WIP: testing usage of SDL renderer
It does segfault.
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+64
-5
@@ -33,6 +33,11 @@ struct RenFont {
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static SDL_Window *window;
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static SDL_Renderer *window_renderer = NULL;
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static SDL_Texture *window_texture = NULL;
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static SDL_Surface *window_surface = NULL;
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static int window_w = -1, window_h = -1;
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static FR_Clip_Area clip;
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static void* check_alloc(void *ptr) {
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@@ -61,6 +66,30 @@ static const char* utf8_to_codepoint(const char *p, unsigned *dst) {
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}
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static SDL_Surface *get_window_surface(SDL_Window *this_window) {
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int w, h;
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// fprintf(stderr, "get_window_surface: %p\n", this_window); fflush(stderr);
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SDL_GL_GetDrawableSize(this_window, &w, &h);
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// FIXME: check for errors ?
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if (window_surface && w == window_w && h == window_h) {
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fprintf(stderr, "get_window_surface: return current surface: %p\n", window_surface); fflush(stderr);
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return window_surface;
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}
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if (window_surface) {
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fprintf(stderr, "going to free: %p\n", window_surface); fflush(stderr);
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SDL_FreeSurface(window_surface);
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}
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window_surface = SDL_CreateRGBSurfaceWithFormat(0, w, h, 24, SDL_PIXELFORMAT_BGR24);
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fprintf(stderr, "NEW surface: %p, size: %d %d\n", window_surface, w, h); fflush(stderr);
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window_w = w;
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window_h = h;
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return window_surface;
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}
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void ren_cp_replace_init(CPReplaceTable *rep_table) {
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rep_table->size = 0;
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rep_table->replacements = NULL;
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@@ -95,18 +124,42 @@ void ren_cp_replace_add(CPReplaceTable *rep_table, const char *src, const char *
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void ren_init(SDL_Window *win) {
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assert(win);
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window = win;
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SDL_Surface *surf = SDL_GetWindowSurface(window);
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SDL_Surface *surf = get_window_surface(window); //SDL_GetWindowSurface(window);
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fprintf(stderr, "New surface %p\n", surf); fflush(stderr);
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ren_set_clip_rect( (RenRect) { 0, 0, surf->w, surf->h } );
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}
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void ren_update_rects(RenRect *rects, int count) {
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#if 0
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SDL_UpdateWindowSurfaceRects(window, (SDL_Rect*) rects, count);
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#endif
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fprintf(stderr, "ren_update_rects\n"); fflush(stderr);
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static bool initial_frame = true;
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if (initial_frame) {
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SDL_ShowWindow(window);
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initial_frame = false;
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}
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int w, h;
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SDL_GL_GetDrawableSize(window, &w, &h);
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if (window_renderer && (w != window_w || h != window_h)) {
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SDL_DestroyTexture(window_texture);
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SDL_DestroyRenderer(window_renderer);
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window_renderer = NULL;
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}
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if (!window_renderer) {
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window_renderer = SDL_CreateRenderer(window, -1, 0);
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// SDL_CreateTextureFromSurface(sdlRenderer, mySurface);
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window_texture = SDL_CreateTexture(window_renderer, SDL_PIXELFORMAT_BGR24, SDL_TEXTUREACCESS_STREAMING, w, h);
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fprintf(stderr, "got new renderer and texture: %p %p\n", window_renderer, window_texture); fflush(stderr);
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}
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// FIXME: we ignore the rects here.
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SDL_UpdateTexture(window_texture, NULL, window_surface->pixels, window_w * 3);
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SDL_RenderCopy(window_renderer, window_texture, NULL, NULL);
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SDL_RenderPresent(window_renderer);
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}
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@@ -119,7 +172,7 @@ void ren_set_clip_rect(RenRect rect) {
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void ren_get_size(int *x, int *y) {
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SDL_Surface *surf = SDL_GetWindowSurface(window);
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SDL_Surface *surf = get_window_surface(window); //SDL_GetWindowSurface(window);
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*x = surf->w;
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*y = surf->h;
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}
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@@ -278,7 +331,10 @@ void ren_draw_rect(RenRect rect, RenColor color) {
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x2 = x2 > clip.right ? clip.right : x2;
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y2 = y2 > clip.bottom ? clip.bottom : y2;
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SDL_Surface *surf = SDL_GetWindowSurface(window);
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// fprintf(stderr, "ren_draw_rect: clipped rect: (%d, %d) (%d, %d)\n", x1, y1, x2, y2);
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// SDL_Surface *surf = SDL_GetWindowSurface(window);
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SDL_Surface *surf = get_window_surface(window);
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RenColor *d = (RenColor*) surf->pixels;
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d += x1 + y1 * surf->w;
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int dr = surf->w - (x2 - x1);
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@@ -290,6 +346,8 @@ void ren_draw_rect(RenRect rect, RenColor color) {
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}
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}
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// FIXME: this function is never used
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#if 0
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void ren_draw_image(RenImage *image, RenRect *sub, int x, int y, RenColor color) {
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if (color.a == 0) { return; }
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@@ -304,7 +362,7 @@ void ren_draw_image(RenImage *image, RenRect *sub, int x, int y, RenColor color)
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}
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/* draw */
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SDL_Surface *surf = SDL_GetWindowSurface(window);
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SDL_Surface *surf = get_window_surface(window); //SDL_GetWindowSurface(window);
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RenColor *s = image->pixels;
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RenColor *d = (RenColor*) surf->pixels;
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s += sub->x + sub->y * image->width;
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@@ -322,6 +380,7 @@ void ren_draw_image(RenImage *image, RenRect *sub, int x, int y, RenColor color)
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s += sr;
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}
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}
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#endif
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static int codepoint_replace(CPReplaceTable *rep_table, unsigned *codepoint) {
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for (int i = 0; i < rep_table->size; i++) {
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@@ -340,7 +399,7 @@ void ren_draw_text_subpixel(RenFont *font, const char *text, int x_subpixel, int
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{
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const char *p = text;
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unsigned codepoint;
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SDL_Surface *surf = SDL_GetWindowSurface(window);
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SDL_Surface *surf = get_window_surface(window); // SDL_GetWindowSurface(window);
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const FR_Color color_fr = { .r = color.r, .g = color.g, .b = color.b };
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while (*p) {
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FR_Color color_rep;
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