Files
deb-lite-xl/data/plugins/treeview.lua
T
Guldoman cf29a6a45f Allow command predicates to manage parameters passed to the commands
When a command is performed with parameters, those are now passed to the
predicate.
The predicate can then return, after the validity boolean, any other
value that will then be passed to the actual command.
If the predicate only returns the validity boolean, the original
parameters are passed through to the actual command.

This allows predicates to manipulate the received parameters, and allows
them to pass the result of an expensive computation to the actual
command, which won't have to recalculate it.

String and table predicates will now also return `core.active_view`.
2022-08-16 22:13:16 +02:00

889 lines
25 KiB
Lua

-- mod-version:3
local core = require "core"
local common = require "core.common"
local command = require "core.command"
local config = require "core.config"
local keymap = require "core.keymap"
local style = require "core.style"
local View = require "core.view"
local ContextMenu = require "core.contextmenu"
local RootView = require "core.rootview"
local CommandView = require "core.commandview"
config.plugins.treeview = common.merge({
-- Default treeview width
size = 200 * SCALE
}, config.plugins.treeview)
local tooltip_offset = style.font:get_height()
local tooltip_border = 1
local tooltip_delay = 0.5
local tooltip_alpha = 255
local tooltip_alpha_rate = 1
local function get_depth(filename)
local n = 1
for sep in filename:gmatch("[\\/]") do
n = n + 1
end
return n
end
local function replace_alpha(color, alpha)
local r, g, b = table.unpack(color)
return { r, g, b, alpha }
end
local TreeView = View:extend()
function TreeView:new()
TreeView.super.new(self)
self.scrollable = true
self.visible = true
self.init_size = true
self.target_size = config.plugins.treeview.size
self.cache = {}
self.tooltip = { x = 0, y = 0, begin = 0, alpha = 0 }
self.cursor_pos = { x = 0, y = 0 }
self.item_icon_width = 0
self.item_text_spacing = 0
self:add_core_hooks()
end
function TreeView:add_core_hooks()
-- When a file or directory is deleted we delete the corresponding cache entry
-- because if the entry is recreated we may use wrong information from cache.
local on_delete = core.on_dirmonitor_delete
core.on_dirmonitor_delete = function(dir, filepath)
local cache = self.cache[dir.name]
if cache then cache[filepath] = nil end
on_delete(dir, filepath)
end
end
function TreeView:set_target_size(axis, value)
if axis == "x" then
self.target_size = value
return true
end
end
function TreeView:get_cached(dir, item, dirname)
local dir_cache = self.cache[dirname]
if not dir_cache then
dir_cache = {}
self.cache[dirname] = dir_cache
end
-- to discriminate top directories from regular files or subdirectories
-- we add ':' at the end of the top directories' filename. it will be
-- used only to identify the entry into the cache.
local cache_name = item.filename .. (item.topdir and ":" or "")
local t = dir_cache[cache_name]
if not t then
t = {}
local basename = common.basename(item.filename)
if item.topdir then
t.filename = basename
t.expanded = true
t.depth = 0
t.abs_filename = dirname
else
t.filename = item.filename
t.depth = get_depth(item.filename)
t.abs_filename = dirname .. PATHSEP .. item.filename
end
t.name = basename
t.type = item.type
t.dir_name = dir.name -- points to top level "dir" item
dir_cache[cache_name] = t
end
return t
end
function TreeView:get_name()
return nil
end
function TreeView:get_item_height()
return style.font:get_height() + style.padding.y
end
function TreeView:invalidate_cache(dirname)
for _, v in pairs(self.cache[dirname]) do
v.skip = nil
end
end
function TreeView:check_cache()
for i = 1, #core.project_directories do
local dir = core.project_directories[i]
-- invalidate cache's skip values if directory is declared dirty
if dir.is_dirty and self.cache[dir.name] then
self:invalidate_cache(dir.name)
end
dir.is_dirty = false
end
end
function TreeView:each_item()
return coroutine.wrap(function()
self:check_cache()
local count_lines = 0
local ox, oy = self:get_content_offset()
local y = oy + style.padding.y
local w = self.size.x
local h = self:get_item_height()
for k = 1, #core.project_directories do
local dir = core.project_directories[k]
local dir_cached = self:get_cached(dir, dir.item, dir.name)
coroutine.yield(dir_cached, ox, y, w, h)
count_lines = count_lines + 1
y = y + h
local i = 1
if dir.files then -- if consumed max sys file descriptors this can be nil
while i <= #dir.files and dir_cached.expanded do
local item = dir.files[i]
local cached = self:get_cached(dir, item, dir.name)
coroutine.yield(cached, ox, y, w, h)
count_lines = count_lines + 1
y = y + h
i = i + 1
if not cached.expanded then
if cached.skip then
i = cached.skip
else
local depth = cached.depth
while i <= #dir.files do
if get_depth(dir.files[i].filename) <= depth then break end
i = i + 1
end
cached.skip = i
end
end
end -- while files
end
end -- for directories
self.count_lines = count_lines
end)
end
function TreeView:set_selection(selection, selection_y)
self.selected_item = selection
if selection and selection_y
and (selection_y <= 0 or selection_y >= self.size.y) then
local lh = self:get_item_height()
if selection_y >= self.size.y - lh then
selection_y = selection_y - self.size.y + lh
end
local _, y = self:get_content_offset()
self.scroll.to.y = selection and (selection_y - y)
end
end
function TreeView:get_text_bounding_box(item, x, y, w, h)
local icon_width = style.icon_font:get_width("D")
local xoffset = item.depth * style.padding.x + style.padding.x + icon_width
x = x + xoffset
w = style.font:get_width(item.name) + 2 * style.padding.x
return x, y, w, h
end
function TreeView:on_mouse_moved(px, py, ...)
if not self.visible then return end
TreeView.super.on_mouse_moved(self, px, py, ...)
self.cursor_pos.x = px
self.cursor_pos.y = py
if self.dragging_scrollbar then
self.hovered_item = nil
return
end
local item_changed, tooltip_changed
for item, x,y,w,h in self:each_item() do
if px > x and py > y and px <= x + w and py <= y + h then
item_changed = true
self.hovered_item = item
x,y,w,h = self:get_text_bounding_box(item, x,y,w,h)
if px > x and py > y and px <= x + w and py <= y + h then
tooltip_changed = true
self.tooltip.x, self.tooltip.y = px, py
self.tooltip.begin = system.get_time()
end
break
end
end
if not item_changed then self.hovered_item = nil end
if not tooltip_changed then self.tooltip.x, self.tooltip.y = nil, nil end
end
function TreeView:update()
-- update width
local dest = self.visible and self.target_size or 0
if self.init_size then
self.size.x = dest
self.init_size = false
else
self:move_towards(self.size, "x", dest, nil, "treeview")
end
if not self.visible then return end
local duration = system.get_time() - self.tooltip.begin
if self.hovered_item and self.tooltip.x and duration > tooltip_delay then
self:move_towards(self.tooltip, "alpha", tooltip_alpha, tooltip_alpha_rate, "treeview")
else
self.tooltip.alpha = 0
end
self.item_icon_width = style.icon_font:get_width("D")
self.item_text_spacing = style.icon_font:get_width("f") / 2
-- this will make sure hovered_item is updated
-- we don't want events when the thing is scrolling fast
local dy = math.abs(self.scroll.to.y - self.scroll.y)
if self.scroll.to.y ~= 0 and dy < self:get_item_height() then
self:on_mouse_moved(self.cursor_pos.x, self.cursor_pos.y, 0, 0)
end
TreeView.super.update(self)
end
function TreeView:get_scrollable_size()
return self.count_lines and self:get_item_height() * (self.count_lines + 1) or math.huge
end
function TreeView:draw_tooltip()
local text = common.home_encode(self.hovered_item.abs_filename)
local w, h = style.font:get_width(text), style.font:get_height(text)
local x, y = self.tooltip.x + tooltip_offset, self.tooltip.y + tooltip_offset
w, h = w + style.padding.x, h + style.padding.y
if x + w > core.root_view.root_node.size.x then -- check if we can span right
x = x - w -- span left instead
end
local bx, by = x - tooltip_border, y - tooltip_border
local bw, bh = w + 2 * tooltip_border, h + 2 * tooltip_border
renderer.draw_rect(bx, by, bw, bh, replace_alpha(style.text, self.tooltip.alpha))
renderer.draw_rect(x, y, w, h, replace_alpha(style.background2, self.tooltip.alpha))
common.draw_text(style.font, replace_alpha(style.text, self.tooltip.alpha), text, "center", x, y, w, h)
end
function TreeView:get_item_icon(item, active, hovered)
local character = "f"
if item.type == "dir" then
character = item.expanded and "D" or "d"
end
local font = style.icon_font
local color = style.text
if active or hovered then
color = style.accent
end
return character, font, color
end
function TreeView:get_item_text(item, active, hovered)
local text = item.name
local font = style.font
local color = style.text
if active or hovered then
color = style.accent
end
return text, font, color
end
function TreeView:draw_item_text(item, active, hovered, x, y, w, h)
local item_text, item_font, item_color = self:get_item_text(item, active, hovered)
common.draw_text(item_font, item_color, item_text, nil, x, y, 0, h)
end
function TreeView:draw_item_icon(item, active, hovered, x, y, w, h)
local icon_char, icon_font, icon_color = self:get_item_icon(item, active, hovered)
common.draw_text(icon_font, icon_color, icon_char, nil, x, y, 0, h)
return self.item_icon_width + self.item_text_spacing
end
function TreeView:draw_item_body(item, active, hovered, x, y, w, h)
x = x + self:draw_item_icon(item, active, hovered, x, y, w, h)
self:draw_item_text(item, active, hovered, x, y, w, h)
end
function TreeView:draw_item_chevron(item, active, hovered, x, y, w, h)
if item.type == "dir" then
local chevron_icon = item.expanded and "-" or "+"
local chevron_color = hovered and style.accent or style.text
common.draw_text(style.icon_font, chevron_color, chevron_icon, nil, x, y, 0, h)
end
return style.padding.x
end
function TreeView:draw_item_background(item, active, hovered, x, y, w, h)
if hovered then
local hover_color = { table.unpack(style.line_highlight) }
hover_color[4] = 160
renderer.draw_rect(x, y, w, h, hover_color)
elseif active then
renderer.draw_rect(x, y, w, h, style.line_highlight)
end
end
function TreeView:draw_item(item, active, hovered, x, y, w, h)
self:draw_item_background(item, active, hovered, x, y, w, h)
x = x + item.depth * style.padding.x + style.padding.x
x = x + self:draw_item_chevron(item, active, hovered, x, y, w, h)
self:draw_item_body(item, active, hovered, x, y, w, h)
end
function TreeView:draw()
if not self.visible then return end
self:draw_background(style.background2)
local _y, _h = self.position.y, self.size.y
local doc = core.active_view.doc
local active_filename = doc and system.absolute_path(doc.filename or "")
for item, x,y,w,h in self:each_item() do
if y + h >= _y and y < _y + _h then
self:draw_item(item,
item == self.selected_item,
item == self.hovered_item,
x, y, w, h)
end
end
self:draw_scrollbar()
if self.hovered_item and self.tooltip.x and self.tooltip.alpha > 0 then
core.root_view:defer_draw(self.draw_tooltip, self)
end
end
function TreeView:get_parent(item)
local parent_path = common.dirname(item.abs_filename)
if not parent_path then return end
for it, _, y in self:each_item() do
if it.abs_filename == parent_path then
return it, y
end
end
end
function TreeView:get_item(item, where)
local last_item, last_x, last_y, last_w, last_h
local stop = false
for it, x, y, w, h in self:each_item() do
if not item and where >= 0 then
return it, x, y, w, h
end
if item == it then
if where < 0 and last_item then
break
elseif where == 0 or (where < 0 and not last_item) then
return it, x, y, w, h
end
stop = true
elseif stop then
item = it
return it, x, y, w, h
end
last_item, last_x, last_y, last_w, last_h = it, x, y, w, h
end
return last_item, last_x, last_y, last_w, last_h
end
function TreeView:get_next(item)
return self:get_item(item, 1)
end
function TreeView:get_previous(item)
return self:get_item(item, -1)
end
function TreeView:toggle_expand(toggle)
local item = self.selected_item
if not item then return end
if item.type == "dir" then
if type(toggle) == "boolean" then
item.expanded = toggle
else
item.expanded = not item.expanded
end
local hovered_dir = core.project_dir_by_name(item.dir_name)
if hovered_dir and hovered_dir.files_limit then
core.update_project_subdir(hovered_dir, item.depth == 0 and "" or item.filename, item.expanded)
end
end
end
-- init
local view = TreeView()
local node = core.root_view:get_active_node()
view.node = node:split("left", view, {x = true}, true)
-- The toolbarview plugin is special because it is plugged inside
-- a treeview pane which is itelf provided in a plugin.
-- We therefore break the usual plugin's logic that would require each
-- plugin to be independent of each other. In addition it is not the
-- plugin module that plug itself in the active node but it is plugged here
-- in the treeview node.
local toolbar_view = nil
local toolbar_plugin, ToolbarView = core.try(require, "plugins.toolbarview")
if config.plugins.toolbarview ~= false and toolbar_plugin then
toolbar_view = ToolbarView()
view.node:split("down", toolbar_view, {y = true})
local min_toolbar_width = toolbar_view:get_min_width()
view:set_target_size("x", math.max(config.plugins.treeview.size, min_toolbar_width))
command.add(nil, {
["toolbar:toggle"] = function()
toolbar_view:toggle_visible()
end,
})
end
-- Add a context menu to the treeview
local menu = ContextMenu()
local on_view_mouse_pressed = RootView.on_view_mouse_pressed
local on_mouse_moved = RootView.on_mouse_moved
local root_view_update = RootView.update
local root_view_draw = RootView.draw
function RootView:on_mouse_moved(...)
if menu:on_mouse_moved(...) then return end
on_mouse_moved(self, ...)
end
function RootView.on_view_mouse_pressed(button, x, y, clicks)
-- We give the priority to the menu to process mouse pressed events.
if button == "right" then
view.tooltip.alpha = 0
view.tooltip.x, view.tooltip.y = nil, nil
end
local handled = menu:on_mouse_pressed(button, x, y, clicks)
return handled or on_view_mouse_pressed(button, x, y, clicks)
end
function RootView:update(...)
root_view_update(self, ...)
menu:update()
end
function RootView:draw(...)
root_view_draw(self, ...)
menu:draw()
end
local on_quit_project = core.on_quit_project
function core.on_quit_project()
view.cache = {}
on_quit_project()
end
local function is_project_folder(path)
for _,dir in pairs(core.project_directories) do
if dir.name == path then
return true
end
end
return false
end
local function is_primary_project_folder(path)
return core.project_dir == path
end
menu:register(function() return view.hovered_item end, {
{ text = "Open in System", command = "treeview:open-in-system" },
ContextMenu.DIVIDER
})
menu:register(
function()
return view.hovered_item
and not is_project_folder(view.hovered_item.abs_filename)
end,
{
{ text = "Rename", command = "treeview:rename" },
{ text = "Delete", command = "treeview:delete" },
}
)
menu:register(
function()
return view.hovered_item and view.hovered_item.type == "dir"
end,
{
{ text = "New File", command = "treeview:new-file" },
{ text = "New Folder", command = "treeview:new-folder" },
}
)
menu:register(
function()
return view.hovered_item
and not is_primary_project_folder(view.hovered_item.abs_filename)
and is_project_folder(view.hovered_item.abs_filename)
end,
{
{ text = "Remove directory", command = "treeview:remove-project-directory" },
}
)
local previous_view = nil
-- Register the TreeView commands and keymap
command.add(nil, {
["treeview:toggle"] = function()
view.visible = not view.visible
end,
["treeview:toggle-focus"] = function()
if not core.active_view:is(TreeView) then
if core.active_view:is(CommandView) then
previous_view = core.last_active_view
else
previous_view = core.active_view
end
if not previous_view then
previous_view = core.root_view:get_primary_node().active_view
end
core.set_active_view(view)
if not view.selected_item then
for it, _, y in view:each_item() do
view:set_selection(it, y)
break
end
end
else
core.set_active_view(
previous_view or core.root_view:get_primary_node().active_view
)
end
end
})
command.add(TreeView, {
["treeview:next"] = function()
local item, _, item_y = view:get_next(view.selected_item)
view:set_selection(item, item_y)
end,
["treeview:previous"] = function()
local item, _, item_y = view:get_previous(view.selected_item)
view:set_selection(item, item_y)
end,
["treeview:open"] = function()
local item = view.selected_item
if not item then return end
if item.type == "dir" then
view:toggle_expand()
else
core.try(function()
if core.last_active_view and core.active_view == view then
core.set_active_view(core.last_active_view)
end
local doc_filename = core.normalize_to_project_dir(item.abs_filename)
core.root_view:open_doc(core.open_doc(doc_filename))
end)
end
end,
["treeview:deselect"] = function()
view.selected_item = nil
end,
["treeview:select"] = function()
view:set_selection(view.hovered_item)
end,
["treeview:select-and-open"] = function()
if view.hovered_item then
view:set_selection(view.hovered_item)
command.perform "treeview:open"
end
end,
["treeview:collapse"] = function()
if view.selected_item then
if view.selected_item.type == "dir" and view.selected_item.expanded then
view:toggle_expand(false)
else
local parent_item, y = view:get_parent(view.selected_item)
if parent_item then
view:set_selection(parent_item, y)
end
end
end
end,
["treeview:expand"] = function()
local item = view.selected_item
if not item or item.type ~= "dir" then return end
if item.expanded then
local next_item, _, next_y = view:get_next(item)
if next_item.depth > item.depth then
view:set_selection(next_item, next_y)
end
else
view:toggle_expand(true)
end
end,
})
local function treeitem() return view.hovered_item or view.selected_item end
command.add(
function()
local item = treeitem()
return item ~= nil
and (
core.active_view == view or core.active_view == menu
or (view.toolbar and core.active_view == view.toolbar)
-- sometimes the context menu is shown on top of statusbar
or core.active_view == core.status_view
), item
end, {
["treeview:delete"] = function(item)
local filename = item.abs_filename
local relfilename = item.filename
if item.dir_name ~= core.project_dir then
-- add secondary project dirs names to the file path to show
relfilename = common.basename(item.dir_name) .. PATHSEP .. relfilename
end
local file_info = system.get_file_info(filename)
local file_type = file_info.type == "dir" and "Directory" or "File"
-- Ask before deleting
local opt = {
{ font = style.font, text = "Yes", default_yes = true },
{ font = style.font, text = "No" , default_no = true }
}
core.nag_view:show(
string.format("Delete %s", file_type),
string.format(
"Are you sure you want to delete the %s?\n%s: %s",
file_type:lower(), file_type, relfilename
),
opt,
function(item)
if item.text == "Yes" then
if file_info.type == "dir" then
local deleted, error, path = common.rm(filename, true)
if not deleted then
core.error("Error: %s - \"%s\" ", error, path)
return
end
else
local removed, error = os.remove(filename)
if not removed then
core.error("Error: %s - \"%s\"", error, filename)
return
end
end
core.log("Deleted \"%s\"", filename)
end
end
)
end
})
command.add(function()
local item = treeitem()
return item ~= nil, item
end, {
["treeview:rename"] = function(item)
local old_filename = item.filename
local old_abs_filename = item.abs_filename
core.command_view:enter("Rename", {
text = old_filename,
submit = function(filename)
local abs_filename = filename
if not common.is_absolute_path(filename) then
abs_filename = item.dir_name .. PATHSEP .. filename
end
local res, err = os.rename(old_abs_filename, abs_filename)
if res then -- successfully renamed
for _, doc in ipairs(core.docs) do
if doc.abs_filename and old_abs_filename == doc.abs_filename then
doc:set_filename(filename, abs_filename) -- make doc point to the new filename
doc:reset_syntax()
break -- only first needed
end
end
core.log("Renamed \"%s\" to \"%s\"", old_filename, filename)
else
core.error("Error while renaming \"%s\" to \"%s\": %s", old_abs_filename, abs_filename, err)
end
end,
suggest = function(text)
return common.path_suggest(text, item.dir_name)
end
})
end,
["treeview:new-file"] = function(item)
local text
if not is_project_folder(item.abs_filename) then
text = item.filename .. PATHSEP
end
core.command_view:enter("Filename", {
text = text,
submit = function(filename)
local doc_filename = item.dir_name .. PATHSEP .. filename
core.log(doc_filename)
local file = io.open(doc_filename, "a+")
file:write("")
file:close()
core.root_view:open_doc(core.open_doc(doc_filename))
core.log("Created %s", doc_filename)
end,
suggest = function(text)
return common.path_suggest(text, item.dir_name)
end
})
end,
["treeview:new-folder"] = function(item)
local text
if not is_project_folder(item.abs_filename) then
text = item.filename .. PATHSEP
end
core.command_view:enter("Folder Name", {
text = text,
submit = function(filename)
local dir_path = item.dir_name .. PATHSEP .. filename
common.mkdirp(dir_path)
core.log("Created %s", dir_path)
end,
suggest = function(text)
return common.path_suggest(text, item.dir_name)
end
})
end,
["treeview:open-in-system"] = function(item)
if PLATFORM == "Windows" then
system.exec(string.format("start \"\" %q", item.abs_filename))
elseif string.find(PLATFORM, "Mac") then
system.exec(string.format("open %q", item.abs_filename))
elseif PLATFORM == "Linux" or string.find(PLATFORM, "BSD") then
system.exec(string.format("xdg-open %q", item.abs_filename))
end
end
})
command.add(function()
local item = treeitem()
return item
and not is_primary_project_folder(item.abs_filename)
and is_project_folder(item.abs_filename), item
end, {
["treeview:remove-project-directory"] = function(item)
core.remove_project_directory(item.dir_name)
end,
})
keymap.add {
["ctrl+\\"] = "treeview:toggle",
["up"] = "treeview:previous",
["down"] = "treeview:next",
["left"] = "treeview:collapse",
["right"] = "treeview:expand",
["return"] = "treeview:open",
["escape"] = "treeview:deselect",
["delete"] = "treeview:delete",
["ctrl+return"] = "treeview:new-folder",
["lclick"] = "treeview:select-and-open",
["mclick"] = "treeview:select",
["ctrl+lclick"] = "treeview:new-folder"
}
-- The config specification used by gui generators
config.plugins.treeview.config_spec = {
name = "Treeview",
{
label = "Size",
description = "Default treeview width.",
path = "size",
type = "number",
default = toolbar_view and math.ceil(toolbar_view:get_min_width() / SCALE)
or 200 * SCALE,
min = toolbar_view and toolbar_view:get_min_width() / SCALE
or 200 * SCALE,
get_value = function(value)
return value / SCALE
end,
set_value = function(value)
return value * SCALE
end,
on_apply = function(value)
view:set_target_size("x", math.max(
value, toolbar_view and toolbar_view:get_min_width() or 200 * SCALE
))
end
},
{
label = "Hide on Startup",
description = "Show or hide the treeview on startup.",
path = "visible",
type = "toggle",
default = false,
on_apply = function(value)
view.visible = not value
end
}
}
-- Return the treeview with toolbar and contextmenu to allow
-- user or plugin modifications
view.toolbar = toolbar_view
view.contextmenu = menu
return view