Cleanup debug code
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+26
-22
@@ -126,6 +126,7 @@ void ren_free_coverage(RenCoverageImage *coverage) {
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free(coverage);
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}
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#ifdef FONT_RENDERER_DEBUG
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void debug_bitmap_draw_rect(RenImage *image, GlyphBitmapInfo *glyph) {
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const int subpixel = 3;
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const int x0 = glyph->x0, x1 = glyph->x1;
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@@ -152,6 +153,7 @@ void debug_bitmap_draw_rect(RenImage *image, GlyphBitmapInfo *glyph) {
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c[y * w].b = c[y * w].b >> 1;
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}
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}
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#endif
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static GlyphSet* load_glyphset(RenFont *font, int idx) {
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GlyphSet *set = check_alloc(calloc(1, sizeof(GlyphSet)));
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@@ -176,32 +178,34 @@ retry:
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goto retry;
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}
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#ifdef FONT_RENDERER_DEBUG
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static int debug_image_index = 1;
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if (idx == 0) {
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// DEBUG CODE
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RenImage *debug_cov_image = ren_new_image(width * subpixel_scale, height);
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for (int h = 0; h < height; h++) {
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RenColor *d = debug_cov_image->pixels + h * width * subpixel_scale;
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uint8_t *s = set->coverage->pixels + h * subpixel_scale * width;
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for (int w = 0; w < width * subpixel_scale; w++) {
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uint8_t cover = s[w];
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d[w] = (RenColor) {.b = 0xff - cover, .g = 0xff - cover, .r = 0xff - cover, .a = 0xff};
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RenImage *debug_cov_image = ren_new_image(width * subpixel_scale, height);
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for (int h = 0; h < height; h++) {
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RenColor *d = debug_cov_image->pixels + h * width * subpixel_scale;
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uint8_t *s = set->coverage->pixels + h * subpixel_scale * width;
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for (int w = 0; w < width * subpixel_scale; w++) {
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uint8_t cover = s[w];
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d[w] = (RenColor) {.b = 0xff - cover, .g = 0xff - cover, .r = 0xff - cover, .a = 0xff};
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}
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}
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for (int i = 0; i < 256; i++) {
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debug_bitmap_draw_rect(debug_cov_image, &set->glyphs[i]);
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}
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SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom(
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debug_cov_image->pixels,
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width * subpixel_scale, height, 32, width * subpixel_scale * 4,
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SDL_PIXELFORMAT_RGBA32);
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char img_filename[64];
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sprintf(img_filename, "agg-glyphset-%03d.bmp", debug_image_index);
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SDL_SaveBMP(surface, img_filename);
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SDL_FreeSurface(surface);
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ren_free_image(debug_cov_image);
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debug_image_index++;
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}
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for (int i = 0; i < 256; i++) {
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debug_bitmap_draw_rect(debug_cov_image, &set->glyphs[i]);
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}
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SDL_Surface *surface = SDL_CreateRGBSurfaceWithFormatFrom(
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debug_cov_image->pixels,
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width * subpixel_scale, height, 32, width * subpixel_scale * 4,
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SDL_PIXELFORMAT_RGBA32);
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char img_filename[64];
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sprintf(img_filename, "agg-glyphset-%03d.bmp", debug_image_index);
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SDL_SaveBMP(surface, img_filename);
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SDL_FreeSurface(surface);
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ren_free_image(debug_cov_image);
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debug_image_index++;
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}
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#endif
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/* adjust glyph's xadvance */
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for (int i = 0; i < 256; i++) {
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set->glyphs[i].xadvance = floor(set->glyphs[i].xadvance + 0.5);
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