main: fix not receiving text input
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@@ -3,6 +3,7 @@
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#include <SDL3/SDL.h>
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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#include <SDL3/SDL_main.h>
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#include "api/api.h"
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#include "api/api.h"
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#include "renwindow.h"
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#include "rencache.h"
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#include "rencache.h"
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#include "renderer.h"
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#include "renderer.h"
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@@ -197,6 +198,8 @@ init_lua:
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#endif
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#endif
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SDL_SetEventEnabled(SDL_EVENT_TEXT_INPUT, true);
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SDL_SetEventEnabled(SDL_EVENT_TEXT_INPUT, true);
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SDL_SetEventEnabled(SDL_EVENT_TEXT_EDITING, true);
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SDL_SetEventEnabled(SDL_EVENT_TEXT_EDITING, true);
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// ugly hack to get SDL3 to give us text input... in certain conditions
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SDL_StartTextInput(window_renderer.window);
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const char *init_lite_code = \
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const char *init_lite_code = \
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"local core\n"
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"local core\n"
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