Files
deb-lite-xl/src/rencache.h
T
JanandGitHub fff10a2612 Cleanup (#826)
* Update meson.build
- add logic to loop over more lua names (in the future more names might be discovered)
- disable warnings and errors on dependencies

* adding missing includes and checks, correct data types, pointer mess […]
- various functions from string.h were used but never defined
- logic was done across multiple different data types with different signedness, got all of them up to snuff
- give 0 sized array size of 1 (array of size 0 is illegal, but rewriting the code is out of the scope of this commit)
- add preprocessor that marks possibly unused argument as such (does not mean they will get optimized out or anything)
- correctly initialize structs with all data needed

All these were found by generating the project using `meson -Dwarning_level=3 -Dwerror=true`

* remove undefined behavior, correct data types

* Comment manual bit manipulation to be investigated

* check for more edge cases, replace multiple cleanups with goto

* remove system specific includes
2022-04-15 11:34:46 -04:00

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431 B
C

#ifndef RENCACHE_H
#define RENCACHE_H
#include <stdbool.h>
#include <lua.h>
#include "renderer.h"
void rencache_show_debug(bool enable);
void rencache_set_clip_rect(RenRect rect);
void rencache_draw_rect(RenRect rect, RenColor color);
float rencache_draw_text(RenFont **font, const char *text, float x, int y, RenColor color);
void rencache_invalidate(void);
void rencache_begin_frame();
void rencache_end_frame();
#endif