Refactor scrollbar into its own file (#1124)

* Move scrollbar to its own file
* Don't call `Scrollbar` functions if `View` is not scrollable
* Allow horizontal scrolling in `Scrollbar`
* Add horizontal scrollbar to `View`
* Add `root:horizontal-scroll` command with `shift+wheel` keymap
* Prioritize vertical scrollbar hover
* Don't send mouse movement to vertical scrollbar when dragging horizontal one
* Fix clicking on horizontal scrollbar track
* Implement `start` scrollbar alignment
* Add documentation to `Scrollbar`
* Make `DocView` infinitely scrollable horizontally
* Handle horizontal scroll SDL event
This commit is contained in:
Guldoman
2022-10-15 20:12:15 -04:00
committed by GitHub
parent 5c2c95765e
commit 6b754eb628
11 changed files with 442 additions and 134 deletions
+84 -123
View File
@@ -1,8 +1,8 @@
local core = require "core"
local config = require "core.config"
local style = require "core.style"
local common = require "core.common"
local Object = require "core.object"
local Scrollbar = require "core.scrollbar"
---@class core.view.position
---@field x number
@@ -28,10 +28,6 @@ local Object = require "core.object"
---@field w core.view.thumbtrackwidth
---@field h core.view.thumbtrack
---@class core.view.increment
---@field value number
---@field to number
---@alias core.view.cursor "'arrow'" | "'ibeam'" | "'sizeh'" | "'sizev'" | "'hand'"
---@alias core.view.mousebutton "'left'" | "'right'"
@@ -47,8 +43,8 @@ local Object = require "core.object"
---@field scroll core.view.scroll
---@field cursor core.view.cursor
---@field scrollable boolean
---@field scrollbar core.view.scrollbar
---@field scrollbar_alpha core.view.increment
---@field v_scrollbar core.scrollbar
---@field h_scrollbar core.scrollbar
---@field current_scale number
local View = Object:extend()
@@ -63,13 +59,8 @@ function View:new()
self.scroll = { x = 0, y = 0, to = { x = 0, y = 0 } }
self.cursor = "arrow"
self.scrollable = false
self.scrollbar = {
x = { thumb = 0, track = 0 },
y = { thumb = 0, track = 0 },
w = { thumb = 0, track = 0, to = { thumb = 0, track = 0 } },
h = { thumb = 0, track = 0 },
}
self.scrollbar_alpha = { value = 0, to = 0 }
self.v_scrollbar = Scrollbar("v", "e")
self.h_scrollbar = Scrollbar("h", "e")
self.current_scale = SCALE
end
@@ -111,47 +102,9 @@ function View:get_scrollable_size()
return math.huge
end
---@return number x
---@return number y
---@return number width
---@return number height
function View:get_scrollbar_track_rect()
local sz = self:get_scrollable_size()
if sz <= self.size.y or sz == math.huge then
return 0, 0, 0, 0
end
local width = style.scrollbar_size
if self.hovered_scrollbar_track or self.dragging_scrollbar then
width = style.expanded_scrollbar_size
end
return
self.position.x + self.size.x - width,
self.position.y,
width,
self.size.y
end
---@return number x
---@return number y
---@return number width
---@return number height
function View:get_scrollbar_rect()
local sz = self:get_scrollable_size()
if sz <= self.size.y or sz == math.huge then
return 0, 0, 0, 0
end
local h = math.max(20, self.size.y * self.size.y / sz)
local width = style.scrollbar_size
if self.hovered_scrollbar_track or self.dragging_scrollbar then
width = style.expanded_scrollbar_size
end
return
self.position.x + self.size.x - width,
self.position.y + self.scroll.y * (self.size.y - h) / (sz - self.size.y),
width,
h
---@return number
function View:get_h_scrollable_size()
return 0
end
@@ -159,16 +112,19 @@ end
---@param y number
---@return boolean
function View:scrollbar_overlaps_point(x, y)
local sx, sy, sw, sh = self:get_scrollbar_rect()
return x >= sx - style.scrollbar_size * 3 and x < sx + sw and y > sy and y <= sy + sh
return not (not (self.v_scrollbar:overlaps(x, y) or self.h_scrollbar:overlaps(x, y)))
end
---@param x number
---@param y number
---@return boolean
function View:scrollbar_track_overlaps_point(x, y)
local sx, sy, sw, sh = self:get_scrollbar_track_rect()
return x >= sx - style.scrollbar_size * 3 and x < sx + sw and y > sy and y <= sy + sh
function View:scrollbar_dragging()
return self.v_scrollbar.dragging or self.h_scrollbar.dragging
end
---@return boolean
function View:scrollbar_hovering()
return self.v_scrollbar.hovering.track or self.h_scrollbar.hovering.track
end
@@ -178,14 +134,18 @@ end
---@param clicks integer
---return boolean
function View:on_mouse_pressed(button, x, y, clicks)
if self:scrollbar_track_overlaps_point(x, y) then
if self:scrollbar_overlaps_point(x, y) then
self.dragging_scrollbar = true
else
local _, _, _, sh = self:get_scrollbar_rect()
local ly = (y - self.position.y) - sh / 2
local pct = common.clamp(ly / self.size.y, 0, 100)
self.scroll.to.y = self:get_scrollable_size() * pct
if not self.scrollable then return end
local result = self.v_scrollbar:on_mouse_pressed(button, x, y, clicks)
if result then
if result ~= true then
self.scroll.to.y = result * self:get_scrollable_size()
end
return true
end
result = self.h_scrollbar:on_mouse_pressed(button, x, y, clicks)
if result then
if result ~= true then
self.scroll.to.x = result * self:get_h_scrollable_size()
end
return true
end
@@ -196,7 +156,9 @@ end
---@param x number
---@param y number
function View:on_mouse_released(button, x, y)
self.dragging_scrollbar = false
if not self.scrollable then return end
self.v_scrollbar:on_mouse_released(button, x, y)
self.h_scrollbar:on_mouse_released(button, x, y)
end
@@ -205,22 +167,41 @@ end
---@param dx number
---@param dy number
function View:on_mouse_moved(x, y, dx, dy)
if self.dragging_scrollbar then
local delta = self:get_scrollable_size() / self.size.y * dy
self.scroll.to.y = self.scroll.to.y + delta
if not config.animate_drag_scroll then
self:clamp_scroll_position()
self.scroll.y = self.scroll.to.y
if not self.scrollable then return end
local result
if self.h_scrollbar.dragging then goto skip_v_scrollbar end
result = self.v_scrollbar:on_mouse_moved(x, y, dx, dy)
if result then
if result ~= true then
self.scroll.to.y = result * self:get_scrollable_size()
if not config.animate_drag_scroll then
self:clamp_scroll_position()
self.scroll.y = self.scroll.to.y
end
end
-- hide horizontal scrollbar
self.h_scrollbar:on_mouse_left()
return true
end
::skip_v_scrollbar::
result = self.h_scrollbar:on_mouse_moved(x, y, dx, dy)
if result then
if result ~= true then
self.scroll.to.x = result * self:get_h_scrollable_size()
if not config.animate_drag_scroll then
self:clamp_scroll_position()
self.scroll.x = self.scroll.to.x
end
end
return true
end
self.hovered_scrollbar = self:scrollbar_overlaps_point(x, y)
self.hovered_scrollbar_track = self.hovered_scrollbar or self:scrollbar_track_overlaps_point(x, y)
end
function View:on_mouse_left()
self.hovered_scrollbar = false
self.hovered_scrollbar_track = false
if not self.scrollable then return end
self.v_scrollbar:on_mouse_left()
self.h_scrollbar:on_mouse_left()
end
@@ -238,14 +219,17 @@ function View:on_text_input(text)
-- no-op
end
function View:on_ime_text_editing(text, start, length)
-- no-op
end
---@param y number
---@return boolean
function View:on_mouse_wheel(y)
---@param y number @Vertical scroll delta; positive is "up"
---@param x number @Horizontal scroll delta; positive is "left"
---@return boolean @Capture event
function View:on_mouse_wheel(y, x)
-- no-op
end
---Can be overriden to listen for scale change events to apply
@@ -273,27 +257,22 @@ end
function View:clamp_scroll_position()
local max = self:get_scrollable_size() - self.size.y
self.scroll.to.y = common.clamp(self.scroll.to.y, 0, max)
max = self:get_h_scrollable_size() - self.size.x
self.scroll.to.x = common.clamp(self.scroll.to.x, 0, max)
end
function View:update_scrollbar()
local x, y, w, h = self:get_scrollbar_rect()
self.scrollbar.w.to.thumb = w
self:move_towards(self.scrollbar.w, "thumb", self.scrollbar.w.to.thumb, 0.3, "scroll")
self.scrollbar.x.thumb = x + w - self.scrollbar.w.thumb
self.scrollbar.y.thumb = y
self.scrollbar.h.thumb = h
local v_scrollable = self:get_scrollable_size()
self.v_scrollbar:set_size(self.position.x, self.position.y, self.size.x, self.size.y, v_scrollable)
self.v_scrollbar:set_percent(self.scroll.y/v_scrollable)
self.v_scrollbar:update()
local x, y, w, h = self:get_scrollbar_track_rect()
self.scrollbar.w.to.track = w
self:move_towards(self.scrollbar.w, "track", self.scrollbar.w.to.track, 0.3, "scroll")
self.scrollbar.x.track = x + w - self.scrollbar.w.track
self.scrollbar.y.track = y
self.scrollbar.h.track = h
-- we use 100 for a smoother transition
self.scrollbar_alpha.to = (self.hovered_scrollbar_track or self.dragging_scrollbar) and 100 or 0
self:move_towards(self.scrollbar_alpha, "value", self.scrollbar_alpha.to, 0.3, "scroll")
local h_scrollable = self:get_h_scrollable_size()
self.h_scrollbar:set_size(self.position.x, self.position.y, self.size.x, self.size.y, h_scrollable)
self.h_scrollbar:set_percent(self.scroll.x/h_scrollable)
self.h_scrollbar:update()
end
@@ -306,7 +285,7 @@ function View:update()
self:clamp_scroll_position()
self:move_towards(self.scroll, "x", self.scroll.to.x, 0.3, "scroll")
self:move_towards(self.scroll, "y", self.scroll.to.y, 0.3, "scroll")
if not self.scrollable then return end
self:update_scrollbar()
end
@@ -319,29 +298,11 @@ function View:draw_background(color)
end
function View:draw_scrollbar_track()
if not (self.hovered_scrollbar_track or self.dragging_scrollbar)
and self.scrollbar_alpha.value == 0 then
return
end
local color = { table.unpack(style.scrollbar_track) }
color[4] = color[4] * self.scrollbar_alpha.value / 100
renderer.draw_rect(self.scrollbar.x.track, self.scrollbar.y.track,
self.scrollbar.w.track, self.scrollbar.h.track, color)
end
function View:draw_scrollbar_thumb()
local highlight = self.hovered_scrollbar or self.dragging_scrollbar
local color = highlight and style.scrollbar2 or style.scrollbar
renderer.draw_rect(self.scrollbar.x.thumb, self.scrollbar.y.thumb,
self.scrollbar.w.thumb, self.scrollbar.h.thumb, color)
end
function View:draw_scrollbar()
self:draw_scrollbar_track()
self:draw_scrollbar_thumb()
self.v_scrollbar:draw_track()
self.v_scrollbar:draw_thumb()
self.h_scrollbar:draw_track()
self.h_scrollbar:draw_thumb()
end