Converted all ints to floats for x coordinate purposes.

This commit is contained in:
Adam Harrison
2021-09-25 00:35:55 -04:00
parent d07d0e6d22
commit 806e4bc970
5 changed files with 21 additions and 19 deletions
+5 -4
View File
@@ -42,8 +42,8 @@ typedef struct {
typedef struct RenFont {
FT_Face face;
GlyphSet* sets[MAX_GLYPHSET];
float size;
short max_height, space_advance, tab_advance;
float size, space_advance, tab_advance;
short max_height;
bool subpixel;
ERenFontHinting hinting;
unsigned char style;
@@ -212,7 +212,8 @@ float ren_font_get_width(RenFont *font, const char *text) {
while (text < end) {
unsigned int codepoint;
text = utf8_to_codepoint(text, &codepoint);
width += font_get_glyphset(font, codepoint)->metrics[codepoint % 256].xadvance;
float advance = font_get_glyphset(font, codepoint)->metrics[codepoint % 256].xadvance;
width += advance ? advance : font->space_advance;
}
const int surface_scale = renwin_surface_scale(&window_renderer);
return width / surface_scale;
@@ -225,7 +226,7 @@ int ren_font_get_height(RenFont *font) {
return font->size + 3;
}
int ren_draw_text(RenFont *font, const char *text, float x, int y, RenColor color) {
float ren_draw_text(RenFont *font, const char *text, float x, int y, RenColor color) {
SDL_Surface *surface = renwin_get_surface(&window_renderer);
const RenRect clip = window_renderer.clip;