refactor(build): use dmgbuild to create dmgs (#1664)
* refactor(appdmg): make dmgs with dmgbuild * fix(appdmg.sh): typo * refactor(appdmg.sh): don't generate config on the fly * fix(dmgbuild): icon file * fix(gitignore): dmgbuild settings * chore(resources): update readme with new files * chore(resources/macos): add missing newline
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@@ -9,10 +9,11 @@ This folder contains resources that is used for building or packaging the projec
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### Packaging
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- `icons/icon.{icns,ico,inl,rc,svg}`: lite-xl icon in various formats.
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- `linux/org.lite_xl.lite_xl.appdata.xml`: AppStream metadata.
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- `linux/org.lite_xl.lite_xl.desktop`: Desktop file for Linux desktops.
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- `macos/appdmg.png`: Background image for packaging MacOS DMGs.
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- `macos/Info.plist.in`: Template for generating `info.plist` on MacOS. See `macos/macos-retina-display.md` for details.
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- `linux/com.lite_xl.LiteXL.appdata.xml`: AppStream metadata.
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- `linux/com.lite_xl.LiteXL.desktop`: Desktop file for Linux desktops.
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- `macos/dmg-cover.png`: Background image for packaging macOS DMGs.
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- `macos/Info.plist.in`: Template for generating `info.plist` on macOS. See `macos/macos-retina-display.md` for details.
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- `macos/lite-xl-dmg.py`: Configuration options for dmgbuild for packaging macOS DMGs.
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- `windows/001-lua-unicode.diff`: Patch for allowing Lua to load files with UTF-8 filenames on Windows.
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### Development
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Before Width: | Height: | Size: 6.0 KiB After Width: | Height: | Size: 6.0 KiB |
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# configuration for dmgbuild
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import os.path
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app_path = "Lite XL.app"
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app_name = os.path.basename(app_path)
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# Image options
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format = defines.get("format", "UDZO")
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# Content options
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files = [(app_path, app_name)]
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symlinks = { "Applications": "/Applications" }
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icon = "resources/icons/icon.icns"
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icon_locations = {
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app_name: (144, 248),
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"Applications": (336, 248)
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}
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# Window options
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background = "resources/macos/dmg-cover.png"
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window_rect = ((360, 360), (480, 380))
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default_view = "coverflow"
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include_icon_view_settings = True
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# Icon view options
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icon_size = 80
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text_size = 11.0
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