Cleanup (#826)
* Update meson.build - add logic to loop over more lua names (in the future more names might be discovered) - disable warnings and errors on dependencies * adding missing includes and checks, correct data types, pointer mess […] - various functions from string.h were used but never defined - logic was done across multiple different data types with different signedness, got all of them up to snuff - give 0 sized array size of 1 (array of size 0 is illegal, but rewriting the code is out of the scope of this commit) - add preprocessor that marks possibly unused argument as such (does not mean they will get optimized out or anything) - correctly initialize structs with all data needed All these were found by generating the project using `meson -Dwarning_level=3 -Dwerror=true` * remove undefined behavior, correct data types * Comment manual bit manipulation to be investigated * check for more edge cases, replace multiple cleanups with goto * remove system specific includes
This commit is contained in:
+3
-4
@@ -8,10 +8,9 @@
|
||||
void rencache_show_debug(bool enable);
|
||||
void rencache_set_clip_rect(RenRect rect);
|
||||
void rencache_draw_rect(RenRect rect, RenColor color);
|
||||
float rencache_draw_text(lua_State *L, RenFont **font,
|
||||
const char *text, float x, int y, RenColor color);
|
||||
float rencache_draw_text(RenFont **font, const char *text, float x, int y, RenColor color);
|
||||
void rencache_invalidate(void);
|
||||
void rencache_begin_frame(lua_State *L);
|
||||
void rencache_end_frame(lua_State *L);
|
||||
void rencache_begin_frame();
|
||||
void rencache_end_frame();
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user