* added regex.gmatch iterator and other fixes
* fixed issues reported by Guldoman
* push strings with fixed len just in case for binary safety
* added limit to regex.gsub and use pushinteger
* added description to regex.gsub limits param
* replaced substitutions regex description for correctness
* ignore negative limits on regex.gsub
* fix stdalign and min/max for MSVC
* add missing ISREG and ISDIR for MSVC
* use MAX_PATH instead of PATH_MAX
* remove unecessary headers inclusion
* add MSVC CI
* add appropriate macros to platform detection
* re-add msvc CI artifacts
* upload the generated artifacts
* patch lua for MSVC CI builds
* update patch for MSVC compatibility
* Getting ready for 2.1.
* Fixed version.
* Year.
* Manually added line as takase said to.
* Fixed minor issue at takase's behest.
* Dunno where that went.
* Updated to use a function pointer.
* OK, as discussed, adding this manually for now.
* Updated SDL.
Previously the relative position was calculated using the window
position and the global mouse coordinates. In some systems like wayland,
this operation returns incorrect values.
* Added in conditional, as detaching will fail with "Operation not permitted" on linux; setsid sets a new process group anyway.
* Added in variable to check detached state on cleanup, so we don't send TERM.
* Added a smoothing option to font loading.
* Added a font strikethrough option to font loading.
* Fixed underline applying incorrectly in cases of non-underlined fallback fonts being used.
Co-authored-by: Guldoman <giulio.lettieri@gmail.com>
* Allow passing font options to renderer.font:copy().
* Added renderer.font:get_path()
* Reintroduced set_size() for more faster font size changes
* Swapped copy wiht set_size on scale plugin for better performance
* Use code_font:copy() instead of renderer.font.load() on language_md to
properly match user font now that font options are supported on copy.
* Added new changes to renderer docs
* Modified autoreload to use new dirwatch infrastructure, and added in nagview to verify that fs changes don't stomp on our changes, unless you want them to.
* Split out reload functionality to actual document, and added in a thread to check the document, in the cases where it wouldn't be covered by dirwatch.
* As per request from jgmdev, added in ability to show nagview always.
* Changed things over to use dirwatch.
* Made sure we redrew things, added in a contingency in 'save' for times when we load a non-existent file, and added some checks.
* Send `mouseleft` event when the mouse leaves the window
* Call `View:on_mouse_left` when the mouse leaves the `View`
Previously `View:on_mouse_left` was called only when the mouse left the
window, and it was called on every visible `View`.
Now it gets also called when the mouse "changes" `View`, and only the
last `View` the mouse was on will receive the event.
* Update meson.build
- add logic to loop over more lua names (in the future more names might be discovered)
- disable warnings and errors on dependencies
* adding missing includes and checks, correct data types, pointer mess […]
- various functions from string.h were used but never defined
- logic was done across multiple different data types with different signedness, got all of them up to snuff
- give 0 sized array size of 1 (array of size 0 is illegal, but rewriting the code is out of the scope of this commit)
- add preprocessor that marks possibly unused argument as such (does not mean they will get optimized out or anything)
- correctly initialize structs with all data needed
All these were found by generating the project using `meson -Dwarning_level=3 -Dwerror=true`
* remove undefined behavior, correct data types
* Comment manual bit manipulation to be investigated
* check for more edge cases, replace multiple cleanups with goto
* remove system specific includes