Files
deb-lite-xl/lib/font_renderer/font_renderer.h
T
Francesco Abbate f5ede27e91 No longer use gamma correction
Text looks more correct without the gamma correction. With gamma correction
text looks too bold in dark mode and too light in light mode. This
behavior is a sign that gamma correction is not the right thing to do.

The problem is seen with gamma at 1.5 used previously but is even worst
if a gamma value of 2.2, the theoretical value, is used.
2020-06-16 14:43:03 +02:00

55 lines
1.4 KiB
C

#ifndef FONT_RENDERER_H
#define FONT_RENDERER_H
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
unsigned short x0, y0, x1, y1;
float xoff, yoff, xadvance;
} FR_Bitmap_Glyph_Metrics;
typedef struct FR_Bitmap FR_Bitmap;
struct FR_Impl;
typedef struct FR_Impl FR_Renderer;
enum {
FR_HINTING = 1 << 0,
FR_KERNING = 1 << 1,
FR_SUBPIXEL = 1 << 2,
FR_PRESCALE_X = 1 << 3,
};
typedef struct {
uint8_t r, g, b;
} FR_Color;
typedef struct {
int left, top, right, bottom;
} FR_Clip_Area;
FR_Renderer * FR_Renderer_New(unsigned int flags);
void FR_Renderer_Free(FR_Renderer *);
int FR_Load_Font(FR_Renderer *, const char *filename);
FR_Bitmap* FR_Bitmap_New(FR_Renderer *, int width, int height);
void FR_Bitmap_Free(FR_Bitmap *image);
int FR_Get_Font_Height(FR_Renderer *, float size);
int FR_Bake_Font_Bitmap(FR_Renderer *, int font_height,
FR_Bitmap *image,
int first_char, int num_chars, FR_Bitmap_Glyph_Metrics *glyph_info);
void FR_Blend_Glyph(FR_Renderer *font_renderer,
FR_Clip_Area *clip, int x, int y,
uint8_t *dst, int dst_width,
const FR_Bitmap *glyphs_bitmap,
const FR_Bitmap_Glyph_Metrics *glyph, FR_Color color);
#ifdef __cplusplus
}
#endif
#endif