Add gamma correct pixel blender

This commit is contained in:
Francesco Abbate
2020-06-02 14:47:06 +02:00
parent c41d6a82e1
commit bc74b2860d
3 changed files with 132 additions and 22 deletions
+56 -12
View File
@@ -12,8 +12,13 @@ struct RenImage {
int width, height;
};
typedef struct {
uint8_t *pixels;
int width, height;
} RenCoverageImage;
struct GlyphSet {
RenImage *image;
RenCoverageImage *coverage;
GlyphBitmapInfo glyphs[256];
};
typedef struct GlyphSet GlyphSet;
@@ -100,11 +105,23 @@ RenImage* ren_new_image(int width, int height) {
return image;
}
RenCoverageImage* ren_new_coverage(int width, int height) {
assert(width > 0 && height > 0);
RenCoverageImage *image = malloc(sizeof(RenCoverageImage) + width * height * sizeof(uint8_t));
check_alloc(image);
image->pixels = (void*) (image + 1);
image->width = width;
image->height = height;
return image;
}
void ren_free_image(RenImage *image) {
free(image);
}
void ren_free_coverage(RenCoverageImage *coverage) {
free(coverage);
}
static GlyphSet* load_glyphset(RenFont *font, int idx) {
GlyphSet *set = check_alloc(calloc(1, sizeof(GlyphSet)));
@@ -113,17 +130,17 @@ static GlyphSet* load_glyphset(RenFont *font, int idx) {
int width = 128;
int height = 128;
retry:
set->image = ren_new_image(width, height);
set->coverage = ren_new_coverage(width, height);
int res = FontRendererBakeFontBitmap(font->renderer, font->height,
(void *) set->image->pixels, width, height,
(void *) set->coverage->pixels, width, height,
idx << 8, 256, set->glyphs);
/* retry with a larger image buffer if the buffer wasn't large enough */
if (res < 0) {
width *= 2;
height *= 2;
ren_free_image(set->image);
ren_free_coverage(set->coverage);
goto retry;
}
@@ -132,11 +149,13 @@ retry:
set->glyphs[i].xadvance = floor(set->glyphs[i].xadvance);
}
#if 0
/* convert 8bit data to 32bit */
for (int i = width * height - 1; i >= 0; i--) {
uint8_t n = *((uint8_t*) set->image->pixels + i);
set->image->pixels[i] = (RenColor) { .r = 255, .g = 255, .b = 255, .a = n };
}
#endif
return set;
}
@@ -178,7 +197,7 @@ void ren_free_font(RenFont *font) {
for (int i = 0; i < MAX_GLYPHSET; i++) {
GlyphSet *set = font->sets[i];
if (set) {
ren_free_image(set->image);
ren_free_coverage(set->coverage);
free(set);
}
}
@@ -262,16 +281,19 @@ void ren_draw_rect(RenRect rect, RenColor color) {
}
}
static void clip_point_inside_rect(int *x, int *y, RenRect *sub) {
/* clip */
int n;
if ((n = clip.left - (*x)) > 0) { sub->width -= n; sub->x += n; (*x) += n; }
if ((n = clip.top - (*y)) > 0) { sub->height -= n; sub->y += n; (*y) += n; }
if ((n = (*x) + sub->width - clip.right ) > 0) { sub->width -= n; }
if ((n = (*y) + sub->height - clip.bottom) > 0) { sub->height -= n; }
}
void ren_draw_image(RenImage *image, RenRect *sub, int x, int y, RenColor color) {
if (color.a == 0) { return; }
/* clip */
int n;
if ((n = clip.left - x) > 0) { sub->width -= n; sub->x += n; x += n; }
if ((n = clip.top - y) > 0) { sub->height -= n; sub->y += n; y += n; }
if ((n = x + sub->width - clip.right ) > 0) { sub->width -= n; }
if ((n = y + sub->height - clip.bottom) > 0) { sub->height -= n; }
clip_point_inside_rect(&x, &y, sub);
if (sub->width <= 0 || sub->height <= 0) {
return;
@@ -297,6 +319,28 @@ void ren_draw_image(RenImage *image, RenRect *sub, int x, int y, RenColor color)
}
}
static void ren_draw_coverage_with_color(RenCoverageImage *image, RenRect *sub, int x, int y, RenColor color) {
if (color.a == 0) { return; }
clip_point_inside_rect(&x, &y, sub);
if (sub->width <= 0 || sub->height <= 0) {
return;
}
/* draw */
SDL_Surface *surf = SDL_GetWindowSurface(window);
uint8_t *s = image->pixels;
RenColor *d = (RenColor*) surf->pixels;
s += sub->x + sub->y * image->width;
d += x + y * surf->w;
const int surf_pixel_size = 4;
FontRendererBlendGamma(
(uint8_t *) d, surf->w * surf_pixel_size,
s, image->width,
sub->width, sub->height,
(FontRendererColor) { .r = color.r, .g = color.g, .b = color.b });
}
int ren_draw_text(RenFont *font, const char *text, int x, int y, RenColor color) {
RenRect rect;
@@ -310,7 +354,7 @@ int ren_draw_text(RenFont *font, const char *text, int x, int y, RenColor color)
rect.y = g->y0;
rect.width = g->x1 - g->x0;
rect.height = g->y1 - g->y0;
ren_draw_image(set->image, &rect, x + g->xoff, y + g->yoff, color);
ren_draw_coverage_with_color(set->coverage, &rect, x + g->xoff, y + g->yoff, color);
x += g->xadvance;
}
return x;