Cross compiling improvements + macOS universal binary (#1458)
* chore(resources): rename macos_arm64.txt to macos-arm64.txt This matches the platform-arch convention like many other parts of the project. * chore(resources/cross): rename wasm.txt to unknown-wasm32.txt * refactor(scripts/common.sh): use parameter expansion instead of if else * feat(scripts/common.sh): support custom arch and platform for get_default_build_dir * feat(scripts/build.sh): add --cross-platform, --cross-arch and --cross-file * feat(scripts/package.sh): add --cross-platform and --cross-arch * feat(build-packages.sh): add support for new options in build.sh and packages.sh * ci(build): make arm64 binaries in CI * ci(build): do not install external libraries * ci(build): fix invalid artifact name * ci(build): fix INSTALL_NAME * ci(build): change name for macos artifacts * ci(build): add script to build universal dmgs from individual dmgs * ci(build): build universal dmgs * fix(make-universal-binaries): fix wrong path for hdiutil * ci(build): rename macos action * fix(make-universal-binaries.sh): fix wrong pathname for ditto * ci(release): build macos universal binaries * ci(release): remove useless variables * ci(release): fix wrong dependency * ci(build): fix old ubuntu version This version will be restored once I complete some container-specific fixes. * ci(build): make build_macos_universal depend on release * ci(build): fix wrong dmg dir * style(ci): capitalize 'universal' for CI name * fix(make-universal-binaries.sh): fix truncated dmg name when it contains dots * ci: styling changes * ci(release): install appdmg only
This commit is contained in:
+78
-25
@@ -13,19 +13,26 @@ show_help() {
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echo
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echo "Available options:"
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echo
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echo "-b --builddir DIRNAME Sets the name of the build directory (not path)."
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echo " Default: '$(get_default_build_dir)'."
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echo " --debug Debug this script."
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echo "-f --forcefallback Force to build dependencies statically."
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echo "-h --help Show this help and exit."
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echo "-p --prefix PREFIX Install directory prefix. Default: '/'."
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echo "-B --bundle Create an App bundle (macOS only)"
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echo "-P --portable Create a portable binary package."
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echo "-O --pgo Use profile guided optimizations (pgo)."
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echo "-U --windows-lua-utf Use the UTF8 patch for Lua."
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echo " macOS: disabled when used with --bundle,"
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echo " Windows: Implicit being the only option."
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echo "-r --release Compile in release mode."
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echo "-b --builddir DIRNAME Sets the name of the build directory (not path)."
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echo " Default: '$(get_default_build_dir)'."
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echo " --debug Debug this script."
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echo "-f --forcefallback Force to build dependencies statically."
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echo "-h --help Show this help and exit."
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echo "-p --prefix PREFIX Install directory prefix. Default: '/'."
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echo "-B --bundle Create an App bundle (macOS only)"
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echo "-P --portable Create a portable binary package."
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echo "-O --pgo Use profile guided optimizations (pgo)."
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echo "-U --windows-lua-utf Use the UTF8 patch for Lua."
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echo " macOS: disabled when used with --bundle,"
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echo " Windows: Implicit being the only option."
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echo "-r --release Compile in release mode."
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echo " --cross-platform PLATFORM Cross compile for this platform."
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echo " The script will find the appropriate"
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echo " cross file in 'resources/cross'."
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echo " --cross-arch ARCH Cross compile for this architecture."
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echo " The script will find the appropriate"
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echo " cross file in 'resources/cross'."
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echo " --cross-file CROSS_FILE Cross compile with the given cross file."
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echo
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}
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@@ -40,6 +47,10 @@ main() {
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local portable
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local pgo
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local patch_lua
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local cross
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local cross_platform
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local cross_arch
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local cross_file
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local lua_subproject_path
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@@ -87,6 +98,24 @@ main() {
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patch_lua="true"
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shift
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;;
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--cross-arch)
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cross="true"
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cross_arch="$2"
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shift
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shift
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;;
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--cross-platform)
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cross="true"
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cross_platform="$2"
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shift
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shift
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;;
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--cross-file)
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cross="true"
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cross_file="$2"
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shift
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shift
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;;
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-r|--release)
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build_type="release"
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shift
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@@ -107,19 +136,43 @@ main() {
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portable=""
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fi
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if [[ $CROSS_ARCH != "" ]]; then
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if [[ $platform == "macos" ]]; then
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macos_version_min=10.11
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if [[ $CROSS_ARCH == "arm64" ]]; then
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cross_file="--cross-file resources/cross/macos_arm64.txt"
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macos_version_min=11.0
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# if CROSS_ARCH is used, it will be picked up
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cross="${cross:-$CROSS_ARCH}"
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if [[ -n "$cross" ]]; then
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if [[ -n "$cross_file" ]] && ([[ -z "$cross_arch" ]] || [[ -z "$cross_platform" ]]); then
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echo "Warning: --cross-platform or --cross-platform not set; guessing it from the filename."
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# remove file extensions and directories from the path
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cross_file_name="${cross_file##*/}"
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cross_file_name="${cross_file_name%%.*}"
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# cross_platform is the string before encountering the first hyphen
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if [[ -z "$cross_platform" ]]; then
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cross_platform="${cross_file_name%%-*}"
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echo "Warning: Guessing --cross-platform $cross_platform"
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fi
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# cross_arch is the string after encountering the first hyphen
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if [[ -z "$cross_arch" ]]; then
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cross_arch="${cross_file_name#*-}"
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echo "Warning: Guessing --cross-arch $cross_arch"
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fi
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export MACOSX_DEPLOYMENT_TARGET=$macos_version_min
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export MIN_SUPPORTED_MACOSX_DEPLOYMENT_TARGET=$macos_version_min
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export CFLAGS=-mmacosx-version-min=$macos_version_min
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export CXXFLAGS=-mmacosx-version-min=$macos_version_min
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export LDFLAGS=-mmacosx-version-min=$macos_version_min
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fi
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platform="${cross_platform:-$platform}"
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arch="${cross_arch:-$arch}"
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cross_file=("--cross-file" "${cross_file:-resources/cross/$platform-$arch.txt}")
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# reload build_dir because platform and arch might change
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build_dir="$(get_default_build_dir "$platform" "$arch")"
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fi
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# arch and platform specific stuff
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if [[ "$platform" == "macos" ]]; then
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macos_version_min="10.11"
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if [[ "$arch" == "arm64" ]]; then
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macos_version_min="11.0"
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fi
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export MACOSX_DEPLOYMENT_TARGET="$macos_version_min"
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export MIN_SUPPORTED_MACOSX_DEPLOYMENT_TARGET="$macos_version_min"
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export CFLAGS="-mmacosx-version-min=$macos_version_min"
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export CXXFLAGS="-mmacosx-version-min=$macos_version_min"
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export LDFLAGS="-mmacosx-version-min=$macos_version_min"
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fi
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rm -rf "${build_dir}"
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@@ -137,7 +190,7 @@ main() {
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CFLAGS=$CFLAGS LDFLAGS=$LDFLAGS meson setup \
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--buildtype=$build_type \
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--prefix "$prefix" \
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$cross_file \
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"${cross_file[@]}" \
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$force_fallback \
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$bundle \
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$portable \
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+3
-5
@@ -75,22 +75,20 @@ get_platform_name() {
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get_platform_arch() {
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platform=$(get_platform_name)
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arch=$(uname -m)
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arch=${CROSS_ARCH:-$(uname -m)}
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if [[ $MSYSTEM != "" ]]; then
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if [[ $MSYSTEM == "MINGW64" ]]; then
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arch=x86_64
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else
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arch=i686
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fi
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elif [[ $CROSS_ARCH != "" ]]; then
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arch=$CROSS_ARCH
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fi
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echo "$arch"
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}
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get_default_build_dir() {
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platform=$(get_platform_name)
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arch=$(get_platform_arch)
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platform="${1:-$(get_platform_name)}"
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arch="${2:-$(get_platform_arch)}"
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echo "build-$platform-$arch"
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}
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@@ -0,0 +1,33 @@
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#!/usr/bin/env bash
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set -ex
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if [ ! -e "src/api/api.h" ]; then
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echo "Please run this script from the root directory of Lite XL."
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exit 1
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fi
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WORKDIR="work"
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DMGDIR="$1"
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if [[ -z "$DMGDIR" ]]; then
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echo "Please provide a path containing the dmg files."
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exit 1
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fi
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rm -rf "$WORKDIR"
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mkdir -p "$WORKDIR"
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for dmg_path in "$DMGDIR"/*.dmg; do
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dmg="${dmg_path##*/}"
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dmg="${dmg%.dmg}"
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hdiutil attach -mountpoint "/Volumes/$dmg" "$dmg_path"
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if [[ ! -d "$WORKDIR/dmg" ]]; then
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ditto "/Volumes/$dmg/Lite XL.app" "Lite XL.app"
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fi
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cp "/Volumes/$dmg/Lite XL.app/Contents/MacOS/lite-xl" "$WORKDIR/$dmg-lite-xl"
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hdiutil detach "/Volumes/$dmg"
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done
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lipo -create -output "Lite XL.app/Contents/MacOS/lite-xl" "$WORKDIR/"*-lite-xl
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source scripts/appdmg.sh "$2"
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+40
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@@ -13,23 +13,25 @@ show_help() {
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echo
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echo "Available options:"
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echo
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echo "-b --builddir DIRNAME Sets the name of the build directory (not path)."
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echo " Default: '$(get_default_build_dir)'."
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echo "-d --destdir DIRNAME Set the name of the package directory (not path)."
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echo " Default: 'lite-xl'."
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echo "-h --help Show this help and exit."
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echo "-p --prefix PREFIX Install directory prefix. Default: '/'."
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echo "-v --version VERSION Sets the version on the package name."
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echo "-a --addons Install 3rd party addons."
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echo " --debug Debug this script."
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echo "-A --appimage Create an AppImage (Linux only)."
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echo "-B --binary Create a normal / portable package or macOS bundle,"
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echo " depending on how the build was configured. (Default.)"
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echo "-D --dmg Create a DMG disk image with AppDMG (macOS only)."
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echo "-I --innosetup Create a InnoSetup package (Windows only)."
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echo "-r --release Strip debugging symbols."
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echo "-S --source Create a source code package,"
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echo " including subprojects dependencies."
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echo "-b --builddir DIRNAME Sets the name of the build directory (not path)."
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echo " Default: '$(get_default_build_dir)'."
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echo "-d --destdir DIRNAME Set the name of the package directory (not path)."
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echo " Default: 'lite-xl'."
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echo "-h --help Show this help and exit."
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echo "-p --prefix PREFIX Install directory prefix. Default: '/'."
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echo "-v --version VERSION Sets the version on the package name."
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echo "-a --addons Install 3rd party addons."
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echo " --debug Debug this script."
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echo "-A --appimage Create an AppImage (Linux only)."
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echo "-B --binary Create a normal / portable package or macOS bundle,"
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echo " depending on how the build was configured. (Default.)"
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echo "-D --dmg Create a DMG disk image with AppDMG (macOS only)."
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echo "-I --innosetup Create a InnoSetup package (Windows only)."
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echo "-r --release Strip debugging symbols."
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echo "-S --source Create a source code package,"
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echo " including subprojects dependencies."
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echo " --cross-platform PLATFORM The platform to package for."
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echo " --cross-arch ARCH The architecture to package for."
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echo
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}
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@@ -73,6 +75,9 @@ main() {
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local innosetup=false
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local release=false
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local source=false
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local cross
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local cross_arch
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local cross_platform
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# store the current flags to easily pass them to appimage script
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local flags="$@"
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@@ -143,6 +148,18 @@ main() {
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addons=true
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shift
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;;
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--cross-platform)
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cross=true
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cross_platform="$2"
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shift
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shift
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;;
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--cross-arch)
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cross=true
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cross_arch="$2"
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shift
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shift
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;;
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--debug)
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set -x
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shift
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@@ -159,6 +176,12 @@ main() {
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if [[ -n $1 ]]; then show_help; exit 1; fi
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if [[ -n "$cross" ]]; then
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platform="${cross_platform:-$platform}"
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arch="${cross_arch:-$arch}"
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build_dir="$(get_default_build_dir "$platform" "$arch")"
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fi
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# The source package doesn't require a previous build,
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# nor the following install step, so run it now.
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if [[ $source == true ]]; then source_package "lite-xl$version-src"; fi
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