}
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info!("[ITEMS] Could not find items in game stats structure");
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}
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Err(e) => {
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info!("[ITEMS] Failed to get game stats: {:?}", e);
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}
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}
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info!("[ITEMS] Could not fetch final items from any source");
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Ok(None)
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}
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}
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impl Default for LqpClient {
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@@ -1,148 +0,0 @@
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//! Item parsing utilities for LQP client.
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//!
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//! Provides functions for parsing item builds from different data formats.
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use super::events::{ItemBuild, ItemInfo};
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/// Parse items from live client data format.
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///
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/// Live client data items are objects with `itemID` and `displayName` fields.
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pub fn parse_items_from_live_client(items: &[serde_json::Value]) -> Option<ItemBuild> {
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let mut item_list = Vec::new();
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let mut trinket = None;
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for (slot, item) in items.iter().enumerate() {
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if let Some(item_id) = item.get("itemID").and_then(|id| id.as_u64()) {
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if item_id > 0 {
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let item_info = ItemInfo {
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item_id: item_id as u32,
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name: item
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.get("displayName")
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.and_then(|n| n.as_str())
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.map(|s| s.to_string()),
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slot: slot as u32,
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};
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// Slot 6 is typically the trinket
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if slot == 6 {
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trinket = Some(item_info);
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} else {
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item_list.push(item_info);
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}
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}
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}
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}
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if !item_list.is_empty() || trinket.is_some() {
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Some(ItemBuild {
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items: item_list,
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trinket,
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})
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} else {
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None
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}
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}
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/// Parse items from game stats format.
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///
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/// Game stats items are just numbers (item IDs) in an array.
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pub fn parse_items_from_game_stats(items: &[serde_json::Value]) -> Option<ItemBuild> {
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let mut item_list = Vec::new();
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let mut trinket = None;
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for (slot, item) in items.iter().enumerate() {
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// Items in game stats are just numbers (item IDs), not objects
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if let Some(item_id) = item.as_u64() {
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if item_id > 0 {
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let item_info = ItemInfo {
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item_id: item_id as u32,
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name: None, // Item names would need a separate mapping
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slot: slot as u32,
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};
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// Slot 6 is typically the trinket
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if slot == 6 {
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trinket = Some(item_info);
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} else {
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item_list.push(item_info);
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}
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}
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}
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}
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if !item_list.is_empty() || trinket.is_some() {
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Some(ItemBuild {
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items: item_list,
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trinket,
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})
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} else {
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None
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_parse_items_from_live_client_empty() {
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let items = vec![];
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let result = parse_items_from_live_client(&items);
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assert!(result.is_none());
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}
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#[test]
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fn test_parse_items_from_live_client_with_items() {
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let items = vec![
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serde_json::json!({"itemID": 1001, "displayName": "Boots"}),
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serde_json::json!({"itemID": 0, "displayName": ""}),
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];
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let result = parse_items_from_live_client(&items);
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assert!(result.is_some());
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let build = result.unwrap();
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assert_eq!(build.items.len(), 1);
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assert_eq!(build.items[0].item_id, 1001);
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}
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#[test]
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fn test_parse_items_from_game_stats_empty() {
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let items = vec![];
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let result = parse_items_from_game_stats(&items);
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assert!(result.is_none());
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}
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#[test]
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fn test_parse_items_from_game_stats_with_items() {
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let items = vec![
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serde_json::json!(1001),
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serde_json::json!(0),
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serde_json::json!(3020),
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];
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let result = parse_items_from_game_stats(&items);
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assert!(result.is_some());
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let build = result.unwrap();
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assert_eq!(build.items.len(), 2);
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assert_eq!(build.items[0].item_id, 1001);
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assert_eq!(build.items[1].item_id, 3020);
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}
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#[test]
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fn test_parse_items_with_trinket() {
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// Slot 6 is trinket
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let items = vec![
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serde_json::json!(1001),
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serde_json::json!(0),
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serde_json::json!(0),
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serde_json::json!(0),
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serde_json::json!(0),
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serde_json::json!(0),
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serde_json::json!(3340), // Trinket in slot 6
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];
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let result = parse_items_from_game_stats(&items);
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assert!(result.is_some());
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let build = result.unwrap();
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assert_eq!(build.items.len(), 1);
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assert!(build.trinket.is_some());
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assert_eq!(build.trinket.unwrap().item_id, 3340);
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}
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}
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@@ -8,7 +8,6 @@ mod auth;
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mod client;
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mod endpoints;
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mod events;
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mod items;
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mod mappings;
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mod state;
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mod tls;
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@@ -34,7 +33,6 @@ pub use events::{
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ObjectiveEvent, ObjectiveType, PlayerChampionSelection, PlayerGameMetadata, PlayerIdentity,
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QueueInfo, RunePage, RuneSlot, SummonerSpells, TeamMember,
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};
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pub use items::{parse_items_from_game_stats, parse_items_from_live_client};
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pub use mappings::{champion_id_to_name, map_id_to_name, spell_id_to_name};
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pub use state::{ClientState, GameflowPhase};
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pub use websocket::{parse_event_from_uri, parse_websocket_message};
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@@ -503,10 +503,6 @@ impl Daemon {
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StateTransition::GameEnded => {
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info!("[EVENT_HANDLER] GameEnded transition");
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// Fetch final items before stopping
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let fetched_final_items =
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self.lqp_client.fetch_final_items().await.ok().flatten();
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// Fetch end-of-game stats from API
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let game_end_stats = self.lqp_client.fetch_game_end_stats().await.ok();
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@@ -515,10 +511,7 @@ impl Daemon {
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game_end_stats
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);
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if let Err(e) = self
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.stop_recording_with_metadata(game_end_stats, fetched_final_items)
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.await
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{
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if let Err(e) = self.stop_recording_with_metadata(game_end_stats).await {
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error!("[EVENT_HANDLER] Failed to stop recording: {}", e);
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// Don't propagate error - keep daemon running
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@@ -608,14 +601,13 @@ impl Daemon {
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/// Stop recording.
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async fn stop_recording(&self) -> Result<()> {
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self.stop_recording_with_metadata(None, None).await
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self.stop_recording_with_metadata(None).await
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}
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/// Stop recording with optional game end stats.
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async fn stop_recording_with_metadata(
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&self,
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game_end_stats: Option<record_daemon::lqp::EndOfGameStatsResponse>,
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final_items: Option<record_daemon::lqp::ItemBuild>,
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) -> Result<()> {
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info!("Stopping recording");
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@@ -672,6 +664,9 @@ impl Daemon {
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update.victory = Some(stats.is_victory());
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update.match_id = stats.match_id.map(|id| id.to_string());
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// Store raw end-of-game stats as JSON
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update.raw_end_game_stats = serde_json::to_value(&stats).ok();
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// Get local player stats
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if let Some(player) = stats.get_local_player() {
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if let Some(player_stats) = &player.stats {
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@@ -692,9 +687,6 @@ impl Daemon {
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}
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}
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// Add final items
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update.final_items = final_items;
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// Apply the update
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if let Err(e) = timeline_store.write().update_metadata(recording_id, update) {
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warn!("Failed to update recording metadata: {}", e);
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@@ -13,7 +13,7 @@ use chrono::{DateTime, Duration, Utc};
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use serde::{Deserialize, Serialize};
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use uuid::Uuid;
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use crate::lqp::{GameEvent, ItemBuild, RunePage, SummonerSpells};
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use crate::lqp::{GameEvent, RunePage, SummonerSpells};
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/// A timeline of events for a recording.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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@@ -67,9 +67,9 @@ pub struct Timeline {
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/// Summoner spells.
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#[serde(default)]
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pub summoner_spells: Option<SummonerSpells>,
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/// Final item build at game end.
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/// Raw end-of-game stats JSON from the API.
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#[serde(default)]
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pub final_items: Option<ItemBuild>,
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pub raw_end_game_stats: Option<serde_json::Value>,
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/// All players in the game (puuid to summoner name mapping).
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#[serde(default)]
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pub all_players: Vec<PlayerIdentityInfo>,
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@@ -104,7 +104,7 @@ impl Timeline {
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final_stats: None,
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runes: None,
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summoner_spells: None,
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final_items: None,
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raw_end_game_stats: None,
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all_players: Vec::new(),
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}
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}
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@@ -9,7 +9,7 @@ use serde::{Deserialize, Serialize};
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use uuid::Uuid;
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use crate::error::{Result, TimelineError};
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use crate::lqp::{GameEvent, ItemBuild, RunePage, SummonerSpells};
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use crate::lqp::{GameEvent, RunePage, SummonerSpells};
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use crate::recording::RecordingResult;
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/// A timestamped event in the timeline.
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@@ -69,9 +69,9 @@ pub struct RecordingMetadata {
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/// Player's summoner spells.
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#[serde(default)]
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pub summoner_spells: Option<SummonerSpells>,
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/// Final item build at game end.
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/// Raw end-of-game stats JSON from the API.
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#[serde(default)]
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pub final_items: Option<ItemBuild>,
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pub raw_end_game_stats: Option<serde_json::Value>,
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/// All players in the game (puuid -> summoner name mapping).
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#[serde(default)]
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pub all_players: Vec<PlayerIdentityInfo>,
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@@ -148,7 +148,7 @@ pub struct MetadataUpdate {
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pub final_stats: Option<GameFinalStats>,
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pub runes: Option<RunePage>,
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pub summoner_spells: Option<SummonerSpells>,
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pub final_items: Option<ItemBuild>,
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pub raw_end_game_stats: Option<serde_json::Value>,
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pub all_players: Vec<PlayerIdentityInfo>,
|
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}
|
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@@ -172,7 +172,7 @@ impl RecordingMetadata {
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final_stats: None,
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runes: None,
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summoner_spells: None,
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final_items: None,
|
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raw_end_game_stats: None,
|
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all_players: Vec::new(),
|
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start_time: result.start_time,
|
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end_time: Some(result.end_time),
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@@ -239,7 +239,7 @@ impl TimelineStore {
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final_stats: None,
|
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runes: None,
|
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summoner_spells: None,
|
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final_items: None,
|
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raw_end_game_stats: None,
|
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all_players: Vec::new(),
|
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start_time: Utc::now(),
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end_time: None,
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@@ -300,7 +300,7 @@ impl TimelineStore {
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final_stats: None,
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runes: None,
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summoner_spells: None,
|
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final_items: None,
|
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raw_end_game_stats: None,
|
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all_players: Vec::new(),
|
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start_time: result.start_time,
|
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end_time: Some(result.end_time),
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@@ -386,8 +386,8 @@ impl TimelineStore {
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if let Some(summoner_spells) = update.summoner_spells {
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metadata.summoner_spells = Some(summoner_spells);
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}
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if let Some(final_items) = update.final_items {
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metadata.final_items = Some(final_items);
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if let Some(raw_end_game_stats) = update.raw_end_game_stats {
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metadata.raw_end_game_stats = Some(raw_end_game_stats);
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}
|
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if !update.all_players.is_empty() {
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metadata.all_players = update.all_players;
|
||||
@@ -442,7 +442,7 @@ impl TimelineStore {
|
||||
final_stats: metadata.final_stats.clone(),
|
||||
runes: metadata.runes.clone(),
|
||||
summoner_spells: metadata.summoner_spells.clone(),
|
||||
final_items: metadata.final_items.clone(),
|
||||
raw_end_game_stats: metadata.raw_end_game_stats.clone(),
|
||||
all_players: metadata.all_players.clone(),
|
||||
})
|
||||
}
|
||||
@@ -493,7 +493,7 @@ impl TimelineStore {
|
||||
final_stats: metadata.final_stats,
|
||||
runes: metadata.runes,
|
||||
summoner_spells: metadata.summoner_spells,
|
||||
final_items: metadata.final_items,
|
||||
raw_end_game_stats: metadata.raw_end_game_stats,
|
||||
all_players: metadata.all_players,
|
||||
};
|
||||
|
||||
@@ -535,7 +535,7 @@ impl TimelineStore {
|
||||
final_stats: None,
|
||||
runes: None,
|
||||
summoner_spells: None,
|
||||
final_items: None,
|
||||
raw_end_game_stats: None,
|
||||
all_players: Vec::new(),
|
||||
start_time: timeline.start_time,
|
||||
end_time: timeline.end_time,
|
||||
|
||||
Reference in New Issue
Block a user