Files
deb-lite-xl/src/bundle_open.m
T
Francesco Abbate c9669410ad Fix macOS build issue with recent commit
Add objc_args in meson when compiling to pass C defines also to
bundle_open.m.

Default "bundle" option to false to have by default a unix-like
build and install.

In the run-local script always expect that "bundle" option is to
false to have a unix-like install.

In the build-package script pass the -Dbundle=true option when
building on macos.

When setting the resouce path revert to original method using

[[NSBundle mainBundle] resourcePath]

to have the real resource path when the bundle option will be
activated. With the recent commit the function
set_macos_bundle_resources will be called only if the "bundle"
option is activate and is not used in unix-like mode.
2021-08-19 14:33:39 -07:00

21 lines
529 B
Objective-C

#import <Foundation/Foundation.h>
#include "lua.h"
#ifdef MACOS_USE_BUNDLE
void set_macos_bundle_resources(lua_State *L)
{ @autoreleasepool
{
NSString* resource_path = [[NSBundle mainBundle] resourcePath];
lua_pushstring(L, [resource_path UTF8String]);
lua_setglobal(L, "MACOS_RESOURCES");
}}
#endif
/* Thanks to mathewmariani, taken from his lite-macos github repository. */
void enable_momentum_scroll() {
[[NSUserDefaults standardUserDefaults]
setBool: YES
forKey: @"AppleMomentumScrollSupported"];
}