declare global { /** * Represents an item in the build tree */ interface ItemTree { count: number; data: number; children: ItemTree[]; } /** * Represents champion build information */ interface Builds { start: Array<{count: number, data: number}>; tree: ItemTree; bootsFirst: number; boots: Array<{count: number, data: number}>; lateGame: Array<{count: number, data: number}>; suppItems?: Array<{count: number, data: number}>; } /** * Represents a rune configuration */ interface Rune { count: number; primaryStyle: number; secondaryStyle: number; selections: number[]; pickrate: number; } /** * Represents lane-specific champion data */ interface LaneData { data: string; count: number; winningMatches: number; losingMatches: number; winrate: number; pickrate: number; runes?: Rune[]; builds?: Builds; } /** * Represents complete champion data */ interface ChampionData { id: number; name: string; alias: string; gameCount: number; winrate: number; pickrate: number; lanes: LaneData[]; } /** * Champion summary from CDragon */ interface ChampionSummary { id: number; name: string; alias: string; squarePortraitPath: string; // Add other relevant fields as needed } } export {};