Fix match_collector lint
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@@ -102,9 +102,10 @@ function handleParticipantRunes(participant: any, runes: Array<Rune>) {
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if (addRunes) runes.push(gameRunes)
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}
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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function handleMatchItems(
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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timeline: any,
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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participant: any,
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participantIndex: number,
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builds: Builds
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