Improve text width calculation precision (#1408)

In some extreme cases (~30000 chars) text width precision takes a hit.
Using double instead of float fixes that.
This commit is contained in:
Guldoman
2023-08-19 12:38:35 +08:00
committed by takase1121
parent 32860c111e
commit 1d0725f904
5 changed files with 12 additions and 12 deletions
+2 -2
View File
@@ -33,8 +33,8 @@ int ren_font_group_get_height(RenFont **font);
float ren_font_group_get_size(RenFont **font);
void ren_font_group_set_size(RenWindow *window_renderer, RenFont **font, float size);
void ren_font_group_set_tab_size(RenFont **font, int n);
float ren_font_group_get_width(RenWindow *window_renderer, RenFont **font, const char *text, size_t len);
float ren_draw_text(RenWindow *window_renderer, RenFont **font, const char *text, size_t len, float x, int y, RenColor color);
double ren_font_group_get_width(RenWindow *window_renderer, RenFont **font, const char *text, size_t len);
double ren_draw_text(RenWindow *window_renderer, RenFont **font, const char *text, size_t len, float x, int y, RenColor color);
void ren_draw_rect(RenWindow *window_renderer, RenRect rect, RenColor color);