refactor(build): use dmgbuild to create dmgs (#1664)
* refactor(appdmg): make dmgs with dmgbuild * fix(appdmg.sh): typo * refactor(appdmg.sh): don't generate config on the fly * fix(dmgbuild): icon file * fix(gitignore): dmgbuild settings * chore(resources): update readme with new files * chore(resources/macos): add missing newline
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@@ -9,10 +9,11 @@ This folder contains resources that is used for building or packaging the projec
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### Packaging
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- `icons/icon.{icns,ico,inl,rc,svg}`: lite-xl icon in various formats.
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- `linux/org.lite_xl.lite_xl.appdata.xml`: AppStream metadata.
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- `linux/org.lite_xl.lite_xl.desktop`: Desktop file for Linux desktops.
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- `macos/appdmg.png`: Background image for packaging MacOS DMGs.
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- `macos/Info.plist.in`: Template for generating `info.plist` on MacOS. See `macos/macos-retina-display.md` for details.
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- `linux/com.lite_xl.LiteXL.appdata.xml`: AppStream metadata.
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- `linux/com.lite_xl.LiteXL.desktop`: Desktop file for Linux desktops.
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- `macos/dmg-cover.png`: Background image for packaging macOS DMGs.
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- `macos/Info.plist.in`: Template for generating `info.plist` on macOS. See `macos/macos-retina-display.md` for details.
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- `macos/lite-xl-dmg.py`: Configuration options for dmgbuild for packaging macOS DMGs.
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- `windows/001-lua-unicode.diff`: Patch for allowing Lua to load files with UTF-8 filenames on Windows.
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### Development
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