main: keep PLATFORM consistent between SDL2 and SDL3
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+3
-1
@@ -174,7 +174,9 @@ init_lua:
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}
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}
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lua_setglobal(L, "ARGS");
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lua_setglobal(L, "ARGS");
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lua_pushstring(L, SDL_GetPlatform());
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// hack to keep backwards compatibility with other PLATFORM enums
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const char *platform = SDL_GetPlatform();
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lua_pushstring(L, SDL_strcmp(platform, "macOS") == 0 ? "Mac OS X" : platform);
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lua_setglobal(L, "PLATFORM");
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lua_setglobal(L, "PLATFORM");
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lua_pushstring(L, LITE_ARCH_TUPLE);
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lua_pushstring(L, LITE_ARCH_TUPLE);
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